icon | info | RA score |
---|---|---|
A Fifth of All Rings Finished the '20 Rings' mission with a qualifying time. | 3 points | |
Collect the Three Red Points Finished the '3 Red Points' mission with a qualifying time. | 3 points | |
Half of All Rings Finished the '50 Rings' mission with a qualifying time. | 3 points | |
Reminds Me of a Certain Owl... Finished the 'Touch Miles' mission with a qualifying time. | 5 points | |
Collect the Five Blue Points Finished the '5 Blue Points' mission with a qualifying time. | 5 points | |
Not Such a Secret Anymore Finished the '7 Secret Cards' mission with a qualifying time. | 5 points | |
Collect the Three Balloons Finished the '3 Balloons' mission with a qualifying time. | 5 points | |
Ring Collector Finished the '100 Rings' mission with a qualifying time. | 10 points | |
20 Rings - Time Attack Finish the '20 Rings' mission in under 20 seconds. | 3 points | |
3 Red Points - Time Attack Finish the '3 Red Points' mission in under 30 seconds. | 3 points | |
50 Rings - Time Attack Finish the '50 Rings' mission in under 35 seconds. | 3 points | |
Touch Miles - Time Attack Finish the 'Touch Miles' mission in under 10 seconds. | 5 points | |
5 Blue Points - Time Attack Finish the '5 Blue Points' mission in under 45 seconds. | 5 points | |
7 Secret Cards - Time Attack Finish the '7 Secret Cards' mission in under 55 seconds. | 5 points | |
3 Balloons - Time Attack Finish the '3 Balloons' mission in under 50 seconds. | 5 points | |
100 Rings - Time Attack Finish the '100 Rings' mission in under 1 minute and 25 seconds. | 10 points | |
Collector of Everything Collected 100 rings, 3 red points, 5 blue points, 7 secret cards, and 3 balloons all at once. | 10 points | |
It's A Time Paradox! [Sonic 1] Use the Spin Dash. Yes, it exists now. | 0 points | |
Star Studded Intro [Sonic 1, Easy] In Green Hill Zone, become invincible within the first 5 seconds. Then finish the act staying invincible. | 5 points | |
Weren't There Less Of These Before? [Sonic 1, Easy] In Marble Zone, beat the stage with all 135 rings in your possession. | 5 points | |
Geronimo!!! [Sonic 1, Easy] In Spring Yard Zone, fall from the floating box all the way to the ground. | 5 points | |
Stubborn About Life [Sonic 1, Easy] In Labyrinth Zone, get the 1-up box on the bottom route and break the surface without air breaks in between. | 10 points | |
The Incredible Shrinking Stairs Act [Sonic 1, Easy] In Star Light Zone, view the rotating stairs. Weep at how they shrunk, then spring on out of there. | 10 points | |
The Gears Work Every Other Day [Sonic 1, Easy] In Scrap Brain Zone, find the bottom of the zig zag corridor that is missing its crushing machinery. | 10 points | |
Was Robotnik Always This Easy? [Sonic 1, Easy] Defeat the Final Zone Boss & start chasing Robotnik within 35 seconds. | 10 points | |
Thank You For Playing Spot The Difference [Sonic 1, Easy] Beat the entire game in one go. No emeralds required. | 10 points | |
Green Day [Sonic 1, Normal] Defeat the boss and hit the capsule at the end of Green Hill Zone. | 10 points | |
Stained Glass and Marble [Sonic 1, Normal] Defeat the boss and hit the capsule at the end of Marble Zone. | 10 points | |
Can't Stop The Spring [Sonic 1, Normal] Defeat the boss and hit the capsule at the end of Spring Yard Zone. | 10 points | |
Into The Labyrinth [Sonic 1, Normal] Hit the capsule at the end of Labyrinth Zone. | 10 points | |
Lucky Star [Sonic 1, Normal] Defeat the boss and hit the capsule at the end of Star Light Zone. | 10 points | |
Brain Power (NOMA or Freezepop?) [Sonic 1, Normal] Escape from the water trap in Scrap Brain Zone. | 10 points | |
The Final Countdown [Sonic 1, Normal] Defeat Dr. Robotnik in the Final Zone. | 10 points | |
The First Of...How Many Again? [Sonic 1, Normal] Collect your first chaos emerald. | 5 points | |
Feels Like We're Missing One... [Sonic 1, Normal] Collect all of the chaos emeralds. | 25 points | |
Morning Glory [Sonic 1, Normal] Beat the game with all six chaos emeralds. | 25 points | |
Not Quite Super But Close Enough [Sonic 1, Normal] Have a shield, super speed, and invincibility at the same time. | 10 points | |
And Here's Your Host: Phil Moore! [Sonic 1, Normal] In one life, collect 35 rings in Green Hill Zone Act 1 in 30 seconds. | 5 points | |
Green Hill Perfection [Sonic 1, Normal] Defeat the Green Hill Zone boss without getting hit. | 10 points | |
Breakout Minus Paddle = ??? [Sonic 1, Normal] In Marble Zone Act 2, break all 17 blocks consecutively without stopping. | 5 points | |
Marble Perfection [Sonic 1, Normal] Defeat the Marble Zone boss without getting hit. | 10 points | |
Spring To The Top. Not Literally. [Sonic 1, Normal] In Spring Yard Zone Act 2, take the upper exit. | 5 points | |
Spring Yard Perfection [Sonic 1, Normal] Defeat the Spring Yard Zone boss without getting hit. | 10 points | |
The Hidden Labyrinth Path [Sonic 1, Normal] In Labyrinth Zone Act 1, bring 50 rings to the goal using the upper path. | 10 points | |
