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Final Fantasy VIII [Subset - Triple Triad World Champion]

Final Fantasy VIII [Subset - Triple Triad World Champion]

platforms

PlayStation

achievements (187)

iconinfoRA score
Hallway HunterHallway Hunter
BG [B][L1] - Before completing the Fire Cavern - Defeat the unnamed male student walking around 2F
1points
Dress Code Dissenter DestroyerDress Code Dissenter Destroyer
BG [B][L2] - Before completing the Fire Cavern - Defeat the student in shorts
1points
Casual Clothes? Casualties.Casual Clothes? Casualties.
BG [B][L3] - Before completing the Fire Cavern - Defeat the athletic student hanging around outside
1points
Campus Card CreeperCampus Card Creeper
BG [B][L4] - Before completing the Fire Cavern - Defeat the female student leaving the library
1points
Medical MalpracticeMedical Malpractice
BG [B][L5] - Before completing the Fire Cavern - Defeat Dr. Kadowaki
1points
Who Gatekeeps the Gatekeeper?Who Gatekeeps the Gatekeeper?
BG [B][L5] - Before completing the Fire Cavern - Defeat the gatekeeper
1points
Curriculum of CrueltyCurriculum of Cruelty
BG [B][L4] - Before completing the Fire Cavern - Defeat one of the female trio outside the garage or dorms
1points
Garden Game GhastGarden Game Ghast
BG [B][L3] - Before completing the Fire Cavern - Defeat the student on the bench
1points
Cafeteria Card CarnageCafeteria Card Carnage
BG [B][L5] - Before completing the Fire Cavern - Defeat the cafeteria lady
1points
Library LurkerLibrary Lurker
BG [B][L5] - Before completing the Fire Cavern - Defeat the male student in the first room of the library
1points
Balamb Bully BrigadeBalamb Bully Brigade
BG [B][L3] - Before completing the Fire Cavern - Defeat the female student in the library who isn't good at cards
1points
Silent Study SlasherSilent Study Slasher
BG [B][L5] - Before completing the Fire Cavern - Defeat the male student crouching in the library
1points
Dewey Decimal DestructionDewey Decimal Destruction
BG [B][L5] - Before completing the Fire Cavern - Defeat the female student in the back room of the library
1points
SeeDling SlaughterSeeDling Slaughter
BG [B][L3] - Before completing the Fire Cavern - Defeat the student who says that the card game is popular among SeeD
1points
Gossip Game OverGossip Game Over
BG [B][L5] - Before completing the Fire Cavern - Defeat the male student talking to a female student on 2F
1points
Chatterbox CheckmateChatterbox Checkmate
BG [B][L4] - Before completing the Fire Cavern - Defeat the female student talking to a male student in the 2F hallway
1points
Recovery RuinedRecovery Ruined
BG [B][L3] - Before completing the Fire Cavern - Defeat the blonde student leaving the infirmary
1points
Cardio CatastropheCardio Catastrophe
BG [B][L1] - Before completing the Fire Cavern - Defeat the young boy running around the main hall
1points
Groupie Ground ZeroGroupie Ground Zero
BG [B][L5] - Before completing the Fire Cavern - Defeat Trepe Groupie #1
1points
Trampling the Trepe TribeTrampling the Trepe Tribe
BG [B][L1] - Before completing the Fire Cavern - Defeat Friend of Trepe Groupie #1
1points
Bookmark to BurialBookmark to Burial
BG [B][L3] - Before completing the Fire Cavern - Defeat the male student in the library hallway
1points
Balamb BamboozlerBalamb Bamboozler
Balamb [B][L3] - Before returning to BG - Defeat the woman at train station or gas station
1points
Balamb BreakerBalamb Breaker
Balamb [B][L3] - Before returning to BG - Defeat the train station worker
1points
Dockside DevastationDockside Devastation
Balamb [L5] - Before returning to BG - Defeat the student skipping class
1points
Small Town, Big SharkSmall Town, Big Shark
Balamb [B][L3] - Before returning to BG - Defeat Big Bad Rascal
1points
Harbor HustlerHarbor Hustler
Balamb [B][L3] - Before returning to BG - Defeat the woman with the dog by the docks
1points
Fanclub FinisherFanclub Finisher
BG [B][L5] - Before the Seed Exam briefing - Defeat either Trepe Groupie #2 or #3
1points
Family Friend FelonyFamily Friend Felony
