icon | info | RA score |
---|---|---|
Axe You a Question Obtain the Axe out from the arborvitae. | 2 points | |
A Cut Above the Rest Chop down the tree over the Chasm. | 2 points | |
Witches Brew Put your sticky hand in the cauldron. | 2 points | |
Secant Emerald Create the recipe in the Cottage and obtain it. | 3 points | |
Red Makes You Go Faster Upgrade your Red Boot with a gemstone. | 2 points | |
Pareto Principle Examine the dial in the Jeep. | 2 points | |
If You Can't Beat 'Em... Join your Lemming brethren and jump off the cliff edge. | 1 points | |
Shallots Are for Babies Obtain the Rotten Garlic from the Garden. | 2 points | |
Where No Skink Has Gone Before Kill the Skink while in orbit. | 2 points | |
Sssucculent Russian Meal Feed the Snake on the Ranch. | 3 points | |
Sounds Like a Wet Line Somewhere Pull and close the breaker by the Tower. | 2 points | |
Sneak 100 Sneak back to the Shack and unscrew the panel. | 3 points | |
Mary Poppins Obtain the Umbrella from the tree. | 2 points | |
The Bone Zone Obtain the skeleton key from the bones. | 2 points | |
Giving Myself Some Sugar Give the Corpse a kiss. | 1 points | |
Lemming's Journey is Distant, Far and Vast Catch a Lemming by the Fissure. | 2 points | |
Slice and Dice Obtain the Steak Knife from the kitchen. | 2 points | |
Partners in Crime Obtain the steel key from the Roadrunner. | 3 points | |
Little Boy Incorrectly guess the Japanese city and fall to your death. | 1 points | |
Long Water, Four O'Clock Obtain the Paper Bird from the pond. | 2 points | |
Felix Klein the Indistinguishable Examine the Sculpure in the Arboretum. | 1 points | |
Chill Out Cool down and take the metal lump from the Crater. | 3 points | |
Grave Robber Open the Granite Lid in the Cemetery. | 2 points | |
Green Means Go Upgrade your Green Boot with a gemstone. | 2 points | |
The Symbol of Scales Return to the Garden with a little critter. | 5 points | |
The Atom, Friend or Foe? Examine the Sphere in the Shack. | 1 points | |
Honey Day Real Estate Lure the Giant Bee away and obtain some Honey. | 3 points | |
Metal Gear Discover a key from inside the Shed. | 2 points | |
Bubble Blowin' Baby Examine the Boy in Inverness Terrace. | 1 points | |
The Legend Twenty Seven Inspect the diagram legends on the slip. | 2 points | |
Yippie Ki-Yay Try riding the Missile in Long Water. | 1 points | |
What's the Time? Obtain the Sundial's Gnomon. | 2 points | |
Busting Your Balls Obtain the Soccer Ball hidden in the blossoms. | 2 points | |
The Alternate Ending Access the hidden Credits screen. | 1 points | |
Freedom! Awk! Free the Magpie and take its cage. | 2 points | |
The Weakest Skink Catch the Skink in the Underground Chamber. | 2 points | |
Won't Somebody Stop and Help a Guy? Hitch a ride in the Dory to the Sand Bar. | 2 points | |
Screw's Clues Obtain the Screwdriver from the workbench. | 2 points | |
Styx and Stones Refer to the river as 'Styx' or the Oarsman as 'Charon'. | 1 points | |
The Windy Road to a Wet Regret Cross the garden east of Lancaster Walk. | 3 points | |
Stalactite... Not Stalagmite! Obtain the icicle from the ceiling of the Ice Cavern. | 2 points | |
Spade and Neutered Obtain the spade from the Shelter. | 2 points | |
Time Isn't Holding Us Try returning back to the Wabe from New Mexico. | 1 points | |
The Winged Messenger Escape the bubble in the last possible moment. | 5 points | |
I'm Gonna Coconut Chop open the Coconut and access the milk. | 2 points | |
A Clock That Does Not Ring Examine the Sundial on the Vertex. | 1 points | |
The Gnomon Conquest Push the Gnomon into a different sundial. | 2 points | |
The Love of Posterity Examine the Children in the Playground. | 1 points | |
Dyevianatsat Minut Meet an unfortunate end in the Tundra from a gunshot wound. | 1 points | |
Roger, Displacement, Report Calibrate the dial in the Jeep. | 2 points | |
The Pioneer Create a time paradox. | 5 points | |
Tempus Edax Rerum Examine the Sundial in the Wabe. | 1 points | |
A Tender Gesture Meet an unfortunate end by kissing the Barrow Wight. | 1 points | |
Walk the Walk, Talk the Talk Obtain the Walkie-Talkie in the Underground Chamber. | 2 points | |
Dolphins Grace Obtain the coconut on the Beach. | 3 points | |
The Mystic Return to the Mesa with something from the Beach. | 5 points | |
Paperback Writer Obtain the cardboard slip from a book. | 2 points | |
Meep Meep! Obtain the Ruby from the Roadrunner. | 2 points | |
The Boy Who Never Grew Up Complete the Prologue. | 5 points | |
The Bringer of War Ride the Paper Bird back to the Moor. | 5 points | |
Waterlogged Collect the binoculars from the bottom of the Reservoir. | 2 points | |
Eerie Phosphorescence Obtain the Splinter from a log. | 2 points | |
Light My Fire Obtain the Lantern in the Underground Chamber. | 2 points | |
X Marks the Spot Open the hidden passage in the Barrow. | 2 points | |
The Bootstrap Paradox Get a gift from the Little Girl. | 2 points | |
All Prams Lead to the Kensington Gardens Accept your fate. | 5 points | |
Feed Me More Buy the Bird Feed from the aged woman. | 2 points | |
The Renewer Return back to the Ossuary with a means of communication. | 5 points | |
Oppenheimer Examine the Thin Man behind the Shed. | 1 points | |
Trinity Tourist Complete the game with score of 100 points. | 10 points | |
The Alpha and the Omega Examine the Symbols on the Vertex. | 1 points | |
The Passive Master Lent His Hand Examine the Poem on the cardboard slip. | 1 points |