Labyrinth Perfection [Sonic 1, Normal] Survive the Labyrinth Zone boss without getting hit or wet. | 10 points | |
Lower Night [Sonic 1, Normal] Clear Star Light Zone Act 1 using the lower goal post. | 10 points | |
Star Light Perfection [Sonic 1, Normal] Defeat the Star Light Zone boss using ONLY the seesaws without getting hit. | 25 points | |
So That's How You Teleport Here [Sonic 1, Normal] In Scrap Brain Zone Act 2, take the secret teleporter path. 50 rings should get you in. | 10 points | |
Why Is This Here? [Sonic 1, Normal] In Scrap Brain Zone Act 3, break open the sunken 1-up monitor. | 10 points | |
Final Perfection [Sonic 1, Normal] Defeat the Final Zone boss without getting hit. Yes, rings were added. Doesn't matter. | 10 points | |
Why The Hurry? No Transformation! [Sonic 1, Extra] Get all 6 chaos emeralds back to back via the Special Stage extra game. | 25 points | |
Speeding In Green Hill Zone Act 1 [Sonic 1, Extra] Beat the best Time Attack time for Green Hill Zone Act 1. | 10 points | |
Speeding In Green Hill Zone Act 2 [Sonic 1, Extra] Beat the best Time Attack time for Green Hill Zone Act 2. | 10 points | |
Speeding In Green Hill Zone Act 3 [Sonic 1, Extra] Beat the best Time Attack time for Green Hill Zone Act 3. | 10 points | |
Speeding In Marble Zone Act 1 [Sonic 1, Extra] Beat the best Time Attack time for Marble Zone Act 1. | 10 points | |
Speeding In Marble Zone Act 2 [Sonic 1, Extra] Beat the best Time Attack time for Marble Zone Act 2. | 10 points | |
Speeding In Marble Zone Act 3 [Sonic 1, Extra] Beat the best Time Attack time for Marble Zone Act 3. | 10 points | |
Speeding In Spring Yard Zone Act 1 [Sonic 1, Extra] Beat the best Time Attack time for Spring Yard Zone Act 1. | 10 points | |
Speeding In Spring Yard Zone Act 2 [Sonic 1, Extra] Beat the best Time Attack time for Spring Yard Zone Act 2. | 10 points | |
Speeding In Spring Yard Zone Act 3 [Sonic 1, Extra] Beat the best Time Attack time for Spring Yard Zone Act 3. | 10 points | |
Speeding In Labyrinth Zone Act 1 [Sonic 1, Extra] Beat the best Time Attack time for Labyrinth Zone Act 1. | 10 points | |
Speeding In Labyrinth Zone Act 2 [Sonic 1, Extra] Beat the best Time Attack time for Labyrinth Zone Act 2. | 10 points | |
Speeding In Labyrinth Zone Act 3 [Sonic 1, Extra] Beat the best Time Attack time for Labyrinth Zone Act 3. | 10 points | |
Speeding In Star Light Zone Act 1 [Sonic 1, Extra] Beat the best Time Attack time for Star Light Zone Act 1. | 10 points | |
Speeding In Star Light Zone Act 2 [Sonic 1, Extra] Beat the best Time Attack time for Star Light Zone Act 2. | 10 points | |
Speeding In Star Light Zone Act 3 [Sonic 1, Extra] Beat the best Time Attack time for Star Light Zone Act 3. | 10 points | |
Speeding In Scrap Brain Zone Act 1 [Sonic 1, Extra] Beat the best Time Attack time for Scrap Brain Zone Act 1. | 10 points | |
Speeding In Scrap Brain Zone Act 2 [Sonic 1, Extra] Beat the best Time Attack time for Scrap Brain Zone Act 2. | 10 points | |
Speeding In Scrap Brain Zone Act 3 [Sonic 1, Extra] Beat the best Time Attack time for Scrap Brain Zone Act 3. | 10 points | |
Speeding In Final Zone [Sonic 1, Extra] Beat the best Time Attack time for Final Zone. | 10 points | |
Is-land, and Everything's on Fire [Sonic 3, Normal] Complete Angel Island Zone as Sonic (with or without Tails) | 4 points | |
Drowning in the Music [Sonic 3, Normal] Complete Hydrocity Zone as Sonic (with or without Tails) | 4 points | |
Keeping Your Guard-en Up [Sonic 3, Normal] Complete Marble Garden Zone as Sonic (with or without Tails) | 5 points | |
Jam Through the Carnival [Sonic 3, Normal] Complete Carnival Night Zone as Sonic (with or without Tails) | 5 points | |
Hard Times Gone By [Sonic 3, Normal] Complete Icecap Zone as Sonic (with or without Tails) | 5 points | |
Not Even a Big Arm-y Would Stop Me [Sonic 3, Normal] Beat the game as Sonic (with or without Tails) | 10 points | |
A Special Player I [Sonic 3/S3&K, Normal] Earn a Perfect in special stage 1 | 5 points | |
A Special Player II [Sonic 3/S3&K, Normal] Earn a Perfect in special stage 2 | 5 points | |
A Special Player III [Sonic 3/S3&K, Normal] Earn a Perfect in special stage 3 | 5 points | |
A Special Player IV [Sonic 3/S3&K, Normal] Earn a Perfect in special stage 4 | 5 points | |
A Special Player V [Sonic 3/S3&K, Normal] Earn a Perfect in special stage 5 | 5 points | |
A Special Player VI [Sonic 3/S3&K, Normal] Earn a Perfect in special stage 6 | 10 points | |
A Special Player VII [Sonic 3/S3&K, Normal] Earn a Perfect in special stage 7 | 10 points | |
Chaotic Sugar Rush [Sonic 3, Normal] Obtain all seven chaos emeralds | 10 points | |
Someone Un-spiked my Drink! [Sonic 3, Easy] There's a missing set of submerged spikes somewhere in Angel Island Zone act 1. Walk where they should be | 3 points | |
Spinning? I Prefer Springing to Action [Sonic 3, Easy] Find the red spring that replaced an underwater spinning pillar in Hydrocity Zone act 2 | 10 points | |