Balamb [B][L3] - Before returning to BG from the SeeD Exam- Defeat Ma Dincht
1points
Faculty FinessedFaculty Finessed
BG [B]- Before leaving for Timber - Defeat Headmaster Cid 9 to 1
5points
Owls OutplayedOwls Outplayed
Timber [G][L5] - Utilize the Same rule at least once and defeat Watts on the train
2points
Railroaded RivalsRailroaded Rivals
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the old lady near the pet shop
2points
Resistance RoutedResistance Routed
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the guy in the white jacket
2points
Timber TerrorTimber Terror
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the woman outside Timber Maniacs
2points
Rebel RansackerRebel Ransacker
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat Jane
2points
Timber TyrantTimber Tyrant
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the kid near the train tracks
2points
Off the RailsOff the Rails
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the girl in the residence by the train tracks
2points
Trackside Temptation TerminatedTrackside Temptation Terminated
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the woman in red by the train tracks
2points
Freedom Fighter FinisherFreedom Fighter Finisher
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the man looking over the railing
2points
Timber Takedown TourTimber Takedown Tour
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the woman in the hotel
2points
Underground UnderminerUnderground Underminer
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the woman near the entrance
2points
Guard Duty DoomedGuard Duty Doomed
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the guard near the entrance
2points
Drunk, Dealt, DefeatedDrunk, Dealt, Defeated
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the drunk
2points
The House Always LosesThe House Always Loses
Timber [G][L5] - Before going to the TV station - Utilize Same at least once and defeat the pub owner
2points
Security ShatteredSecurity Shattered
Timber [G][L5] - Before leaving Timber - Utilize Same at least once and defeat the guard in front of the TV station
2points
Dollet DespotDollet Despot
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the woman near Rent-a-Car
3points
Harbor HavocHarbor Havoc
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the man walking around the docks
3points
Beachfront BeatdownBeachfront Beatdown
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the woman with the man in the wheelchair
3points
Seaside SlaughterSeaside Slaughter
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the man near the kids playing
3points
Dollet DominatorDollet Dominator
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the kid on the beach
3points
Heir Apparent, Error ApparentHeir Apparent, Error Apparent
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the Queen of Cards' son
3points
Victory Lap VultureVictory Lap Vulture
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the woman in front of the pub
3points
Served and SufferedServed and Suffered
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the waiter in the pub
3points
Upstairs UndoneUpstairs Undone
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the old man upstairs in the pub
3points
Sidewalk ShutdownSidewalk Shutdown
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the woman wandering near the guy with a new car
3points
Peace-Time PredatorPeace-Time Predator
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the man near the fountain
3points
Aftershock OpportunistAftershock Opportunist
Dollet [D] - Before going to GG - Benefit from the Elemental rule and defeat the woman in the hotel
3points
Honor Roll HitmanHonor Roll Hitman
GG [G][L3] - Before Irvine joins - Utilize Same at least once and defeat the first mecha student at the entrance (or later in a classroom)
2points
Galbadia GrinderGalbadia Grinder
GG [G][L3] - Before Irvine joins - Utilize Same at least once and defeat the second mecha student at the entrance
