
| icon | info |
|---|---|
| Built to Serve Build an automaton | |
| Advanced Designs Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time | |
| Expats Set up 2 Outposts in one playthrough | |
| Oxbridge Have 4 Workshops doing research at the same time | |
| City of Steam Have 15 automatons at the same time | |
| City of Man Have more than 650 people in the city at the same time | |
| Unskilled Labour Finish any scenario without constructing Steam or Advanced buildings | |
| Urban Planner Have 300 people living in the heat zone of a single Steam Hub | |
| Power Overwhelming Have a fully upgraded Generator (power, range and overdrive) | |
| Vegetarian Having a choice, finish a scenario using only Hothouses | |
| Carnivore Having a choice, finish a scenario using only Hunters | |
| Worse than London Finish a playthrough without building a single House or Bunkhouse | |
| Better than London Finish a playthrough without building a single Tent | |
| Hyperefficient Have a workplace with efficiency greater than ... [200%] | |
| Tis but a Scratch Finish a playthrough without an Infirmary or House of Healing | |
| Charcoaled Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal | |
| Satellites Finish a scenario never expanding the range of the Generator | |
| Central Heating Finish a scenario without building a single Steam Hub | |
| Autonomous City In a city of at least 200, have automatons working in more than half of workplaces | |
| Shai Hulud Summoner Have 4 Coal Thumpers working at the same time | |
| Once More unto the Breach Provide an amputee with a prosthesis | |
| Bread and Games In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena | |
| Promised Land Have maximum hope and no discontent | |
| Politician Stay in power after your people threatened to overthrow you | |
| Bad at Politics Keep every promise made during a playthrough | |
| The Scientific Method, vol. 1 | |
| The Scientific Method, vol. 2 | |
| Please, Sir, I Want Some More | |
| Leader Finish the New Home scenario | |
| Iron Man (New Home) Finish the New Home scenario on Hard difficulty | |
| Compassionate In the New Home scenario, accept all groups of refugees | |
| United In the New Home scenario, don't let anyone leave for London | |
| Lost Souls In the New Home scenario, save every person in Frostland | |
| Golden Path | |
| The Saviour Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork | |
| The Iron Saviour Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty | |
| My Turn to Speak | |
| Banksy | |
| Negotiator | |
| Refugee Finish the Refugees scenario | |
| Iron Man (Refugees) Finish the Refugees scenario on Hard difficulty | |
| The Union | |
| Search and Rescue Rescue all of your people coming to the City | |
| Unknown Ship | |
| Technocrat Finish The Arks scenario | |
| Iron Man (The Arks) Finish The Arks scenario on Hard difficulty | |
| Everybody Lived for Once | |
| Conservationist Save all the Seedling Arks in The Arks scenario | |
| Sprinter | |
| New Home Survivor Finish the New Home scenario in Survivor Mode. | |
| Refugees Survivor Finish the Refugees scenario in Survivor Mode. | |
| The Arks Survivor Finish The Arks scenario in Survivor Mode. | |
| Winterhome Finish the Fall of Winterhome scenario. | |
| All children on board | |
| Full Dreadnought | |
| The Winterhome Survivor Finish the Fall of Winterhome scenario in Survivor Mode. | |
| Iron Man (Fall of Winterhome) Finish the Fall of Winterhome scenario on Hard difficulty. | |
| Master Archivist Fill the Archives | |
| A Tomb for Memories Build the Archives | |
| Hi Marek! | |
| Full House Have over 700 population | |
| Notting Hollow Have over 600 population living in Houses only | |
| Let There Be Light Build 10 Street Lamps | |
| Hyde Park Corner Have a Town Square of each size | |
| Walk on the Grass Have a Garden of each size | |
| Backup Plan Stockpile 35 000 Coal and 10 000 Food Rations | |
| Marathon Medium Survive 50 days of Endurance mode on Medium or higher difficulty | |
| Ultramarathon Medium Survive 100 days of Endurance mode on Medium or higher difficulty | |
| Marathon Hard Survive 50 days of Endurance mode on Hard or higher difficulty | |
| Ultramarathon Hard Survive 100 days of Endurance mode on Hard or higher difficulty | |
| Marathon Extreme Survive 50 days of Endurance mode on Extreme difficulty | |
| Ultramarathon Extreme Survive 100 days of Endurance mode on Extreme difficulty | |
| There was no Waldo Explore all Frostland sites between the storms | |
| Rise of the Machines Have 20 working automatons | |
| By the Sweat of their Brow Survive 75 days without having automatons | |
| Builder Build the Generator in The Last Autumn scenario | |
| The Last Autumn Survivor Build the Generator in The Last Autumn scenario in Survivor Mode. | |
| Iron Man (The Last Autumn) Build the Generator in The Last Autumn scenario on Hard difficulty | |
| Perfectionist Build a Generator with all upgrades and no construction faults | |
| I'll Be Home for Christmas Build the Generator in The Last Autumn scenario before the last shipment | |
| On the Waterfront Have 4 Advanced Docks and 12 Reloading Stations working at the same time | |
| Fisher King Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps | |
| Not great, not terrible Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces | |
| Messrs Gabriel Use Telegraph Station 20 or more times | |
| Emissions Reduction Build the Generator in The Last Autumn scenario using no Coal consuming buildings | |
| All Along the Watchtower Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end | |
| Arise Ye Workers Build the Generator in The Last Autumn scenario with only workers left at the end | |
| Bonus Pater Familias Build the Generator in The Last Autumn scenario without anyone dying | |
| No Crunch Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts | |
| Ducks in a Row Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours | |
| Weathering the Storm Build the Generator with no damage from storms in Endless Mode | |
| Winter Ready Build the Generator before the weather changes in Endless Mode | |
| One More Day Syndrome Build the Generator and reach day 100 in Endless Mode | |
| A for Effort Build a Generator with all construction faults in Endless Mode | |
| It Was Me All Along Find generator parts meant for Winterhome and keep them | |
| This is New London, Over Contact New London | |
| Bald Mountain Cut down all the trees in Outpost 11 | |
| You Had To Do It | |
| Green Thumb Complete all improvements in Hot Springs | |
| Defender of the Oppressed Complete all improvements in Shipwreck Camp | |
| Guardian Complete all improvements in Children's Mine | |
| First Steps Build a safe route | |
| Contractor Develop all settlements to the highest level | |
| Frostland Explorer Explore all Frostland sites in On The Edge scenario | |
| I Feel Lucky | |
| All Your Base Are Connect To Us | |
| Social Activist Make all other settlements loyal to you | |
| Slave Driver Make all other settlements distrustful towards you | |
| Unforgiven | |
| We Are In This Together | |
| Iron Man (On The Edge) Finish On The Edge scenario on Hard difficulty | |
| On The Edge Survivor Finish On The Edge scenario in Survivor Mode | |
| Endless Social Activist Make all other settlements loyal to you in Endless Mode | |
| I See Friends Holding Hands Have an ally send Emergency Aid to another settlement | |
| Endless Slave Driver Make all other settlements distrustful towards you in Endless Mode |