
| icon | info | RA score |
|---|---|---|
| Return to the Origin Clear Splash Hill Zone. | 5points | |
| Breaking the Bank Clear Casino Street Zone. | 5points | |
| Echoes of the Past Clear Lost Labyrinth Zone. | 5points | |
| Maddening Gears Clear Mad Gear Zone. | 5points | |
| Scrambling the Eggman Clear E.G.G. Station Zone and beat the game. | 10points | |
| Splashing Speed Clear Splash Hill Zone Act 1 in 1'00''00 or less without dying. | 5points | |
| Full Throttle Dash Clear Splash Hill Zone Act 2 in 1'10''00 or less without dying. | 5points | |
| Chasing the Sunset Clear Splash Hill Zone Act 3 in 1'20''00 or less without dying. | 5points | |
| High Stakes Drift Clear Casino Street Zone Act 1 in 1'10''00 or less without dying. | 10points | |
| Lucky Path Clear Casino Street Zone Act 2 in 2'15''00 or less without dying. | 10points | |
| Tension in the Casino Clear Casino Street Zone Act 3 in 2'10''00 or less without dying. | 10points | |
| Sonic Labyrinth Clear Lost Labyrinth Zone Act 1 in 2'20''00 or less without dying. | 10points | |
| A Light Illuminating the Depths Clear Lost Labyrinth Zone Act 2 in 3'15''00 or less without dying. | 10points | |
| Race Against the Tide Clear Lost Labyrinth Zone Act 3 in 2'40'' 00 or less without dying. | 10points | |
| Mechanical Rush Clear Mad Gear Zone Act 1 in 2'00''00 or less without dying. | 10points | |
| Breaking Free Clear Mad Gear Zone Act 2 in 2'50''00 or less without dying. | 10points | |
| The Clock Is Ticking Clear Mad Gear Zone Act 3 in 2'30''00 or less without dying. | 10points | |
| Crimson Blaze Clear Special Stage 1 with 1'00''00 or more time left. | 4points | |
| Blue Lightning Clear Special Stage 2 with 1'00''00 or more time left. | 4points | |
| Golden Blitz Clear Special Stage 3 with 20''00 or more time left. | 4points | |
| Verdant Flash Clear Special Stage 4 with 1'10''00 or more time left. | 4points | |
| Luminous Torrent Clear Special Stage 5 with 40''00 or more time left. | 5points | |
| Azure Reverie Clear Special Stage 6 with 40''00 or more time left. | 5points | |
| Purple Gale Clear Special Stage 7 with 1'00''00 or more time left. | 10points | |
| Seven of a Kind Obtain all the Chaos Emeralds. | 10points | |
| Ring Insurance Obtain 100 rings. | 2points | |
| Ring It On! Obtain 200 rings. | 4points | |
| In the Blink of an Eye Defeat Eggman in Splash Hill Zone Act 4 and clear the act in 50''00 or less without getting hit. | 4points | |
| The Only Way Is Forward Defeat Eggman in Casino Street Zone Act 4 and clear the act without pressing left. | 4points | |
| Trap-Filled Escapist Defeat Eggman in Lost Labyrinth Zone Act 4 and clear the act without getting hit. | 5points | |
| Like Clockwork Defeat Eggman in Mad Gear Zone Act 4 and clear the act in 1'15''00 or less without getting hit. | 10points | |
| Deadly Exam Clear E.G.G. Station Zone without dying. | 25points | |
| See Ya in Episode II Beat the game with all seven Chaos Emeralds. | 10points | |
| Lightning Reflexes Collect all the rings in the ending cutscene and transform into Super Sonic. | 10points |