It Was Spinning Like a (Spiked) Wrecking Ball [Sonic 3, Easy] Locate where this spiked ball is supposed to be in Marble Garden Zone act 2 and touch where the post should be | 5 points | |
You Cannot Escape the Barrels [Sonic 3, Normal or Easy] While you no longer need to get past the barrel of doom, an extra life might be hiding as a reward for dealing with one underwater | 5 points | |
A Jarring Safety Addition [Sonic 3, Normal or Easy] ] In Icecap Zone act 2, a pit has been removed, but its replacement seems somewhat out of place | 3 points | |
Stop Stealing the Wildlife Big! [Sonic 3, Easy] A Ribot and some spikes are missing somewhere in Launch Base Zone act 2 and has been replaced with a boost pad. Use the boost pad to trigger | 5 points | |
This is Making My Head Spin [Sonic 3, Normal] Complete the secret eighth special stage from the level select menu | 5 points | |
Speeding in Angel Island 1 [Sonic 3, Extra] Clear Angel Island Zone act 1 in Time Attack in under 1:10 | 10 points | |
Speeding in Angel Island 2 [Sonic 3, Extra] Clear Angel Island Zone act 2 in Time Attack in under 2:40 | 10 points | |
Speeding in Hydrocity 1 [Sonic 3, Extra] Clear Hydrocity Zone act 1 in Time Attack in under 2:40 | 10 points | |
Speeding in Hydrocity 2 [Sonic 3, Extra] Clear Hydrocity Zone act 2 in Time Attack in under 3:30 | 10 points | |
Speeding in Marble Garden 1 [Sonic 3, Extra] Clear Marble Garden Zone act 1 in Time Attack in under 3:40 | 10 points | |
Speeding in Marble Garden 2 [Sonic 3, Extra] Clear Marble Garden Zone act 2 in Time Attack in under 5:00 | 10 points | |
Speeding in Carnival Night 1 [Sonic 3, Extra] Clear Carnival Night Zone act 1 in Time Attack in under 2:30 | 10 points | |
Speeding in Carnival Night 2 [Sonic 3, Extra] Clear Carnival Night Zone act 2 in Time Attack in under 4:00 | 10 points | |
Speeding in Icecap 1 [Sonic 3, Extra] Clear Icecap Zone act 1 in Time Attack in under 3:30 | 10 points | |
Speeding in Icecap 2 [Sonic 3, Extra] Clear Icecap Zone act 2 in Time Attack in under 2:00 | 10 points | |
Speeding in Launch Base 1 [Sonic 3, Extra] Clear Launch Base Zone act 1 in Time Attack in under 4:00 | 10 points | |
Speeding in Launch Base 2 [Sonic 3, Extra] Clear Launch Base Zone act 2 in Time Attack in under 5:00 | 10 points | |
A Truly Special Player [Sonic 3, Extra] Earn a Perfect in all special stages in the Special Stage gauntlet | 25 points | |
Blue Spheres are My Specialty [Sonic 3, Extra] Clear the Special Stage gauntlet | 10 points | |
Angel Island Act 1 Perfection [Sonic 3, Normal] Beat the boss of Angel Island Zone act 1 damageless, no shield or Super Sonic (Level Select allowed) | 5 points | |
Angel Island Act 2 Perfection [Sonic 3, Normal] Beat the boss of Angel Island Zone act 2 in under 8.7 seconds, no Super Sonic (Level Select allowed) | 10 points | |
Hydrocity Act 1 Perfection [Sonic 3, Normal] Beat the boss of Hydrocity Zone act 1 without getting hit, no shields or Super Sonic (Level Select allowed) | 5 points | |
Hydrocity Act 2 Perfection [Sonic 3, Normal] Beat the boss of Hydrocity Zone act 2 in under 18 seconds, no Super Sonic | 10 points | |
Marble Garden Act 1 Perfection [Sonic 3, Normal] Beat the boss of Marble Garden Zone act 1 without getting hit, no shields or Super Sonic (Level Select allowed) | 10 points | |
Marble Garden Act 2 Perfection [Sonic 3, Normal] Beat the boss of Marble Garden act 2 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Carnival Night Act 1 Perfection [Sonic 3, Normal] Beat the boss of Carnival Night Zone act 1 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Carnival Night Act 2 Perfection [Sonic 3, Normal] Beat the boss of Carnival Night act 2 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Icecap Act 1 Perfection [Sonic 3, Normal] Beat the boss of Icecap Zone act 1 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Icecap Act 2 Perfection [Sonic 3, Normal] Beat the boss of Icecap act 2 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Launch Base Act 1 Perfection [Sonic 3, Normal] Beat the boss of Launch Base Zone act 1 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Launch Base Act 2 Perfection [Sonic 3, Normal] Beat the first two bosses of Launch Base act 2 without getting hit, no Super Sonic (Level Select allowed) | 10 points | |
Big Arm Perfection [Sonic 3, Normal] Beat the final boss of Launch Base act 2 without getting hit, no Super Sonic (Level Select allowed) | 10 points | |
But the Adventure is Only Half Done... [Sonic 3, Normal] Beat the game as Sonic (with or without Tails) with all chaos emeralds | 10 points | |
Green Slope [Sonic 2, Normal] Finish the Emerald Hill Zone | 5 points | |
Chemical Romance [Sonic 2, Normal] Finish the Chemical Plant Zone | 5 points | |
Aqua Man [Sonic 2, Normal] Finish the Aquatic Ruin Zone | 5 points | |
Gambler's Delight [Sonic 2, Normal] Finish the Casino Night Zone | 5 points | |
Hilly Billy [Sonic 2, Normal] Finish the Hill Top Zone | 5 points | |