2points
Garden GrudgesGarden Grudges
GG [G][L3] - Before Irvine joins - Utilize Same at least once and defeat the female student near the gates
2points
Diplomatic DisasterDiplomatic Disaster
GG [G][L3] - Before Irvine joins - Utilize Same at least once and defeat the male student in the main area
2points
Galbadian Game GhoulGalbadian Game Ghoul
GG [G][L3] - Before Irvine joins - Utilize Same at least once and defeat the female student in a classroom
2points
Faculty FlattenedFaculty Flattened
GG [G][L3] - Before Irvine joins - Utilize Same at least once and defeat the guard in front of the ice rink
2points
Scholastic SlaughterScholastic Slaughter
GG [G][L3] - Before Irvine joins - Utilize Same at least once and defeat the young student that comes down the stairs
2points
Foreign Exchange ExecutionerForeign Exchange Executioner
GG [T] - Before Irvine joins - Utilize Plus at least once and defeat the student in the locker room
3points
Deling DevastatorDeling Devastator
Deling City [G] - Before meeting Calaway - Utilize Same at least once and defeat the staff member at the station yard
3points
Capital Card CriminalCapital Card Criminal
Deling City [G] - Before meeting Calaway - Utilize Same at least once and defeat the woman walking under the arch
3points
Metropolitan MenaceMetropolitan Menace
Deling City [G] - Before meeting Calaway - Utilize Same at least once and defeat the guy on the bench
3points
High Society SharkHigh Society Shark
Deling City [G] - Before meeting Calaway - Utilize Same at least once and defeat the old lady
3points
Citywide Card CollapseCitywide Card Collapse
Deling City [G] - Before meeting Calaway - Utilize Same at least once and defeat the person across the street from the man in black
3points
Elite EvisceratorElite Eviscerator
Deling City [G] - Before meeting Calaway - Utilize Same at least once and defeat the woman in the hotel lounge
3points
Deling Destruction TourDeling Destruction Tour
Deling City [G] - Before meeting Calaway - Utilize Same at least once and defeat the man in black
3points
Parade of PainParade of Pain
Deling City [FH] - Before meeting Calaway - Benefit from the Elemental rule and defeat the woman from FH (across from the hotel)
3points
Inmate Intake InitiativeInmate Intake Initiative
Galbadia D-District Prison [G] - Before escaping - Utilize Same at least once and defeat the prisoner on floor 5
5points
Prisoner ProcessingPrisoner Processing
Galbadia D-District Prison [G] - Before escaping - Utilize Same at least once and defeat the prisoner on floor 10
5points
Cell Block StalkerCell Block Stalker
Galbadia D-District Prison [G] - Before escaping - Utilize Same at least once and defeat the prisoner on floor 11
5points
General DefeatGeneral Defeat
Deling City [G][L1] - Before the missile base - Utilize Same at least once and defeat General Caraway
5points
Jack DroppedJack Dropped
BG [B]- Before talking to NORG - Defeat Jack of the CC Group 9 to 1
10points
Joker's JudgmentJoker's Judgment
BG [B]- Before talking to NORG - Defeat Joker of the CC Group 9 to 1
10points
Club CasualtyClub Casualty
BG [B]- Before talking to NORG - Defeat Club of the CC Group 9 to 1
10points
Rank and File RuinedRank and File Ruined
BG [B]- Before talking to NORG - Defeat Princess Diamond of the CC Group 9 to 1
10points
Idle Hands, Lost CardsIdle Hands, Lost Cards
BG [B][L3] - Before talking to Cid - Defeat the male student loitering on 2F
4points
Girl Talk TerminatedGirl Talk Terminated
BG [B][L3] - Before completing the Fire Cavern - Defeat the female student on 2F who is better than her brother
2points
Spade's Shadow ShatteredSpade's Shadow Shattered
BG [B][L3] - Before talking to Cid - Defeat the student next to Spade
4points
Card Club CullCard Club Cull
BG [B]- Before talking to Cid - Defeat Spade of the CC Group 9 to 1
10points
Dockside DisturberDockside Disturber
FH [F][L6] - Before talking to the FH Mayor - Benefit from the Elemental rule and defeat Master Fisherman
4points
No Fighting?No Fighting?
