icon | info | RA score |
---|---|---|
Carmelita Forgot Her Homework Get Sly's File at Police Headquarters without tripping the alarm | 2 points | |
[m] Is Is Hot In Here, Or Is It Just Me? Get the key at the end of "Into the Machine" without triggering alarms, losing a life, or losing a lucky charm | 10 points | |
Just a Little Rendezvous Complete the Prologue | 1 points | |
Safe: A Stealthy Approach Crack the safe in "A Stealthy Approach" | 5 points | |
Into the Machine Get the key at the end of "Into the Machine" | 2 points | |
A Stealthy Approach Get the Key in "A Stealthy Approach" | 2 points | |
[m] A Real Stealthy Approach Get the key at the end of A Stealthy Approach without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
BANG YOUR HEAD (Metal Health will drive you mad) Have Sly and Bentley (or Murray) headbang during a radio call | 1 points | |
Crabs. Get the key in "Treasure in the Depths" | 2 points | |
Raleigh Sunk Defeat Raleigh in "Eye of the Storm" | 10 points | |
A Cunning Disguise Get the Key in "A Cunning Disguise" | 2 points | |
The Fire Down Below Get the key in "The Fire Down Below" | 2 points | |
The Gunboat Graveyard Get the key in "The Gunboat Graveyard" | 2 points | |
Safe: High Class Heist Crack the Safe in "High Class Heist" | 5 points | |
Safe: Into the Machine Crack the safe in "Into the Machine" | 5 points | |
Safe: A Cunning Disguise Crack the safe in "A Cunning Disguise" | 5 points | |
Safe: The Fire Down Below Crack the safe in "The Fire Down Below" | 5 points | |
Safe: The Gunboat Graveyard Crack the safe in "The Gunboat Graveyard" | 5 points | |
[m] First Class Heist Get the key at the end of "High Class Heist" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
[m] Want One? Have Murray offer you a peanut at HQ | 0 points | |
[m] Not Bad For a Master Dart Board Get the key at the end of "A Cunning Disguise" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
A Speedy Spanner Sly Spun In Complete the Master Thief Sprint for "Into the Machine" | 5 points | |
A Speedy Approach Complete the Master Thief Sprint in "A Stealthy Approach" | 5 points | |
A Speedy Disguise Complete the Master Thief Sprint for "A Cunning Disguise" | 5 points | |
The Fire On Your Below Complete the Master Thief Sprint for "The Fire Down Below" | 5 points | |
The Ship Has Sailed Complete the Master Thief Sprint for "The Gunboat Graveyard" | 5 points | |
[m] The Fire is Dim, But Sly Slunk In Get the key at the end of "The Fire Down Below" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
[m] Silence the Cannons! Get the key at the end of "The Gunboat Graveyard" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Muggshot Over Ice Defeat Muggshot in "Last Call" | 10 points | |
A Rocky Start Get the Key in "A Rocky Start" | 3 points | |
Safe: A Rocky Start Crack the Safe in "A Rocky Start" | 5 points | |
Jackhammer Chisel Complete the Master Thief Sprint for "A Rocky Start" | 5 points | |
[m] No Echo Out Here! Get the Key in "A Rocky Start" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Boneyard Casino Get the Key in "Boneyard Casino" | 3 points | |
Safe: Boneyard Casino Crack the safe in "Boneyard Casino" | 5 points | |
[m] How Did He Do That? Witness Murray's sick dance moves | 0 points | |
[m] Hey, Can I Play? Come on Murray, at least let me pretend to be Player 2... | 0 points | |
Bankruptcy Speedrun Complete the Master Thief Sprint for "Boneyard Casino" | 5 points | |
[m] Betting From the Shadows Get the Key in "Boneyard Casino" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Murray's Big Gamble Get through a frustrating turret section to get the key at the end of "Murray's Big Gamble" | 3 points | |
At the Dog Track Manage to not pull your hair out in order to get the key from "At the Dog Track" | 3 points | |
Two to Tango Get the key at the end of "Two to Tango" | 3 points | |
Safe: Two to Tango Crack the safe in "Two to Tango" | 5 points | |
Speed Dating Complete the Master Thief Sprint for "Two to Tango" | 5 points | |
Straight to the Top Get the Key in "Straight to the Top" | 3 points | |
Safe: Straight to the Top Crack the Safe in "Straight to the Top" | 5 points | |
Stealing Upwards Complete the Master Thief Sprint for "Straight to the Top" | 5 points | |
[m] Stealth Promotion Get the Key in "Straight to the Top" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Back Alley Heist Get the Key from "Back Alley Heist" | 3 points | |
Safe: Back Alley Heist Crack the Safe from "Back Alley Heist" | 5 points | |
Quick! Before the Fuzz Comes! Complete the Master Thief Sprint for "Back Alley Heist" | 5 points | |
[m] Shady Dealings Get the Key from "Back Alley Heist" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
The Dread Swamp Path Get the key at the end of "The Dread Swamp Path" | 4 points | |
Safe: The Dread Swamp Path Crack the Safe in "The Dread Swamp Path" | 5 points | |
The Dreaded Ghost Cooper Complete the Master Thief Sprint for "The Dread Swamp Path" | 5 points | |
