icon | info | RA score |
---|---|---|
Aka Tombo Finish a run at Aka Tombo (Default Start and Bonus Time) | 10 points | |
Taku San Finish a run at Taku San (Default Start and Bonus Time) | 10 points | |
Buraun Kan Finish a run at Buraun Kan (Default Start and Bonus Time) | 10 points | |
Akiko Finish a run at Akiko (Default Start and Bonus Time) | 10 points | |
Fuji Yama Finish a run at Fuji Yama (Default Start and Bonus Time) | 10 points | |
Kidou Finish a run at Kidou (Default Start and Bonus Time) | 10 points | |
Me Ippai Finish a run at Me Ippai (Default Start and Bonus Time) | 10 points | |
He Was Number One Finish a run in first place on the leaderboard (Default Start and Bonus Time) | 10 points | |
Triple Threat Get all three bonuses on a single level (Default Start and Bonus Time) | 5 points | |
Please Turn Off Your Cellphone Defeat your opponent on the stage Please Turn Off Your Cellphone (Default Start and Bonus Time) | 10 points | |
You've Either Got or You Haven't Got Style Finish a run finishing each stage with a trick shot (Default Start and Bonus Time) | 25 points | |
You're Not Ron... Start a game of Cosmic Smash as another character (Default Start and Bonus Time) | 1 points | |
Fork in the Road Make it to the first split in the path (Default Start and Bonus Time) | 5 points | |
Aka Tombo Ballless Beat Aka Tombo without losing a ball (Default Start and Bonus Time) | 5 points | |
Taku San Ballless Beat Taku San without losing a ball (Default Start and Bonus Time) | 5 points | |
Buraun Kan Ballless Beat Buraun Kan without losing a ball (Default Start and Bonus Time) | 5 points | |
Akiko Ballless Beat Akiko without losing a ball (Default Start and Bonus Time) | 5 points | |
Fuji Yama Ballless Beat Fuji Yama without losing a ball (Default Start and Bonus Time) | 10 points | |
Kidou Ballless Beat Kidou without losing a ball (Default Start and Bonus Time) | 10 points | |
Me Ippai Ballless Beat Me Ippai without losing a ball (Default Start and Bonus Time) | 10 points | |
Welcome to Cosmic Smash Clear the intro level without losing a ball (Default Start and Bonus Time) | 3 points | |
Koori Clear Koori without losing a ball (Default Start and Bonus Time) | 3 points | |
Dondon Clear Dondon without losing a ball (Default Start and Bonus Time) | 3 points | |
Fusuma Clear Fusuma without losing a ball (Default Start and Bonus Time) | 5 points | |
Kusabi Clear Kusabi without losing a ball (Default Start and Bonus Time) | 3 points | |
Saikoro Clear Saikoro without losing a ball (Default Start and Bonus Time) | 3 points | |
Totsu Clear Totsu without losing a ball (Default Start and Bonus Time) | 3 points | |
Nami Clear Nami without losing a ball (Default Start and Bonus Time) | 5 points | |
Guruguru Clear Guruguru without losing a ball (Default Start and Bonus Time) | 5 points | |
Shuu Gou Clear Shuu Gou without losing a ball (Default Start and Bonus Time) | 5 points | |
Haribote Clear Haribote without losing a ball (Default Start and Bonus Time) | 5 points | |
Hami Gaki Clear Hami Gaki without losing a ball (Default Start and Bonus Time) | 5 points | |
Yuki Clear Yuki without losing a ball (Default Start and Bonus Time) | 5 points | |
Neji Clear Neji without losing a ball (Default Start and Bonus Time) | 5 points | |
Mushi Ba Clear Mushi Ba without losing a ball (Default Start and Bonus Time) | 5 points | |
Yuuyake Kumo Clear Yuuyake Kumo without losing a ball (Default Start and Bonus Time) | 5 points | |
Tajuu Clear Tajuu without losing a ball (Default Start and Bonus Time) | 5 points | |
Byoubu Clear Byoubu without losing a ball (Default Start and Bonus Time) | 5 points | |
Den Pun Clear Den Pun without losing a ball (Default Start and Bonus Time) | 5 points | |
Sho Dou Clear Sho Dou without losing a ball (Default Start and Bonus Time) | 5 points | |
Megane Clear Megane without losing a ball (Default Start and Bonus Time) | 5 points | |
Baberu Clear Baberu without losing a ball (Default Start and Bonus Time) | 5 points | |
Chidori Goushi Clear Chidori Goushi without losing a ball (Default Start and Bonus Time) | 5 points | |
Monokage Clear Monokage without losing a ball (Default Start and Bonus Time) | 5 points | |
Himawari Batake Clear Himawari Batake without losing a ball (Default Start and Bonus Time) | 5 points | |
Suna Dokei Clear Suna Dokei without losing a ball (Default Start and Bonus Time) | 5 points | |
Gyou Retsu Clear Gyou Retsu without losing a ball (Default Start and Bonus Time) | 5 points | |
Taki Clear Taki without losing a ball (Default Start and Bonus Time) | 5 points | |
Tsuuki Kou Clear Tsuuki Kou without losing a ball (Default Start and Bonus Time) | 5 points | |
Dodai Clear Dodai without losing a ball (Default Start and Bonus Time) | 5 points | |
Mogura Tataki Clear Mogura Tataki without losing a ball (Default Start and Bonus Time) | 5 points | |
Deru Kui Clear Deru Kui without losing a ball (Default Start and Bonus Time) | 5 points | |
Naname Clear Naname without losing a ball (Default Start and Bonus Time) | 5 points | |
Kasutera Clear Kasutera without losing a ball (Default Start and Bonus Time) | 5 points | |
Shin Dou Clear Shin Dou without losing a ball (Default Start and Bonus Time) | 5 points | |
Yurikago Clear Yurikago without losing a ball (Default Start and Bonus Time) | 5 points | |
Mari Clear Mari without losing a ball (Default Start and Bonus Time) | 5 points | |
Ringo Clear Ringo losing a ball (Default Start and Bonus Time) | 5 points | |
Nan Kan Clear Nan Kan losing a ball (Default Start and Bonus Time) | 5 points | |
Kabuto Clear Kabuto losing a ball (Default Start and Bonus Time) | 5 points | |
Omochi Clear Omochi losing a ball (Default Start and Bonus Time) | 5 points | |
Tsukushi Clear Tsukushi losing a ball (Default Start and Bonus Time) | 5 points | |
Gabyou Clear Gabyou losing a ball (Default Start and Bonus Time) | 5 points |