FH [F][L6] - Before talking to the FH Mayor - Benefit from the Elemental rule and defeat Familiar Face #3
4points
Mechanic MishandledMechanic Mishandled
FH [F][L6] - Before talking to the FH Mayor - Benefit from the Elemental rule and defeat Grease Monkey
4points
Foe of FHFoe of FH
FH [F][L6] - Before talking to the FH Mayor - Benefit from the Elemental rule and defeat the kid in the residential area
4points
Harmony HarvestHarmony Harvest
FH [F][L6] - Before talking to the FH Mayor - Benefit from the Elemental rule and defeat Martine
4points
Pacifism PunishedPacifism Punished
FH [F][L6] - Before dealing with the soldiers - Benefit from the Elemental rule and defeat Mayor Dobe
4points
Tranquility TerminatorTranquility Terminator
FH [F][L6] - Before dealing with the soldiers - Benefit from the Elemental rule and defeat Flo
4points
Hierarchy HollowedHierarchy Hollowed
BG [B]- Before liberating Balamb - Defeat Heart of the CC Group 9 to 1
10points
Clubhouse CleanoutClubhouse Cleanout
BG [B]- Before liberating Balamb - Defeat Master King of the CC Group 9 to 1
10points
Sunken SailorSunken Sailor
BG [B][L3] - Before liberating Balamb - Defeat Nida
3points
Vacant Office VictimVacant Office Victim
BG [B][L3] - Before liberating Balamb - Defeat the student on 3F
3points
Village ViceVillage Vice
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the shop owner
5points
Quiet Town QuarrelQuiet Town Quarrel
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the man sitting on a bench
5points
Countryside CrusherCountryside Crusher
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the man with the missing vase
5points
Loft LossLoft Loss
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the woman on 2F of the pub
5points
Harvest of HumiliationHarvest of Humiliation
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the old man in the flower shop
5points
Barnyard BullyBarnyard Bully
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the Garden student
5points
Winhill WreckerWinhill Wrecker
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the little girl
5points
Silent Village, Silent ScreamsSilent Village, Silent Screams
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat draw point Shumi #1
5points
Politeness PunishedPoliteness Punished
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat draw point Shumi #2
5points
Hospitality HijackedHospitality Hijacked
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat draw point Shumi #3
5points
Shumi ShakedownShumi Shakedown
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat the elder
5points
Cultural Card CriminalCultural Card Criminal
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat the villager outside
5points
Artisan AnnihilatorArtisan Annihilator
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat Artisan
5points
Chisel CheckedChisel Checked
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat Sculptor's assistant
5points
Sculptor SquasherSculptor Squasher
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat Sculptor
5points
Village Visitor VillainVillage Visitor Villain
Shumi Village [T] - Before liberating Balamb - Utilize Plus and defeat the elder's attendant
5points
Choco-BrokenChoco-Broken
Forest of Solitude - Before liberating Balamb - Defeat Chocoboy 9 to 1
5points
Portside PascificationPortside Pascification
Balamb [G] - Before liberating Balamb - Utilize Same and defeat the Galbadian soldier in front of the port
5points
Check-In, CheckmateCheck-In, Checkmate
Balamb [B][L5] - Before going to TG - Defeat the hotel owner
5points
He Punched First and Lost AnywayHe Punched First and Lost Anyway
BG - Before going to TG - Defeat Zell 9 to 1
5points
Survivor's SilenceSurvivor's Silence
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat the guy behind the fountain
5points
TraumatizedTraumatized
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat "BlahZzz"
5points
Quiet Enough to Read, Eh?Quiet Enough to Read, Eh?