[m] The Only Thing They Dread is You, Raccoon Get the key at the end of "The Dread Swamp Path" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
The Lair of the Beast Get the key in "The Lair of the Beast" | 4 points | |
Safe: The Lair of the Beast Crack the safe in "The Lair of the Beast" | 5 points | |
Beastly Speed Complete the Master Thief Sprint for "The Lair of the Beast" | 5 points | |
[m] The Beast is Blind Get the key in "The Lair of the Beast" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Down Home Cooking Catch enough chickens to get the key in "Down Home Cooking" | 4 points | |
A Ghastly Voyage Get the key in "A Ghastly Voyage" | 4 points | |
A Grave Undertaking Get the key in "A Grave Undertaking" | 4 points | |
Safe: A Grave Undertaking Crack the safe in "A Grave Undertaking" | 5 points | |
Morbidly Fast Complete the Master Thief Sprint for "A Grave Undertaking" | 5 points | |
[m] It’s Just the Wind Get the key in "A Grave Undertaking" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Descent into Danger Get the key in "Descent into Danger" | 4 points | |
Safe: Descent into Danger Crack the Safe in "Descent into Danger" | 5 points | |
Descent into the Danger Zone Complete the Master Thief Sprint for "Descent into Danger" | 5 points | |
[m] Ascent into Legend Get the key in "Descent into Danger" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Mz Ruby's Last Dance Defeat Mz Ruby in "A Deadly Dance" | 10 points | |
You Got Some Rhythm, Raccoon Defeat Mz Ruby in "A Deadly Dance" without taking damage or dying (exit level to retry) | 10 points | |
A Perilous Ascent Get the key in "A Perilous Ascent" | 5 points | |
Safe: A Perilous Ascent Crack the Safe in "A Perilous Ascent" | 5 points | |
She’ll Be Running Up The Mountain When She Comes Complete the Master Thief Sprint for "A Perilous Ascent" | 5 points | |
[m] Perilous? Ha! Get the key in "A Perilous Ascent" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
Panda King Rained Out Defeat Panda King in "Flame Fu!" | 10 points | |
The King of the Hill Get the key from "The King of the Hill" | 5 points | |
Rapid Fire Assault Get the key in "Rapid Fire Assault" | 5 points | |
A Desperate Race Get the key in "A Desperate Race" | 5 points | |
Flaming Temple of Flame Get the key in "Flaming Temple of Flame" | 5 points | |
Safe: Flaming Temple of Flame Crack the Safe in "Flaming Temple of Flame" | 5 points | |
Flaming Fast Complete the Master Thief Sprint for "Flaming Temple of Flame" | 5 points | |
The Unseen Foe Get the key in "The Unseen Foe" | 5 points | |
Safe: The Unseen Foe Crack the safe in "The Unseen Foe" | 5 points | |
Too Fast For the Naked Eye Complete the Master Thief Sprint for "The Unseen Foe" | 5 points | |
Duel by the Dragon Get the key in "Duel by the Dragon" | 5 points | |
Safe: Duel by the Dragon Crack the safe in "Duel by the Dragon" | 5 points | |
Speed Dueling Complete the Master Thief Sprint for "Duel by the Dragon" | 5 points | |
The Book is Finally Complete Get back all pages of the Thievius Racoonus | 25 points | |
You Are Granted the Rank of Master Thief Complete all Master Thief Sprints | 25 points | |
[m] No Smoke, No Fire Get the key in "Flaming Temple of Flame" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
[m] Practically Nonexistent Foe Get the key in "The Unseen Foe" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) | 10 points | |
[m] Those Things are Defective Tell Murray to knock it off with that paddlin' | 0 points | |
Those Belong in a Museum! Defeat Panda King without letting him break any pots (die or exit and re-enter boss to retry) | 10 points | |
The Burning Smell is Normal, Right? Finish the level "Burning Rubber" before the lava slugs can collect 30 computers | 10 points | |
We're In! Complete "Burning Rubber" | 10 points | |
Hackerman Complete "Bentley Comes Through" without taking damage | 10 points | |
Nice Job, Raccoon Complete "A Temporary Truce" | 10 points | |
Clockwerk Scrapped Defeat Clockwerk in "A Strange Reunion" | 25 points | |
Finger Lickin' Good Get all 50 chickens in "Down Home Cooking" with 20 seconds or more to spare | 10 points | |
High Class Heist Get the key in "High Class Heist" | 2 points | |
One Percenter Jaunt Complete the Master Thief Sprint for "High Class Heist" | 5 points | |
Piranha Lake Get the key in "Piranha Lake" | 4 points | |
[m] Rough Date in Mesa City Get the key at the end of "Two to Tango" without taking damage or dying (exit level to rest) | 5 points | |
[m] Someone Set Off The Fireworks Early Get the key in "Duel by the Dragon" without taking damage or dying (exit level to retry) | 5 points | |
The Bougiest of Boss Battles Defeat Raleigh in "Eye of the Storm" without taking damage or dying (exit level to retry) | 10 points | |
Straight Flush Defeat Muggshot in "Last Call" without taking damage or dying (exit level to retry) | 10 points | |
With All Fingers Intact Defeat Panda King in "Flame Fu!" without taking damage or dying (exit level to retry) | 10 points | |
Sly Cooper is The Best Anime Watch "The Tokyo Police File" in its entirety | 0 points |