Mystical Caverns [Sonic 2, Normal] Finish the Mystic Cave Zone | 5 points | |
Oily Oceans [Sonic 2, Normal] Finish the Oil Ocean Zone | 5 points | |
Where's Superman [Sonic 2, Normal] Finish the Metropolis Zone | 5 points | |
Metal Bird [Sonic 2, Normal] Finish the Winged Fortress Zone | 5 points | |
Blue Justice [Sonic 2, Normal] Finish the game as Sonic | 10 points | |
Yellow Justice [Sonic 2, Normal] Finish the game with all 7 emeralds | 25 points | |
Twin Justice [Sonic 2, Normal] Finish the game as just Tails | 10 points | |
Chaos Collector [Sonic 2, Normal] Collect all 7 Emeralds | 10 points | |
And A Ring To Keep On Playing [Blue Spheres] Clear a blue sphere stage with difficulty 1. | 5 points | |
2 Player Modes [Blue Spheres] Clear a blue sphere stage with difficulty 2. | 5 points | |
3 Unsung Heroes [Blue Spheres] Clear a blue sphere stage with difficulty 3. | 5 points | |
4 Casinos [Blue Spheres] Clear a blue sphere stage with difficulty 4. | 5 points | |
FIVE FLICKIES FREEEEEEEEEED! [Blue Spheres] Clear a blue sphere stage with difficulty 5. | 5 points | |
6 Scrapped Brains [Blue Spheres] Clear a blue sphere stage with difficulty 6. | 5 points | |
7 Chaos Emeralds [Blue Spheres] Clear a blue sphere stage with difficulty 7. | 5 points | |
8 Hits To Freedom [Blue Spheres] Clear a blue sphere stage with difficulty 8. | 5 points | |
9 Skies Chasing [Blue Spheres] Clear a blue sphere stage with difficulty 9. | 5 points | |
10 Rings in TVs [Blue Spheres] Clear a blue sphere stage with difficulty 10. | 10 points | |
11 Bumpers Bumping [Blue Spheres] Clear a blue sphere stage with difficulty 11. | 10 points | |
12 Flipping See-Saws [Blue Spheres] Clear a blue sphere stage with difficulty 12. | 10 points | |
13 MAX Levels [Blue Spheres] Clear a blue sphere stage with difficulty MAX. | 10 points | |
Perfect 1 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 1. | 10 points | |
Perfect 2 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 2. | 10 points | |
Perfect 3 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 3. | 10 points | |
Perfect 4 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 4. | 10 points | |
Perfect 5 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 5. | 10 points | |
Perfect 6 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 6. | 10 points | |
Perfect 7 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 7. | 10 points | |
Perfect 8 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 8. | 10 points | |
Perfect 9 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 9. | 10 points | |
Perfect 10 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 10. | 25 points | |
Perfect 11 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 11. | 25 points | |
Perfect 12 [Blue Spheres] Get a perfect on a blue sphere stage with difficulty 12. | 25 points | |
Perfect MAX [Blue Spheres] Get a perfect on a blue sphere stage with difficulty MAX. | 25 points | |
Shopping For Limes [Blue Spheres] Clear a blue sphere stage and collect a green chaos emerald. | 5 points | |
Shopping For Apples [Blue Spheres] Clear a blue sphere stage and collect a red chaos emerald. | 5 points | |
Shopping For Pomegranate [Blue Spheres] Clear a blue sphere stage and collect a pink chaos emerald. | 5 points | |
Shopping For Blueberries [Blue Spheres] Clear a blue sphere stage and collect a blue chaos emerald. | 5 points | |
Shopping For Melons [Blue Spheres] Clear a blue sphere stage and collect a gray chaos emerald. | 5 points | |
Shopping For Plums [Blue Spheres] Clear a blue sphere stage and collect a cyan chaos emerald. | 5 points | |
Shopping For Bananas [Blue Spheres] Clear a blue sphere stage and collect a yellow chaos emerald. | 5 points | |
Triple Threat [Blue Spheres] Win three special stages in a row (no changing the code in the middle). | 5 points | |
Quintuple Threat [Blue Spheres] Win five special stages in a row (no changing the code in the middle). | 10 points | |
Perfect Triple Threat [Blue Spheres] Win three special stages in a row with perfects (no changing the code in the middle). | 10 points | |
Perfect Quintuple Threat [Blue Spheres] Win five special stages in a row with perfects (no changing the code in the middle). | 25 points | |
A Tale of the Two-Tailed [S3&K, Normal] Beat the game as Tails | 10 points | |
Flying Through the Fire and the Flames [S3&K, Normal] Complete Angel Island Zone as Tails | 4 points | |
Wish I Brought the Sea Fox [S3&K, Normal] Complete Hydrocity Zone as Tails | 4 points | |
Relaxation in the Rock Garden [S3&K, Normal] Complete Marble Garden Zone as Tails | 5 points | |
Hope He's Not Afraid of Clowns [S3&K. Normal] Complete Carnival Night Zone as Tails | 5 points | |
Wear a Scarf Out There [S3&K, Normal] Complete Icecap Zone as Tails | 5 points | |
Deja Vu, This Attack's Happened Before [S3&K, Normal] Complete Angel Island Zone as Knuckles | 4 points | |