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat the person reading a book
5points
Lessons in LossLessons in Loss
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat the tech squad guy in green
5points
Rubble RoundsRubble Rounds
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat the really peeved female student
5points
Full-Court FailureFull-Court Failure
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat the "just like basketball" guy
5points
Study in SurvivalStudy in Survival
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat the female student who hears a challenge
5points
Another Face in the RubbleAnother Face in the Rubble
TG [T] - Before the flashbacks - Utilize Plus at least once and defeat "Trabian Male Student" who shows up with patrols
5points
After the AshesAfter the Ashes
TG [T] - Before the Garden battle - Utilize Plus at least once and defeat Selphie's Friend 9 to 1
10points
Athletic AttritionAthletic Attrition
TG [T] - Before the Garden battle - Utilize Plus at least once and defeat the woman at the basketball court
5points
Playtime's OverPlaytime's Over
TG [T] - Before the Garden battle - Utilize Plus at least once and defeat the kid at the basketball court
5points
Visitor VanquishedVisitor Vanquished
BG - Before going to the orphanage - Defeat the Shumi Traveller in B1 with at least three non-trade rules active
5points
Matron MisplayedMatron Misplayed
Orphanage [C] - Before the White SeeD ship - Utilize both Same and Plus before defeating Edea
5points
Headmaster HandledHeadmaster Handled
Orphanage [C] - Before the White SeeD ship - Utilize both Same and Plus and defeat Cid 9 to 1
5points
End of the LineEnd of the Line
Seaside Station [FH] - Before fighting Abadon - Benefit from the Elemental rule and defeat the old man
5points
Odine OutdoneOdine Outdone
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat Dr. Odine
5points
Administrative ErasureAdministrative Erasure
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeating the first Presidential Aide you meet
5points
Nothing to Do, Nowhere to WinNothing to Do, Nowhere to Win
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeating the bored guard in the palace
5points
Support Staff SuppressedSupport Staff Suppressed
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat an aide in front of the palace
5points
West Wing WipedWest Wing Wiped
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat an aide west of the palace
5points
Pet Project PunishedPet Project Punished
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the aide hanging around a dog
5points
High Ground, Low OddsHigh Ground, Low Odds
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the guard on the overpass
5points
Skyway ShutdownSkyway Shutdown
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the aide an overpass
5points
Reception RemovedReception Removed
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the aide near the main entrance
5points
Frontline FailureFrontline Failure
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the guard at the main entrance
5points
Mall Cop KillaMall Cop Killa
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the guard in the mall
5points
Just Another GuardJust Another Guard
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the guard somewhere in the city
5points
Shopfront ShutdownShopfront Shutdown
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the aide near the mall
5points
Research Perimeter RuinedResearch Perimeter Ruined
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the guard near Odine's lab
5points
Lab Rat RoutedLab Rat Routed
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat Odine's assistant
5points
Saved... and Still LostSaved... and Still Lost
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the aide near a save point
5points
Departure DelayedDeparture Delayed
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the guard near the airstation
5points
East Wing ErasedEast Wing Erased
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat an aide east of the palace
5points
Another Aide Accounted ForAnother Aide Accounted For
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat another aide...
