icon | info | gamerscore |
---|---|---|
Be Neighborly 1 Rescue your neighbor in the western house. | 40 | |
Be Neighborly 2 Rescue your neighbor in the southern house. | 40 | |
Shocked and Loaded Re-establish law and order at the police station. | 55 | |
Medical Discharge Free the northern hospital with a surgical strike. | 55 | |
Manju-ji Liberate the manju shop. | 55 | |
Clinical Trial Compound your opponent out of the pharmacy. | 55 | |
Ohms for the Poor Excommunicate Evul Group from the church. | 75 | |
Charged Interest Withdraw evildoers from the bank. | 75 | |
Defibrillator Free the southern hospital | 75 | |
Wire Cutters Obtain the sword improvement at the southern factory. | 75 | |
Hero Faraday Obtain the armor improvement at the northern factory. | 75 | |
Raijin Cowboy Free the southeast shrine. | 75 | |
North House Rescue Evul Group’s neighbor in the northernmost house. | 75 | |
East House Rescue Evul Group’s neighbor in the easternmost house. | 75 | |
Evul Group Grounded Defeat the final boss. | 100 |