
| icon | info | RA score |
|---|---|---|
| These High-rise Gigs Give me the Creeps Beat level 5 on normal mode | 3points | |
| Now With Tempo Beat level 5 on fast mode | 5points | |
| Bounce to See Another Day Beat level 10 | 5points | |
| Flaming Forte Beat level 10 on fast mode | 5points | |
| Tame the Flame Beat level 15 | 5points | |
| Quick as a Bunny Beat level 15 on fast mode | 10points | |
| Situation Under Control Beat level 20 | 10points | |
| Jump Like a Bullfrog Beat level 20 on fast mode | 10points | |
| He Flies Through the Air With the Greatest of Ease Beat level 25 on normal mode | 10points | |
| Skipping Around Like a Stone Beat level 25 on fast mode | 10points | |
| The Elders Tell of a Young Ball Much Like You Beat level 32 on normal mode | 10points | |
| Jane! Get me off This Crazy Thing! Beat level 32 on fast mode | 10points | |
| I'm Tired of Hearing... The Sirens Beat level 1 - 5 without dying on those levels on normal or fast mode | 5points | |
| Nothing's Ever Gonna Keep you Down Beat level 6 - 10 without dying on those levels on normal or fast mode | 10points | |
| Perfect Timing, Tight as a Drum Beat level 11 - 15 without dying on those levels on normal or fast mode | 10points | |
| In the darkest night. Rising Like a Spire Beat level 16 - 20 without dying on those levels on normal or fast mode | 10points | |
| Sound Judgement Beat level 21 - 25 without dying on those levels on normal or fast mode | 10points | |
| Keeping it Together Beat level 25 - 29 without dying on those levels on normal or fast mode | 25points | |
| You go. We go Beat level 30 - 32 without dying on those levels on normal or fast mode | 25points | |
| Controling the Blazing Beast Win a level by putting out all the flames | 2points | |
| Looking After Everyone Win a level by saving all the victims | 2points | |
| Contract Says we Don't Get Paid Extra for Survivors Win a level by only putting out fires and saving no victims | 5points | |
| People First Win a level by saving all the victims and putting out no more than 2 fires | 10points | |
| Extra Reinforcements Get the double fireman power up | 2points | |
| Another Ball to Juggle Keep two firemen in the air for roughly 30 seconds | 10points | |
| 50K Get 50,000 points | 3points | |
| 150K Get 150,000 points | 5points | |
| 450K Get 450,000 points | 5points | |
| 800K Get 800,000 points | 10points | |
| Cool to the Touch Get the fire coat on a bouncing level or inside a building | 2points | |
| Into the Belly of the Firey Beast Get the Matoi and go inside a building | 2points | |
| A Shortcut Forward Get a white key or red key inside a building | 5points | |
| Controlling the Untamed Blaze Defeat a big flame head inside a building | 3points | |
| Bouncing Into the Clouds Make it to bonus stage 2 | 5points | |
| 7 Times the Backup Get 7 extra lives | 5points | |
| Help From Above Catch a helicopter and go to a bonus level | 5points | |
| Call Forth Pouring Rains! Catch the horn on a bounincing level | 3points | |
| Geared up and Ready to Go Get 2 Power-Ups | 5points |