Don't Ask Me About Pronounciation [S3&K, Normal] Complete Hydrocity Zone as Knuckles | 4 points | |
Chiseled Marble and Chiseled Fists [S3&K, Normal] Complete Marble Garden Zone as Knuckles | 5 points | |
The Carnival's Backstage Route [S3&K, Normal] Complete Carnival Night Zone as Knuckles | 5 points | |
Hail to the Lone Echidna [S3&K, Normal] Complete Icecap Zone as Knuckles | 5 points | |
Retracing the Hedgehog's Path [S3&K, Normal] Find and beat the boss of Carnival Night Zone act 2 as Knuckles | 10 points | |
Go Go Go Through the Base [S3&K, Normal] Complete Launch Base Zone as Tails | 5 points | |
Why Does This Place Still Exist? [S3&K, Normal] Complete Launch Base Zone as Knuckles | 5 points | |
Better Not Lick Them, Just to be Safe [S3&K, Normal] Complete Mushroom Hill Zone as Tails | 5 points | |
A Fungi to be With [S3&K, Normal] Complete Mushroom Hill Zone as Knuckles | 5 points | |
Watt Are You Waiting for Fox Boy? [S3&K, Normal] Complete Flying Battery Zone as Tails | 5 points | |
Short Circuit the Ship [S3&K, Normal] Complete Flying Battery Zone as Knuckles | 5 points | |
When There's Something Strange in the Pyramid [S3&K, Normal] Complete Sandopolis Zone as Tails | 10 points | |
Rough, Coarse, and it Gets Everywhere [S3&K, Normal] Complete Sandopolis Zone as Knuckles | 10 points | |
Shed Your Heat of the Moment Insecurities [S3&K, Normal] Complete Lava Reef Zone as Tails | 10 points | |
Their Goal, is it a Coral-ation? [S3&K, Normal] Complete Lava Reef Zone as Knuckles | 10 points | |
How the Tables Turn on Your Turntable [S3&K, Normal] Complete Hidden Palace Zone as Tails | 5 points | |
Time for the Finale Up Above [S3&K, Normal] Complete Hidden Palace Zone as Knuckles | 5 points | |
I Wanna Fly High, of My Own Accord [S3&K, Normal] Complete Sky Sanctuary Zone as Tails | 10 points | |
Tougher Than the Rest of Them [S3&K, Normal] Beat the game as Knuckles | 10 points | |
Hype for the Hyper, Surpass the Super! [S3&K, Normal] Obtain all chaos and super emeralds | 25 points | |
A Secret Stash in the Sky [S3&K, Normal] In act 2 of Mushroom Hill Zone, find the hidden set of seven rings and two shield monitors | 10 points | |
Fighting A Forest Fire With Fire [S3&K, Normal] As Sonic (without Tails), obtain a Fire Shield in act 1 of Angel Island Zone and clear act 2 without losing it (no special/bonus stages) | 10 points | |
Just Because I can Swim Doesn't Mean I Want to [S3&K, Normal] Reach the boss of Hydrocity Zone act 1 without going in the water as Knuckles without dying, using super/hyper, or going into special/bonus stages | 5 points | |
Looting in the Garden [S3&K, Normal] Break 20 monitors in Marble Garden Zone act 1 as Tails without dying, no special/bonus stages | 10 points | |
Make Sure to Freeze Your Assets [S3&K, Normal] After obtaining all 7 chaos emeralds, complete Icecap Zone act 1 as Tails with 219 or more rings without entering a bonus stage | 25 points | |
Launch Base Act 2 Perfection REDUX [S3&K, Normal] Beat the boss of Launch Base Zone act 2 as Knuckles without getting hit, no Super/Hyper | 25 points | |
Tails, Where Are You Going!? [S3&K, Normal] As Tails, successfully fly from the first outside platforming section to the start of the next outside section by going under the level in act 1 of Flying Battery Zone | 10 points | |
Saving on the Electrical/Oil Bill [S3&K, Normal] As Knuckles, reach the boss of Sandopolis Zone act 2 without turning on the lights, no Super/Hyper | 25 points | |
Like Running Around in Norfair [S3&K, Normal] Clear both acts of Lava Reef Zone as Tails without dying, using Fire Shields, using super, or going into special/bonus stages | 25 points | |
Okay, But Why Have Them in This Stage? [S3&K, Normal] Destroy all 10 monitors in Hidden Palace Zone as Tails | 5 points | |
I'm Not Pointing Fingers, He Is [S3&K, Normal] Have Knuckles perform a different animation near the start of Sky Sanctuary Zone | 5 points | |
I Don't Want a Nostalgia Trip [S3&K, Normal] As Tails, clear Sky Sancutary Zone while only fighting Mecha Sonic once without dying or bonus stages | 10 points | |
Fragile Items in the Electronics Department [S3&K, Normal] Clear both acts of Death Egg Zone without dying, breaking any monitors, using super/hyper, or going into bonus stages | 25 points | |
You Up for a Challenge or Two? [S3&K] All challenges allow the use of level select, but not debug mode. Have fun! | 0 points | |
Checkerboards are my Favorite Design [S&K, Extra] Clear the Special Stage gauntlet | 10 points | |
Another Truly Special Player Showcase [S&K, Extra] Earn a Perfect in all special stages in the Special Stage gauntlet | 25 points | |
The Adventure Continues [S&K, Normal] Beat Mushroom Hill Zone as Sonic | 4 points | |
Mushroom Hill Act 1 Perfection [S&K, Normal] As Sonic, beat the boss of Mushroom Hill Zone act 1 damageless, no shield or Super Sonic (Level Select allowed) | 5 points | |
Mushroom Hill Act 2 Perfection [S&K, Normal] As Sonic, beat the boss of Mushroom Hill Zone act 2 damageless without a fire shield or Super Sonic (Level Select allowed) | 5 points | |
