icon | info | gamerscore |
---|---|---|
Built to Serve Built an automaton | 15 | |
Advanced Designs Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time | 15 | |
Expats Set up 2 Outposts in one playthrough | 15 | |
Oxbridge Had 4 Workshops doing research at the same time | 15 | |
City of Steam Had 15 automatons at the same time | 25 | |
City of Man Had more than 650 people in the city at the same time | 15 | |
Unskilled Labor Finished a scenario without constructing Steam or Advanced buildings | 15 | |
Urban Planner Had 300 people living in the heat zone of a single Steam Hub | 15 | |
Power Overwhelming Had a fully upgraded Generator (power, range and overdrive) | 15 | |
Vegetarian Finished a scenario using only Hothouses | 15 | |
Carnivore Finished a scenario using only Hunters | 15 | |
Worse than London Finished a playthrough without building a single House or Bunkhouse | 25 | |
Better than London Finished a playthrough without building a single Tent | 15 | |
Hyperefficient Had a workplace with efficiency greater than ... [200%] | 25 | |
Tis but a Scratch Finished a playthrough without an Infirmary or House of Healing | 25 | |
Charcoaled Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal | 25 | |
Satellites Finished a scenario never expanding the range of the Generator | 15 | |
Central Heating Finished a scenario without building a single Steam Hub | 15 | |
Autonomous City In a city of at least 200, had automatons working in more than half of workplaces | 15 | |
Shai Hulud Summoner Had 4 Coal Thumpers working at the same time | 15 | |
Once More unto the Breach Provided an amputee with a prosthesis | 15 | |
Bread and Games In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena | 15 | |
Promised Land Had maximum hope and no discontent | 15 | |
Politician Stayed in power after being threatened to be overthrown | 15 | |
Bad at Politics Kept every promise made during a playthrough | 15 | |
The Scientific Method, vol. 1 Finished the Automaton Project | 25 | |
The Scientific Method, vol. 2 Improved Radical Treatment | 25 | |
Please, Sir, I Want Some More Gave child workers extra rations | 15 | |
Leader Finished the New Home scenario | 25 | |
Iron Man (New Home) Finished the New Home scenario on Hard difficulty | 45 | |
Compassionate Accepted all groups of refugees in the New Home scenario | 15 | |
United Didn't let anyone leave for London in the New Home scenario | 15 | |
Lost Souls Saved every person in Frostland in the New Home scenario | 25 | |
Golden Path Finished the New Home scenario without crossing the line | 25 | |
The Saviour Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork | 25 | |
The Iron Saviour Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard | 40 | |
My Turn to Speak Let the Londoners speak and had the last word | 15 | |
Banksy Dealt with the Londoners' graffiti peacefully | 15 | |
Negotiator Dealt with the Londoners' thievery peacefully | 15 | |
Refugee Finished the Refugees scenario | 25 | |
Iron Man (Refugees) Finished the Refugees scenario on Hard difficulty | 40 | |
The Union Finished the Refugees scenario, accepting all the lords and resolving the class conflict | 25 | |
Search and Rescue Rescued all of the fellow refugees coming to the City | 15 | |
Unknown Ship Found the unknown ship in Frostland | 15 | |
Technocrat Finished The Arks scenario | 25 | |
Iron Man (The Arks) Finished The Arks scenario on Hard difficulty | 40 | |
Everybody Lived for Once Finished The Arks scenario, saving both cities | 25 | |
Conservationist Saved all the Seedling Arks in The Arks scenario | 15 | |
Sprinter Found New Manchester before Day 15 | 25 | |
New Home Survivor Finish the New Home scenario in Survivor Mode. | 40 | |
Refugees Survivor Finish the Refugees scenario in Survivor Mode. | 40 | |
The Arks Survivor Finish The Arks scenario in Survivor Mode. | 40 | |
All children on board Finished the Fall of Winterhome Scenario, sending all children to Dreadnought. | 25 | |
Full Dreadnought Finished Fall of Winterhome with fully upgraded Dreadnought filled with people | 25 | |
Iron Man (Fall of Winterhome) Finished the Fall of Winterhome scenario on Hard difficulty | 45 | |
The Winterhome Survivor Finished the Fall of Winterhome scenario in Survivor Mode | 40 | |
Winterhome Finished the Fall of Winterhome scenario | 25 | |
Master Archivist Filled the Archives | 15 | |
A Tomb for Memories Built the Archives | 10 | |
Hi Marek! Lost in Serenity mode | 10 | |
