icon | info | RA score |
---|---|---|
Kojiro Takes Flight Complete Stage 1 in Arcade Mode or Manpuku Mode (any difficulty with other settings on default) | 3 points | |
The Park Complete Stage 2 in Arcade Mode or Manpuku Mode (any difficulty with other settings on default) | 3 points | |
Orbital Elevator #88 Complete Stage 3 in Arcade Mode or Manpuku Mode (any difficulty with other settings on default) | 5 points | |
Highway to Hell Complete Stage 4 in Arcade Mode or Manpuku Mode (any difficulty with other settings on default) | 10 points | |
Confronting Ruki Complete Stage 5 in Arcade Mode or Manpuku Mode (any difficulty with other settings on default) | 25 points | |
The Station Maintenance System Defeat the boss of Stage 1 in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 3 points | |
The Park Management Machine Defeat the boss of Stage 2 in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 3 points | |
Malding Defeat the mid-boss of Stage 3 in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 5 points | |
Unsafe Machinery Defeat the boss of Stage 3 in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 5 points | |
Terrorist Thwarted Defeat the mid-boss of Stage 4 in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 5 points | |
The Toll Gate Defeat the boss of Stage 4 in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 5 points | |
Crazy Clash Defeat the mid-boss of Stage 5 in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 10 points | |
Mechanical Menace Defeat the true last boss in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 25 points | |
Ruki's Last Stand Defeat the true last boss in Arcade Mode or Manpuku Mode (Hard difficulty with other settings on default) | 50 points | |
Balanced Kojiro Complete Arcade Mode or Manpuku Mode using Body Speed 3 (Normal or Hard difficulty with other settings on default) | 10 points | |
Speedy Kojiro Complete Arcade Mode or Manpuku Mode using Body Speed 5 (Normal or Hard difficulty with other settings on default) | 10 points | |
Steady Kojiro Complete Arcade Mode or Manpuku Mode using Body Speed 2 (Normal or Hard difficulty with other settings on default) | 10 points | |
It's Easy Being Green Complete Arcade Mode or Manpuku Mode using the Wide Shot (Normal or Hard difficulty with other settings on default) | 10 points | |
Major Laser Complete Arcade Mode or Manpuku Mode using the 123 Laser (Normal or Hard difficulty with other settings on default) | 10 points | |
Bubble Blast Complete Arcade Mode or Manpuku Mode using the Bubble Shot (Normal or Hard difficulty with other settings on default) | 10 points | |
Breathe Easy Complete Arcade Mode or Manpuku Mode without using a continue (Normal or Hard difficulty with other settings on default) | 50 points | |
Immune System I Complete Stage 1 without losing a battery (Normal or Hard difficulty with other settings on default) | 5 points | |
Immune System II Complete Stage 2 without losing a battery (Normal or Hard difficulty with other settings on default) | 5 points | |
Immune System III Complete Stage 3 without losing a battery (Normal or Hard difficulty with other settings on default) | 10 points | |
Immune System IV Complete Stage 4 without losing a battery (Normal or Hard difficulty with other settings on default) | 25 points | |
Immune System V Complete Stage 5 without losing a battery (Normal or Hard difficulty with other settings on default) | 25 points | |
Killer Kojiro Fully power up your weapon in Arcade Mode or Manpuku Mode (Normal or Hard difficulty with other settings on default) | 3 points | |
Greenpilled Max out your score multiplier gauge in Arcade Mode or Score Attack Mode (Normal or Hard difficulty with other settings on default) | 5 points | |
Battery Power I Score 8,000,000 points and extend your battery gauge to 4 in Arcade Mode (Normal or Hard difficulty with other settings on default) | 5 points | |