There's Nothing Holding Me Down Now [S&K, Easy] It's no fun having your speed stopped by something grabbing you. Launch yourself from a spring to where you would normally be caught by one of these in Mushroom Hill Zone act 1 (Level Select allowed) | 4 points | |
Is It Duracell or Enegizer? [S&K, Normal] Beat Flying Battery Zone as Sonic | 5 points | |
Flying Battery Act 1 Perfection [S&K, Normal] As Sonic, beat the boss of Flying Battery Zone act 1 without getting hit, pressing left or right, or using Super Sonic (Level Select allowed) | 10 points | |
Flying Battery Act 2 Perfection [S&K, Normal] As Sonic, beat the boss of Flying Battery act 2 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
A Bare-bones Spinning Pillar [S&K, Easy] Remember all those spinning pillars in Flying Battery act 2? Find the one that no longer has any platforms to crush you (Level Select allowed) | 5 points | |
Empty Your Shoes Before You Leave [S&K, Normal] Beat Sandopolis Zone as Sonic | 5 points | |
Sandopolis Act 1 Perfection [S&K, Normal] As Sonic, beat the boss of Sandopolis Zone act 1 without getting hit or pressing a jump button more than one time (Level Select allowed) | 5 points | |
Sandopolis Act 2 Perfection [S&K, Normal] As Sonic, beat the boss of Sandopolis act 2 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Where's the Ring and Speed Shoes? [S&K, Easy] Two monitors were removed? Why not just make them easier to get? Go where the monitors used to be (Level Select allowed) | 5 points | |
Hope the Island Doesn't Erupt [S&K, Normal] Beat Lava Reef Zone as Sonic | 10 points | |
Lava Reef Act 1 Perfection [S&K, Normal] As Sonic, beat the boss of Lava Reef Zone act 1 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Lava Reef Act 2 Perfection [S&K, Normal] As Sonic, beat the boss of Lava Reef act 2 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
A Hedgehog With a Particular Set of Skills [S&K, Easy] A set of fifteen rings and a 1-up has somehow become harder to reach, so put your spindash jump and electric shield skills to the test (Level Select allowed) | 10 points | |
The Dissolution of a Doctor Echidna Partnership [S&K, Normal] Beat Hidden Palace Zone as Sonic | 5 points | |
Hidden Palace Perfection [S&K, Normal] As Sonic, beat the boss of Hidden Palace Zone without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
The Unstable Floating Ruins [S&K, Normal] Beat Sky Sanctuary Zone as Sonic | 10 points | |
Sky Sanctuary Perfection 1 [S&K, Normal] As Sonic, beat the first boss of Sky Sanctuary Zone without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Sky Sanctuary Perfection 2 [S&K, Normal] As Sonic, beat the second boss of Sky Sanctuary Zone without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Sky Sanctuary Perfection 3 [S&K, Normal] As Sonic, beat the third boss of Sky Sanctuary Zone without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
No Flight Needed for This Skip [S&K, Easy] Not only has a crumbling platform section been changed, some clouds were added as well! Use them to skip where the first boss is (Level Select allowed) | 4 points | |
Sonic Spacewalker [S&K, Normal] Beat Death Egg Zone Zone as Sonic | 10 points | |
Death Egg Act 1 Perfection [S&K, Normal] As Sonic, beat the boss of Death Egg Zone act 1 without getting hit, no Super Sonic (Level Select allowed) | 10 points | |
Death Egg Act 2 Perfection 1 [S&K, Normal] As Sonic, beat the first boss of Death Egg act 2 without getting hit, no Super Sonic (Level Select allowed) | 5 points | |
Death Egg Act 2 Perfection 2 [S&K, Normal] As Sonic, beat the second boss of Death Egg act 2 without getting hit, no Super Sonic (Level Select allowed) | 10 points | |
The Balconies Above Death [S&K, Easy] Who needs those long platforms that angle based on your position? Let's have rising stairs instead! Land on one of the sets of platforms with a spring (Level Select allowed) | 5 points | |
How Do Emeralds Let You Breath in Space? [S&K, Normal] Beat the game as Sonic with all 7 chaos emeralds | 25 points | |
Another Special Player I [S&K/S3&K, Normal] Earn a Perfect in special stage 1 (Super Emerald 4 in S3&K) | 5 points | |
Another Special Player II [S&K/S3&K, Normal] Earn a Perfect in special stage 2 (Super Emerald 3 in S3&K) | 10 points | |
Another Special Player III [S&K/S3&K, Normal] Earn a Perfect in special stage 3 (Super Emerald 5 in S3&K) | 5 points | |
Another Special Player IV [S&K/S3&K, Normal] Earn a Perfect in special stage 4 (Super Emerald 2 in S3&K) | 10 points | |
Another Special Player V [S&K/S3&K, Normal] Earn a Perfect in special stage 5 (Super Emerald 6 in S3&K) | 5 points | |
Another Special Player VI [S&K/S3&K, Normal] Earn a Perfect in special stage 6 (Super Emerald 1 in S3&K) | 5 points | |
Another Special Player VII [S&K/S3&K, Normal] Earn a Perfect in special stage 7 (Super Emerald 7 in S3&K) | 10 points | |