Full House Had over 700 population | 10 | |
Notting Hollow Had over 600 population living in Houses only | 10 | |
Let There Be Light Built 10 Street Lamps | 10 | |
Hyde Park Corner Had a Town Square of each size | 10 | |
Walk on the Grass Had a Garden of each size | 10 | |
Backup Plan Stockpiled 35 000 Coal and 10 000 Food Rations | 10 | |
Marathon Medium Survived 50 days of Endurance mode on Medium or higher difficulty | 5 | |
Ultramarathon Medium Survived 100 days of Endurance mode on Medium or higher difficulty | 5 | |
Marathon Hard Survived 50 days of Endurance mode on Hard or higher difficulty | 15 | |
Ultramarathon Hard Survived 100 days of Endurance mode on Hard or higher difficulty | 15 | |
Marathon Extreme Survived 50 days of Endurance mode on Extreme difficulty | 20 | |
Ultramarathon Extreme Survived 100 days of Endurance mode on Extreme difficulty | 20 | |
There was no Waldo Explored all Frostland sites between the storms | 10 | |
Rise of the Machines Had 20 working automatons | 10 | |
By the Sweat of their Brow Survived 75 days without using automatons | 10 | |
Builder Built the Generator in The Last Autumn scenario | 25 | |
The Last Autumn Survivor Built the Generator in The Last Autumn scenario in Survivor Mode | 40 | |
Iron Man (The Last Autumn) Built the Generator in The Last Autumn scenario on Hard difficulty | 40 | |
I'll Be Home for Christmas Built the Generator in The Last Autumn scenario before the last shipment | 25 | |
On the Waterfront Had 4 Advanced Docks and 12 Reloading Stations working at the same time | 15 | |
Fisher King Built the Generator in The Last Autumn scenario without setting up any Foragers' Camps | 15 | |
Not great, not terrible Built the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces | 15 | |
Messrs Gabriel Used Telegraph Station 20 or more times | 15 | |
Emissions Reduction Built the Generator in The Last Autumn scenario using no Coal consuming buildings | 15 | |
All Along the Watchtower Built the Generator in The Last Autumn scenario with only convicts and engineers left at the end | 15 | |
Arise Ye Workers Built the Generator in The Last Autumn scenario with only workers left at the end | 15 | |
Bonus Pater Familias Built the Generator in The Last Autumn scenario without anyone dying | 15 | |
It Was Me All Along Found generator parts meant for Winterhome and kept them | 15 | |
No Crunch Built the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts | 15 | |
Ducks in a Row Built the Generator in The Last Autumn with breaks between construction phases shorter than a day | 15 | |
Weathering the Storm Built the Generator with no damage from storms in Endless Mode | 15 | |
Winter Ready Built the Generator before the weather changed in Endless Mode | 40 | |
One More Day Syndrome Built the Generator and reached day 100 in Endless Mode | 15 | |
A for Effort Built a Generator with all construction faults in Endless Mode | 15 | |
Perfectionist Built a Generator with all upgrades and no construction faults | 25 | |
All Your Base Are Connect To Us Built all safe routes | 25 | |
Bald Mountain Cut down all the trees in Outpost 11 | 15 | |
First Steps Built a safe route | 15 | |
Frostland Explorer Explored all Frostland sites in On The Edge scenario | 15 | |
I Feel Lucky Always took the risky choice on Frostland in On The Edge scenario | 15 | |
Iron Man (On the Edge) Finished On The Edge scenario on Hard difficulty | 40 | |
On the Edge Survivor Finished On The Edge scenario in Survivor Mode | 45 | |
Slave Driver Made all other settlements distrustful towards you | 25 | |
Social Activist Made all other settlements loyal to you | 25 | |
Guardian Completed all improvements in Children's Mine | 25 | |
Contractor Developed all settlements to the highest level | 35 | |
The Defender of the Oppressed Completed all improvements in Shipwreck Camp | 25 | |
Green Thumb Completed all improvements in Hot Springs | 25 | |
This is New London, Over Contacted New London | 15 | |
Unforgiven Let New London fall in On The Edge scenario | 15 | |
We are In This Together Saved New London in On The Edge scenario | 15 | |
You Had To Do It Renamed Outpost 11 to you-know-what | 15 | |
Endless Social Activist Made all other settlements loyal to you in Endless Mode | 25 | |
Endless Slave Driver Made all other settlements distrustful towards you in Endless Mode | 25 | |
I See Friends Holding Hands Had an ally send Emergency Aid to another settlement | 15 |