
| icon | info | RA score |
|---|---|---|
| Aka Tombo Finish a run at Aka Tombo (Default Start and Bonus Time) | 10points | |
| Taku San Finish a run at Taku San (Default Start and Bonus Time) | 10points | |
| Buraun Kan Finish a run at Buraun Kan (Default Start and Bonus Time) | 10points | |
| Akiko Finish a run at Akiko (Default Start and Bonus Time) | 10points | |
| Fuji Yama Finish a run at Fuji Yama (Default Start and Bonus Time) | 10points | |
| Kidou Finish a run at Kidou (Default Start and Bonus Time) | 10points | |
| Me Ippai Finish a run at Me Ippai (Default Start and Bonus Time) | 10points | |
| He Was Number One Finish a run in first place on the leaderboard (Default Start and Bonus Time) | 10points | |
| Triple Threat Get all three bonuses on a single level (Default Start and Bonus Time) | 5points | |
| Please Turn Off Your Cellphone Defeat your opponent on the stage Please Turn Off Your Cellphone (Default Start and Bonus Time) | 10points | |
| You've Either Got or You Haven't Got Style Finish a run finishing each stage with a trick shot (Default Start and Bonus Time) | 25points | |
| You're Not Ron... Start a game of Cosmic Smash as another character (Default Start and Bonus Time) | 1points | |
| Fork in the Road Make it to the first split in the path (Default Start and Bonus Time) | 5points | |
| Aka Tombo Ballless Beat Aka Tombo without losing a ball (Default Start and Bonus Time) | 5points | |
| Taku San Ballless Beat Taku San without losing a ball (Default Start and Bonus Time) | 5points | |
| Buraun Kan Ballless Beat Buraun Kan without losing a ball (Default Start and Bonus Time) | 5points | |
| Akiko Ballless Beat Akiko without losing a ball (Default Start and Bonus Time) | 5points | |
| Fuji Yama Ballless Beat Fuji Yama without losing a ball (Default Start and Bonus Time) | 10points | |
| Kidou Ballless Beat Kidou without losing a ball (Default Start and Bonus Time) | 10points | |
| Me Ippai Ballless Beat Me Ippai without losing a ball (Default Start and Bonus Time) | 10points | |
| Welcome to Cosmic Smash Clear the intro level without losing a ball (Default Start and Bonus Time) | 3points | |
| Koori Clear Koori without losing a ball (Default Start and Bonus Time) | 3points | |
| Dondon Clear Dondon without losing a ball (Default Start and Bonus Time) | 3points | |
| Fusuma Clear Fusuma without losing a ball (Default Start and Bonus Time) | 5points | |
| Kusabi Clear Kusabi without losing a ball (Default Start and Bonus Time) | 3points | |
| Saikoro Clear Saikoro without losing a ball (Default Start and Bonus Time) | 3points | |
| Totsu Clear Totsu without losing a ball (Default Start and Bonus Time) | 3points | |
| Nami Clear Nami without losing a ball (Default Start and Bonus Time) | 5points | |
| Guruguru Clear Guruguru without losing a ball (Default Start and Bonus Time) | 5points | |
| Shuu Gou Clear Shuu Gou without losing a ball (Default Start and Bonus Time) | 5points | |
| Haribote Clear Haribote without losing a ball (Default Start and Bonus Time) | 5points | |
| Hami Gaki Clear Hami Gaki without losing a ball (Default Start and Bonus Time) | 5points | |
| Yuki Clear Yuki without losing a ball (Default Start and Bonus Time) | 5points | |
| Neji Clear Neji without losing a ball (Default Start and Bonus Time) | 5points | |
| Mushi Ba Clear Mushi Ba without losing a ball (Default Start and Bonus Time) | 5points | |
| Yuuyake Kumo Clear Yuuyake Kumo without losing a ball (Default Start and Bonus Time) | 5points | |
| Tajuu Clear Tajuu without losing a ball (Default Start and Bonus Time) | 5points | |
| Byoubu Clear Byoubu without losing a ball (Default Start and Bonus Time) | 5points | |
| Den Pun Clear Den Pun without losing a ball (Default Start and Bonus Time) | 5points | |
| Sho Dou Clear Sho Dou without losing a ball (Default Start and Bonus Time) | 5points | |
| Megane Clear Megane without losing a ball (Default Start and Bonus Time) | 5points | |
| Baberu Clear Baberu without losing a ball (Default Start and Bonus Time) | 5points | |
| Chidori Goushi Clear Chidori Goushi without losing a ball (Default Start and Bonus Time) | 5points | |
| Monokage Clear Monokage without losing a ball (Default Start and Bonus Time) | 5points | |
| Himawari Batake Clear Himawari Batake without losing a ball (Default Start and Bonus Time) | 5points | |
| Suna Dokei Clear Suna Dokei without losing a ball (Default Start and Bonus Time) | 5points | |
| Gyou Retsu Clear Gyou Retsu without losing a ball (Default Start and Bonus Time) | 5points | |
| Taki Clear Taki without losing a ball (Default Start and Bonus Time) | 5points | |
| Tsuuki Kou Clear Tsuuki Kou without losing a ball (Default Start and Bonus Time) | 5points | |
| Dodai Clear Dodai without losing a ball (Default Start and Bonus Time) | 5points | |
| Mogura Tataki Clear Mogura Tataki without losing a ball (Default Start and Bonus Time) | 5points | |
| Deru Kui Clear Deru Kui without losing a ball (Default Start and Bonus Time) | 5points | |
| Naname Clear Naname without losing a ball (Default Start and Bonus Time) | 5points | |
| Kasutera Clear Kasutera without losing a ball (Default Start and Bonus Time) | 5points | |
| Shin Dou Clear Shin Dou without losing a ball (Default Start and Bonus Time) | 5points | |
| Yurikago Clear Yurikago without losing a ball (Default Start and Bonus Time) | 5points | |
| Mari Clear Mari without losing a ball (Default Start and Bonus Time) | 5points | |
| Ringo Clear Ringo losing a ball (Default Start and Bonus Time) | 5points | |
| Nan Kan Clear Nan Kan losing a ball (Default Start and Bonus Time) | 5points | |
| Kabuto Clear Kabuto losing a ball (Default Start and Bonus Time) | 5points | |
| Omochi Clear Omochi losing a ball (Default Start and Bonus Time) | 5points | |
| Tsukushi Clear Tsukushi losing a ball (Default Start and Bonus Time) | 5points | |
| Gabyou Clear Gabyou losing a ball (Default Start and Bonus Time) | 5points |