The Hype Seems to be Missing... [S&K, Normal] Obtain all seven chaos emeralds | 10 points | |
Speeding in Mushroom Hill 1 [S&K, Extra] Clear Mushroom Hill Zone act 1 in Time Attack in under 2:00 | 10 points | |
Speeding in Mushroom Hill 2 [S&K, Extra] Clear Mushroom Hill Zone act 2 in Time Attack in under 2:20 | 10 points | |
Speeding in Flying Battery 1 [S&K, Extra] Clear Flying Battery Zone act 1 in Time Attack in under 3:30 | 10 points | |
Speeding in Flying Battery 2 [S&K, Extra] Clear Flying Battery Zone act 2 in Time Attack in under 4:40 | 10 points | |
Speeding in Sandopolis 1 [S&K, Extra] Clear Sandopolis Zone act 1 in Time Attack in under 3:50 | 10 points | |
Speeding in Sandopolis 2 [S&K, Extra] Clear Sandopolis Zone act 2 in Time Attack in under 5:30 | 10 points | |
Speeding in Lava Reef 1 [S&K, Extra] Clear Lava Reef Zone act 1 in Time Attack in under 4:30 | 10 points | |
Speeding in Lava Reef 2 [S&K, Extra] Clear Lava Reef Zone act 2 in Time Attack in under 4:00 | 10 points | |
Speeding in Hidden Palace [S&K, Extra] Clear Hidden Palace Zone in Time Attack in under 1:00 | 10 points | |
Speeding in Sky Sanctuary [S&K, Extra] Clear Sky Sanctuary Zone in Time Attack in under 4:00 | 10 points | |
Speeding in Death Egg 1 [S&K, Extra] Clear Death Egg Zone act 1 in Time Attack in under 4:30 | 10 points | |
Speeding in Death Egg 2 [S&K, Extra] Clear Death Egg Zone act 2 in Time Attack in under 5:00 | 10 points | |
Speeding in Doomsday [S&K, Extra] Clear Doomsday Zone in Time Attack in under 2:20 | 10 points | |
Green Slope & Knuckles [Knuckles in Sonic 2, Normal] Finish the Emerald Hill Zone | 5 points | |
Chemical Romance & Knuckles [Knuckles in Sonic 2, Normal] Finish the Chemical Plant Zone | 5 points | |
Aqua Man & Knuckles [Knuckles in Sonic 2, Normal] Finish the Aquatic Ruin Zone | 5 points | |
Gambler's Delight & Knuckles [Knuckles in Sonic 2, Normal] Finish the Casino Night Zone | 5 points | |
Hillly Billy & Knuckles [Knuckles in Sonic 2, Normal] Finish the Hill Top Zone | 5 points | |
Mystical Caverns & Knuckles [Knuckles in Sonic 2, Normal] Finish the Mystic Cave Zone | 5 points | |
Oily Oceans & Knuckles [Knuckles in Sonic 2, Normal] Finish the Oil Ocean Zone | 5 points | |
Where's Superman & Knuckles [Knuckles in Sonic 2, Normal] Finish the Metropolis Zone | 5 points | |
Metal Bird & Knuckles [Knuckles in Sonic 2, Normal] Finish the Winged Fortress Zone | 5 points | |
Red Justice [Knuckles in Sonic 2, Normal] Finish the game as Knuckles | 10 points | |
Sparkly Red Justice [Knuckles in Sonic 2, Normal] Finish the game with all 7 emeralds | 25 points | |
Chaos Collector & Knuckles [Knuckles in Sonic 2, Normal] Collect all 7 Emeralds | 10 points | |
Knuckles Speeding in Emerald Hill 1 [S2K, Extra] Clear Emerald Hill Zone act 1 in Time Attack in under 0:45 | 10 points | |
Knuckles Speeding in Emerald Hill 2 [S2K, Extra] Clear Emerald Hill Zone act 2 in Time Attack in under 1:00 | 10 points | |
Knuckles Speeding in Chemical Plant 1 [S2K, Extra] Clear Chemical Plant Zone act 1 in Time Attack in under 0:40 | 25 points | |
Knuckles Speeding in Chemical Plant 2 [S2K, Extra] Clear Chemical Plant Zone act 2 in Time Attack in under 0:45 | 25 points | |
Knuckles Speeding in Aquatic Ruin 1 [S2K, Extra] Clear Aquatic Ruin Zone act 1 in Time Attack in under 0:30 | 25 points | |
Knuckles Speeding in Aquatic Ruin 2 [S2K, Extra] Clear Aquatic Ruin Zone act 2 in Time Attack in under 1:00 | 25 points | |
Knuckles Speeding in Casino Night 1 [S2K, Extra] Clear Casino Night Zone act 1 in Time Attack in under 0:50 | 10 points | |
Knuckles Speeding in Casino Night 2 [S2K, Extra] Clear Casino Night Zone act 2 in Time Attack in under 2:00 | 10 points | |
Knuckles Speeding in Hill Top 1 [S2K, Extra] Clear Hill Top Zone act 1 in Time Attack in under 1:15 | 10 points | |
Knuckles Speeding in Hill Top 2 [S2K, Extra] Clear Hill Top Zone act 2 in Time Attack in under 1:30 | 10 points | |
Knuckles Speeding in Mystic Cave 1 [S2K, Extra] Clear Mystic Cave Zone act 1 in Time Attack in under 1:15 | 10 points | |
Knuckles Speeding in Mystic Cave 2 [S2K, Extra] Clear Mystic Cave Zone act 2 in Time Attack in under 1:10 | 25 points | |
Knuckles Speeding in Oil Ocean 1 [S2K, Extra] Clear Oil Ocean Zone act 1 in Time Attack in under 1:45 | 25 points | |
Knuckles Speeding in Oil Ocean 2 [S2K, Extra] Clear Oil Ocean Zone act 2 in Time Attack in under 1:30 | 10 points | |
Knuckles Speeding in Metropolis 1 [S2K, Extra] Clear Metropolis Zone act 1 in Time Attack in under 1:45 | 10 points | |
Knuckles Speeding in Metropolis 2 [S2K, Extra] Clear Metropolis Zone act 2 in Time Attack in under 2:10 | 10 points | |
Knuckles Speeding in Metropolis 3 [S2K, Extra] Clear Metropolis Zone act 3 in Time Attack in under 3:10 | 10 points | |
Knuckles Speeding in Wing Fortress [S2K, Extra] Clear Wing Fortress Zone in Time Attack in under 2:30 | 10 points | |
Knuckles Speeding in Death Egg [S2K, Extra] Clear Death Egg Zone in Time Attack in under 1:00 | 10 points | |
