
| icon | info | RA score |
|---|---|---|
![]() | Another Story Watch the intro cutscene to the end | 1points |
![]() | Heated Highway Clear Round 1 | 3points |
![]() | Defensive Wall Defeat the Round 1 boss without dying | 5points |
![]() | Borough Barrage Clear Round 2 | 3points |
![]() | Rhino Solos Defeat the Round 2 boss without dying | 5points |
![]() | Woodland Woes Clear Round 3 | 3points |
![]() | Balrog Defeat the Round 3 boss without dying | 5points |
![]() | Stone Steps Clear Round 4 | 3points |
![]() | Sylph Defeat the Round 4 boss without dying | 5points |
![]() | Ceiling Nest Clear Round 5 | 5points |
![]() | Idea 51 Defeat the Round 5 boss without dying | 10points |
![]() | Another Era Watch the ending cutscene to the end | 1points |
![]() | Max Potential Reach maximum power with any Chikara | 5points |
![]() | Shadow Companion Collect a Shadow Double | 1points |
![]() | Shadow Squad Have 2 Shadow Doubles equipped at once | 3points |
![]() | Fully Armed Reach maximum power for any Chikara while equipped with 2 Shadow Doubles | 5points |
![]() | Compelling Reach a score of 10 thousand points or more | 3points |
![]() | Commanding Reach a score of 50 thousand points or more | 5points |
![]() | Dominating Reach a score of 100 thousand points or more | 10points |