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Mega Man

Mega Man

platforms

NES

achievements (50)

iconinfoRA score
BombmanBombman
Defeat Bombman and get his power
5 points
ElecmanElecman
Defeat Elecman and get his power
5 points
GutsmanGutsman
Defeat Gutsman and get his power
5 points
IcemanIceman
Defeat Iceman and get his power
5 points
CutmanCutman
Defeat Cutman and get his power
5 points
FiremanFireman
Defeat Fireman and get his power
5 points
Magnet BeamMagnet Beam
Get the Magnet Beam
5 points
Yellow DevilYellow Devil
Defeat the Yellow Devil in Wily's castle
10 points
Blue BomberBlue Bomber
Defeat Bombman without taking damage or using the pause glitch
10 points
StrongestmanStrongestman
Defeat Gutsman without taking damage or using the pause glitch
10 points
Razor SharpRazor Sharp
Defeat Cutman without taking damage or using the pause glitch
10 points
GroundedGrounded
Defeat Elecman without taking damage or using the pause glitch
10 points
Mmm.. Popsicles!Mmm.. Popsicles!
Defeat Iceman without taking damage or using the pause glitch
10 points
Safety First!Safety First!
Defeat Fireman without taking damage or using the pause glitch
10 points
Memory DanceMemory Dance
Defeat the Yellow Devil without taking damage or using the pause glitch
25 points
Copy RobotCopy Robot
Defeat the Copy Robot in Wily's castle
10 points
There May Only Be OneThere May Only Be One
Defeat the Copy Robot without taking damage or using the pause glitch
25 points
CWU-01PCWU-01P
Defeat CWU-01P in Wily's castle
10 points
Bursting His BubbleBursting His Bubble
Defeat CWU-01P without taking damage (pause glitch not allowed)
10 points
Wily Machine 1Wily Machine 1
Defeat the final boss in Wily's castle
10 points
Stopping WilyStopping Wily
Defeat the final boss without taking damage or using the pause glitch
25 points
Score Ball CollectorScore Ball Collector
Collect more than 150 score balls in total (limited to 99 per stage)
10 points
Pinwheel of the Rising SunPinwheel of the Rising Sun
Pick up a yashichi
3 points
Mega MillionaireMega Millionaire
Score more than 1,000,000 points
5 points
Minimum ManMinimum Man
Beat the game using only Mega Buster, Super Arm, and Magnet Beam
25 points
Buster of the Robot MastersBuster of the Robot Masters
Beat the game without losing a life
50 points
Skilled ManSkilled Man
Beat the game without using a continue
10 points
Master of the Robot Busters (P)Master of the Robot Busters (P)
Finish Dr. Wily's 2nd Stage using only the Mega Buster
10 points
Master of the Robot Busters (B)Master of the Robot Busters (B)
Finish Bombman's Stage using only the Mega Buster
10 points
Master of the Robot Busters (E)Master of the Robot Busters (E)
Finish Elecman's Stage using only the Mega Buster
10 points
Master of the Robot Busters (G)Master of the Robot Busters (G)
Finish Gutsman's Stage using only the Mega Buster
10 points
Master of the Robot Busters (I)Master of the Robot Busters (I)
Finish Iceman's Stage using only the Mega Buster
10 points
Master of the Robot Busters (C)Master of the Robot Busters (C)
Finish Cutman's Stage using only the Mega Buster
10 points
Master of the Robot Busters (F)Master of the Robot Busters (F)
Finish Fireman's Stage using only the Mega Buster
10 points
Headhunter IIHeadhunter II
Pick up a 1-up on Gutsman's stage
2 points
Headhunter IHeadhunter I
Pick up a 1-up on Bombman's stage
2 points
Headhunter IIIHeadhunter III
Pick up a 1-up on Iceman's stage
2 points
Headhunter IVHeadhunter IV
Pick up a 1-up on Dr. Wily's 2nd stage
3 points
Headhunter VHeadhunter V
Pick up a 1-up on Dr. Wily's 4th stage
3 points
Mega Meow OneMega Meow One
Have 9 lives
10 points
MM1 Survivalist I (Bombman)MM1 Survivalist I (Bombman)
Complete Bombman's stage without losing a life, pausing, or using the Magnet Beam
5 points
MM1 Survivalist II (Elecman)MM1 Survivalist II (Elecman)
Complete Elecman's stage without losing a life, pausing, or using the Magnet Beam
5 points
MM1 Survivalist III (Gutsman)MM1 Survivalist III (Gutsman)
Complete Gutsman's stage without losing a life, pausing, or using the Magnet Beam
5 points
MM1 Survivalist IV (Iceman)MM1 Survivalist IV (Iceman)
Complete Iceman's stage without losing a life, pausing, or using the Magnet Beam
10 points
MM1 Survivalist V (Cutman)MM1 Survivalist V (Cutman)
Complete Cutman's stage without losing a life, pausing, or using the Magnet Beam
5 points
MM1 Survivalist VI (Fireman)MM1 Survivalist VI (Fireman)
Complete Fireman's stage without losing a life, pausing, or using the Magnet Beam
5 points
MM1 Survivalist VII (Yellow Devil)MM1 Survivalist VII (Yellow Devil)
Complete Yellow Devil's stage without losing a life, or pausing
10 points
MM1 Survivalist VIII (Copy Robot)MM1 Survivalist VIII (Copy Robot)
Complete Copy Robot's stage without losing a life, pausing, or using the Magnet Beam
10 points
MM1 Survivalist IX (CWU-01P)MM1 Survivalist IX (CWU-01P)
Complete CWU-01P's stage without losing a life, pausing, or using the Magnet Beam
10 points
MM1 Survivalist X (Dr. Wily)MM1 Survivalist X (Dr. Wily)
Complete Dr. Wily's Stage without losing a life, pausing, or using the Magnet Beam
10 points
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