Speeding in Emerald Hill 1 [Sonic 2, Extra] Clear Emerald Hill Zone act 1 in Time Attack in 0:25 or less | 5 points | |
Speeding in Emerald Hill 2 [Sonic 2, Extra] Clear Emerald Hill Zone act 2 in Time Attack in 1:00 or less | 5 points | |
Speeding in Chemical Plant 1 [Sonic 2, Extra] Clear Chemical Plant Zone act 1 in Time Attack in 0:35 or less | 5 points | |
Speeding in Chemical Plant 2 [Sonic 2, Extra] Clear Chemical Plant Zone act 2 in Time Attack in 1:00 or less | 5 points | |
Speeding in Aquatic Ruin 1 [Sonic 2, Extra] Clear Aquatic Ruin Zone act 1 in Time Attack in 0:35 or less | 5 points | |
Speeding in Aquatic Ruin 2 [Sonic 2, Extra] Clear Aquatic Ruin Zone act 2 in Time Attack in 1:15 or less | 5 points | |
Speeding in Casino Night 1 [Sonic 2, Extra] Clear Casino Night Zone act 1 in Time Attack in 0:55 or less | 5 points | |
Speeding in Casino Night 2 [Sonic 2, Extra] Clear Casino Night Zone act 2 in Time Attack in 2:00 or less | 5 points | |
Speeding in Hill Top 1 [Sonic 2, Extra] Clear Hill Topl Zone act 1 in Time Attack in 1:30 or less | 5 points | |
Speeding in Hill Top 2 [Sonic 2, Extra] Clear Hill Top Zone act 2 in Time Attack in 1:30 or less | 5 points | |
Speeding in Mystic Cave 2 [Sonic 2, Extra] Clear Mystic Cave Zone act 2 in Time Attack in 1:10 or less | 5 points | |
Speeding in Mystic Cave 1 [Sonic 2, Extra] Clear Mystic Cave Zone act 1 in Time Attack in 1:10 or less | 5 points | |
Speeding in Oil Ocean 1 [Sonic 2, Extra] Clear Oil Ocean Zone act 1 in Time Attack in 1:05 or less | 5 points | |
Speeding in Oil Ocean 2 [Sonic 2, Extra] Clear Oil Ocean Zone act 2 in Time Attack in 1:20 or less | 5 points | |
Speeding in Metropolis 1 [Sonic 2, Extra] Clear Metropolis Zone act 1 in Time Attack in 1:45 or less | 5 points | |
Speeding in Metropolis 2 [Sonic 2, Extra] Clear Metropolis Zone act 2 in Time Attack in 2:00 or less | 5 points | |
Speeding in Metropolis 3 [Sonic 2, Extra] Clear Metropolis Zone act 3 in Time Attack in 2:35 or less | 5 points | |
Speeding in Wing Fortress [Sonic 2, Extra] Clear Wing Fortress in Time Attack in 2:35 or less | 10 points | |
Speeding in Death Egg [Sonic 2, Extra] Clear Death Egg in Time Attack in 1:00 or less | 10 points | |
Quick Kill - Emerald Hill [Sonic 2 | S2K, Easy] Defeat Robotnik before he can turn right (Level Select allowed) | 2 points | |
Boss Hog - Emerald Hill [Sonic 2 | S2K, Normal] Defeat Robotnik before he reaches the right side of the screen (Level Select allowed) | 5 points | |
Boss Hog - Chemical Plant [Sonic 2 | S2K, Normal] Defeat Robotnik before he reaches the left side of the screen (Level Select allowed) | 3 points | |
Boss Hog - Aquatic [Sonic 2 | S2K, Normal] Defeat Robotnik without taking damage and without jumping after damaging him (No SS, Level Select allowed) | 5 points | |
Boss Hog - Hill Top [Sonic 2 | S2K, Normal] Defeat Robotnik without taking damage and without jumping after the boss music starts (No SS, Level Select allowed) | 5 points | |
Boss Hog - Mystic Cave [Sonic 2 | S2K, Normal] Defeat Robotnik without taking damage or jumping and without letting him return to the ceiling (No SS, Level Select allowed) | 5 points | |
Boss Hog - Oil Ocean [Sonic 2 | S2K, Normal] Defeat Robotnik without letting him escape back under the oil (No SS, Level Select allowed) | 10 points | |
Boss Hog - Metropolis [Sonic 2 | S2K, Normal] Defeat Robotnik without taking damage (No SS, Level Select allowed) | 5 points | |
Boss Hog - Winged Fortress [Sonic 2 | S2K, Normal] Defeat Robotnik without taking damage or touching the ground after damaging the boss (No SS, Level Select allowed) | 10 points | |
Boss Hog - Death Egg [Sonic 2 | S2K, Normal] Finish Death Egg without taking damage (No SS, Level Select allowed) | 10 points | |
Spot the Difference - Chemical Plant [Sonic 2 | S2K, Easy] Find all 4 sets of disabled chemical ball shooters (Level Select allowed) | 3 points | |
Spot the Difference - Aquatic Ruins [Sonic 2 | S2K, Easy] Find all 4 new underwater safety springs in Aquatic Ruins (Level Select allowed) | 2 points | |
Spot the Difference - Casino Night [Sonic 2 | S2K, Easy] Find all 4 sets of missing spikes in Casino Night (Level Select allowed) | 3 points | |
Spot the Difference - Hill Top [Sonic 2 | S2K, Easy] Find all 4 sets new of safety platforms in Hill Top | 3 points | |
Spot the Difference - Mystic Cave [Sonic 2 | S2K, Easy] Find all 7 sets new of safety platforms or missing spikes in Mystic Cave | 3 points | |
Spot the Difference - Oil Ocean [Sonic 2 | S2K, Easy] Find 7 sets of changes in Oil Ocean | 4 points | |
Spot the Difference - Metropolis [Sonic 2 | S2K, Easy] Find 7 sets of changes in Metropolis | 4 points | |
Quick Kill - Death Egg [Sonic 2 | S2K, Easy] Clear Death Egg in under 32 seconds | 5 points | |
Boss Hog - Casino Night [Sonic 2 | S2K, Normal] Defeat Robotnik without taking damage or pressing left or right after damaging the boss (No SS, Level Select allowed) | 5 points |