Battery Power II Score 20,000,000 points and extend your battery gauge to 5 in Arcade Mode (Normal or Hard difficulty with other settings on default) | 10 points | |
Junk Collector I Collect 57 items in Stage 1 (Normal or Hard difficulty with other settings on default) | 5 points | |
Junk Collector II Collect 96 items in Stage 2 (Normal or Hard difficulty with other settings on default) | 5 points | |
Junk Collector III Collect 35 items in Stage 3 (Normal or Hard difficulty with other settings on default) | 5 points | |
Junk Collector IV Collect 37 items in Stage 4 (Normal or Hard difficulty with other settings on default) | 5 points | |
Junk Collector V Collect 30 items in Stage 5 (Normal or Hard difficulty with other settings on default) | 5 points | |
The Final Milestone Collect the Milestone logo and complete Arcade Mode or Manpuku Mode with 100% items (Normal or Hard difficulty with other settings on default) | 10 points | |
Antihistamine I Score 3,000,000 points in Stage 1 in Score Attack Mode (Normal or Hard difficulty with other settings on default) | 10 points | |
Antihistamine II Score 5,000,000 points in Stage 2 in Score Attack Mode (Normal or Hard difficulty with other settings on default) | 10 points | |
Antihistamine III Score 8,000,000 points in Stage 3 in Score Attack Mode (Normal or Hard difficulty with other settings on default) | 10 points | |
Antihistamine IV Score 12,000,000 points in Stage 4 in Score Attack Mode (Normal or Hard difficulty with other settings on default) | 25 points | |
Antihistamine V Score 20,000,000 points in Stage 5 in Score Attack Mode (Normal or Hard difficulty with other settings on default) | 25 points | |
Pill Pusher I Complete Stage 1 in Arcade Mode or Score Attack Mode with your score multiplier at x16 (Normal or Hard difficulty with other settings on default) | 10 points | |
Pill Pusher II Complete Stage 2 in Arcade Mode or Score Attack Mode with your score multiplier at x16 (Normal or Hard difficulty with other settings on default) | 10 points | |
Pill Pusher III Complete Stage 3 in Arcade Mode or Score Attack Mode with your score multiplier at x16 (Normal or Hard difficulty with other settings on default) | 10 points | |
Pill Pusher IV Complete Stage 4 in Arcade Mode or Score Attack Mode with your score multiplier at x16 (Normal or Hard difficulty with other settings on default) | 25 points | |
Pill Pusher V Complete Stage 5 in Arcade Mode or Score Attack Mode with your score multiplier at x16 (Normal or Hard difficulty with other settings on default) | 25 points | |
Drug Addict Max out your score multiplier gauge in Manpuku Mode (Normal or Hard difficulty with other settings on default) | 5 points | |
Allergy Avenger Score 500,000,000 points in Manpuku Mode (Normal or Hard difficulty with other settings on default) | 50 points | |
Full Belly Jacket I Maintain a x256 score multiplier for 20 seconds in Stage 1 in Manpuku Mode (Normal or Hard difficulty with other settings on default). Doesn't count time before and after bosses when the gauge doesn't drain | 5 points | |
Full Belly Jacket II Maintain a x256 score multiplier for 20 seconds in Stage 2 in Manpuku Mode (Normal or Hard difficulty with other settings on default). Doesn't count time before and after bosses when the gauge doesn't drain | 5 points | |
Full Belly Jacket III Maintain a x256 score multiplier for 20 seconds in Stage 3 in Manpuku Mode (Normal or Hard difficulty with other settings on default). Doesn't count time before and after bosses when the gauge doesn't drain | 5 points | |
Full Belly Jacket IV Maintain a x256 score multiplier for 20 seconds in Stage 4 in Manpuku Mode (Normal or Hard difficulty with other settings on default). Doesn't count time before and after bosses when the gauge doesn't drain | 5 points | |
Full Belly Jacket V Maintain a x256 score multiplier for 20 seconds in Stage 5 in Manpuku Mode (Normal or Hard difficulty with other settings on default). Doesn't count time before and after bosses when the gauge doesn't drain | 5 points |