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![]() | A Complete Deck Made trouble, saved the world. |
![]() | Part 1: The Minrathous Job Technically, the plan worked. |
![]() | Part 2: Ruin's Reach Made unexpected acquaintances in the most unusual of places. |
![]() | Part 3: Awakening Discovered a singing blade, and the awakening of ancient magic. |
![]() | Part 4: Tevinter Nights Uncovered a darkness etched deep into the streets of Minrathous and beyond. |
![]() | Part 5: Anvallenim Peeled back the shroud concealing a cult's dark movements and gained some valuable insight. |
![]() | Part 6: Old Blood, Older Oaths Faced a howling storm to discover a long-held secret, and found out what it means to be a leader. |
![]() | Part 7: Fire, Feather, and Fade Searched high and low to bring together a team unlike any other. |
![]() | Part 8: No Sacrifice Greater Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice. |
![]() | Part 9: Bonds and Blackened Wings Forged bonds with a family found amidst an unravelling world. |
![]() | Part 10: The Blood of Arlathan Followed a crimson trail weaving through the heartland of an ancient empire. |
![]() | Part 11: As Shadows Fall Tracked evil through the heart of Antiva, and found that light casts the longest shadows. |
![]() | Part 12: The Best Tales Ascended to the throne of would-be gods under the shadow of their legacy. |
![]() | Part 13: The Last Gambit The only thing left to lose is everything. |
![]() | Part 14: The Dread Wolf Rises Faced down demons, dragons, darkspawn, and even the Dread Wolf. |
![]() | The Ones That Last Beat the odds and walked into the sunset. |
![]() | The Storm Quelled The poisoned fruit ripens. |
![]() | In Peace Found hope in the aftermath. |
![]() | No Real Gods Drew out the latent magic in every Altar of the Evanuris. |
![]() | Reflections Helped an eluvian tinkerer find herself in a shattered world. |
![]() | A New Calling Helped a fearless Warden find his new calling. |
![]() | Death Becomes Him Helped an old necromancer define his legacy. |
![]() | A Song from the Stone Helped an expert scout forge a new path. |
![]() | Blood Ties Helped a master assassin slay his demons. |
![]() | City of Shadows Helped a seasoned detective uncover what lies in the shadows of her past. |
![]() | Little Dragon Helped a dragon hunter find the meaning of what burns inside them. |
![]() | A Memory of False Gods Witnessed the first memory of Fen'Harel. |
![]() | A Memory of Our Mistake Witnessed the second memory of Fen'Harel. |
![]() | A Memory of Blackened Hearts Witnessed the third memory of Fen'Harel. |
![]() | A Memory of Manifestation Witnessed the fourth memory of Fen'Harel. |
![]() | A Memory of Tranquility Witnessed the fifth memory of Fen'Harel. |
![]() | A Memory of an Old Friend Witnessed the sixth memory of Fen'Harel. |
![]() | A Rook Likes Shiny Things Found at least 20 Mementos and returned them to the Caretaker. |
![]() | A Rook Really Likes Shiny Things Found at least 80 Mementos and returned them to the Caretaker. |
![]() | Across the Imperial Highway Visited every district possible throughout Northern Thedas. |
![]() | The Talons of Vengeance Aided the Crows in sending a message to any who claim Antiva from its people. |
![]() | The Light in the Dark Aided the Grey Wardens in finding what remains after hearts turn to ash. |
![]() | The Soul of a City Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous. |
![]() | Annihilation in Arlathan Aided the Veil Jumpers to avert disaster in Arlathan once again. |
![]() | Call for Coin and Company Aided the Lords of Fortune in seeking valor, glory, and companionship. |
![]() | The Supernatural and the Strange Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous. |
![]() | A Most Esteemed Purveyor Few people are worthy of an invitation, you know. |
![]() | A New Look Changed the look of an item for the first time. |
![]() | Between a Rook and a Hard Place Performed five takedowns. |
![]() | A Faction's Favor Upgraded a faction merchant for the first time. |
![]() | Rune For Improvement Socketed a rune for the first time. |
![]() | Falling For You Defeated an enemy by knocking them off a ledge during combat. |
![]() | Nostalgia Trip Tested for fall damage and survived in the Lighthouse. |
![]() | Clear Minds and Open Hearts Let fly your voice to Mythal. |
![]() | Enhancements! Fully upgraded a weapon, armor, and accessory to their highest level and rarity. |
![]() | Stacking the Deck Spent at least 52 points in Rook's skill trees. |
![]() | Bringing Down the Sky Defeated all high dragons across northern Thedas. |
![]() | The Unbound Broke the seals containing an ancient threat and faced down what lied inside. |