5points
Above It All, Beneath MeAbove It All, Beneath Me
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat the aide on the highway
5points
Pulled AsidePulled Aside
Esthar [E] - Before Lunar Base - Benefit from the Elemental rule, utilize Same Wall, and defeat a guard in front of the palace
5points
Unauthorized BreakUnauthorized Break
Lunar Gate [L] - Before Lunar Base - Benefit from the Elemental rule OR utilize Same Wall AND utilize Plus - Defeat the guard outside
5points
Orbiting ObliterationOrbiting Obliteration
Lunar Base [L] - Before taking Ellone to Rinoa - Benefit from the Elemental rule OR utilize Same Wall AND utilize Plus - Defeat the medical staff member
5points
Piet ProcessedPiet Processed
Lunar Base [L] - Before taking Ellone to Rinoa - Benefit from the Elemental rule OR utilize Same Wall AND utilize Plus - Defeat Piet
5points
Lunar Logistics LostLunar Logistics Lost
Lunar Base [L] - Before taking Ellone to Rinoa - Benefit from the Elemental rule OR utilize Same Wall AND utilize Plus - Defeat the control room operator
5points
No EscapeNo Escape
Lunar Base [L] - Before taking Ellone to Rinoa - Benefit from the Elemental rule OR utilize Same Wall AND utilize Plus - Defeat Ellone
5points
Endgame Enforcement EndedEndgame Enforcement Ended
Esthar [E] - Before the Sorceress Memorial - Benefit from the Elemental rule, utilize Same Wall, and defeat the new guard in front of the palace
5points
Past Perfect, Present DefeatPast Perfect, Present Defeat
Esthar - Before the assault on Lunatic Pandora - Defeat Laguna 9 to 1
10points
Jack's Last StandJack's Last Stand
Ragnarok - Defeat Jack 9 to 1
10points
Clubbed to DeathClubbed to Death
Ragnarok - Defeat Club 9 to 1
10points
HeartbrokenHeartbroken
Ragnarok - Defeat Heart 9 to 1
10points
Crown CrackedCrown Cracked
Ragnarok - Defeat Princess Diamond 9 to 1
10points
No Laughing MatterNo Laughing Matter
Ragnarok - Defeat Joker 9 to 1
10points
Spade SpentSpade Spent
Ragnarok - Defeat Spade 9 to 1
10points
Kingdom CollapsedKingdom Collapsed
Ragnarok - Defeat Master King 9 to 1
10points
Restraining Order RunRestraining Order Run
In one session, defeat the Queen of Cards in each possible region
10points
The Apron Wasn't for CookingThe Apron Wasn't for Cooking
Balamb [B][L5] - Before going to TG - Defeat the guy in an apron at the docks
5points
Already Halfway There?Already Halfway There?
Before completing the Fire Cavern, obtain all 56 cards possible.
4points
A Growing InterestA Growing Interest
Before leaving for Timber, obtain all 60 cards possible.
4points
Before the GeneBefore the Gene
Before meeting General Caraway, obtain all 76 cards possible.
5points
Midgame AuditMidgame Audit
Before talking to NORG, obtain all 89 cards possible.
5points
Clean SweepClean Sweep
Before liberating Balamb, obtain all 95 cards possible.
5points
In the Heat of the ShuffleIn the Heat of the Shuffle
Before the end of the Garden battle, obtain all 99 cards possible.
5points
Last CallLast Call
Before going to Lunar Gate, obtain all 102 cards possible.
10points
Pocket Full of FacesPocket Full of Faces
Before the events at the Sorceress Memorial, obtain all 109 cards possible.
10points
I Feel NothingI Feel Nothing
Finish your card collection before actually talking to Laguna for the first time
25points
Card Shark VIICard Shark VII
Win back at least three Level 10 cards in one match while the "Direct" trade rule is active
10points
Card Shark VIIICard Shark VIII
Win four cards in one match with the "Direct" trade rule active
5points
Card Shark IXCard Shark IX
Win a match after placing four cards in the corners
5points
Card Shark XCard Shark X
Flip at least 6 cards in a single turn using Same/Plus combos
5points
Card Shark XICard Shark XI
With Random, Same, and Plus active, win a match 9 to 1 without you triggering Same or Plus
25points
Card Shark XIICard Shark XII
Win 5 games in a row using Level 3 cards or lower
10points
Card Shark XIIICard Shark XIII
Win 5 games in a row using Level 5 cards or lower with Random active
10points
Card Shark XIVCard Shark XIV
In one session: lose the Zell card to the prisoner in Galbadia D-District Prison Floor 11 and still win it back from Zell in Balamb Garden
25points
Checked In. Didn't Check Out.Checked In. Didn't Check Out.
Winhill [C] - Before liberating Balamb - Utilize both Same and Plus then defeat the hotel owner
5points
No Vacancy for VictoryNo Vacancy for Victory
Balamb [B] - Balamb [B] - Before liberating Balamb - Defeat the hotel owner's daughter
5points
Nothing Left to Blame Now...Nothing Left to Blame Now...
Abolish Random from the world, once and for all...
10points
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