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Jajamaru Gekimaden: Maboroshi no Kinmajou

Jajamaru Gekimaden: Maboroshi no Kinmajou

platforms

NES

achievements (34)

iconinfoRA score
An Innocent Looking KeyAn Innocent Looking Key
Find the Diviner and obtain the Key of Innocence.
5points
Digging This WinDigging This Win
Defeat the Forbidden Cave's boss and obtain the Dig Jutsu.
5points
Walking on Swampy WaterWalking on Swampy Water
Obtain the Mizugumo shoes.
2points
Gold in the MarshesGold in the Marshes
Obtain all treasure in the Marsh Tower.
3points
Sunny and CharmingSunny and Charming
Defeat the Marsh Tower's boss and obtain the Sun Charm and Fire Jutsu.
5points
Turned to RubbleTurned to Rubble
Defeat the Forbidden Cave's boss without taking damage.
10points
A Slithery WinA Slithery Win
Defeat the Marsh Tower's boss without taking damage.
10points
Making the Path Crystal ClearMaking the Path Crystal Clear
Obtain a Crystal.
5points
A Successful RescueA Successful Rescue
Defeat the boss of the Wind Temple.
5points
A Maddening DefeatA Maddening Defeat
Defeat the boss in the Wind Temple without taking damage.
10points
Put Some Heart in JajamaruPut Some Heart in Jajamaru
Obtain the Heart Jutsu.
1points
Opening a New PathOpening a New Path
Obtain the Kappa Mirror.
1points
A Stronger NinjaA Stronger Ninja
Purchase the Oni Fundo.
5points
A Musical ShellA Musical Shell
Obtain Namazu's Trumpet Shell.
3points
Fishing for TreasuresFishing for Treasures
Obtain all the treasure in Catfish Island.
4points
The First Half of the PairThe First Half of the Pair
Satisfiy Namazu Daiyu with your answers and obtain the Blue Tower Key.
5points
A Matched Pair of KeysA Matched Pair of Keys
Defeat the boss of the Blue Tower and obtain the Red Tower Key.
5points
Twin TreasuresTwin Treasures
Obtain all treasure in the Blue and Red Towers.
4points
One With the ShadowsOne With the Shadows
Obtain the Shadow Jutsu.
5points
Putting Out the FirePutting Out the Fire
Defeat the Blue Tower's boss without taking any damage.
5points
JAJAMARU WINS!JAJAMARU WINS!
Defeat the Red Tower's boss without taking any damage.
10points
Haunted TreasuresHaunted Treasures
Obtain all treasure on the Ghost Ship.
3points
Exorcising the ShipExorcising the Ship
Defeat the Ghost Ship's boss without taking any damage.
10points
Escaping the SpiritsEscaping the Spirits
Defeat the boss of the Ghost Ship and obtain the Escape Jutsu.
5points
Calm WatersCalm Waters
Agree to help the Mermaid Princess and obtain the Drop of Evening Calm.
5points
Seeking a JutsuSeeking a Jutsu
Obtain the Holy Seeker jutsu.
10points
Adding to Jajamaru's CollectionAdding to Jajamaru's Collection
Defeat the boss in the Grasslands and obtain the Food Jutsu.
5points
The Ninja's New ClothesThe Ninja's New Clothes
Obtain the Nibutsu Attire.
5points
Striking the CandlesStriking the Candles
Light the candles and obtain the Lightning Jutsu.
5points
Ahead of the EnvoyAhead of the Envoy
Defeat the Grasslands boss without taking any damage.
10points
One Hell of a HoardOne Hell of a Hoard
Obtain all treasure in the Hell Monk's Castle.
10points
One Hell of a FightOne Hell of a Fight
Defeat the Hell Monk.
10points
Timely AssistanceTimely Assistance
Before facing the final boss, find the children and get Jajamaru's HP or JP restored.
1points
The Demon is SlainThe Demon is Slain
Defeat the final boss and restore peace and the flow of time.
25points
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