icon | info | RA score |
---|---|---|
New Haircut [Wrestle War] Defeat Mohawk Kid in 1-Player Mode. [3 Min / Normal+] | 2 points | |
Getting Wrecked [Wrestle War] Defeat Sledge Hammer in 1-Player Mode. [3 Min / Normal+] | 5 points | |
Mask of Pain [Wrestle War] Defeat Mr. J in 1-Player Mode. [3 Min / Normal+] | 3 points | |
Smashman and Knockin' [Wrestle War] Defeat Don Dambuster in 1-Player Mode. [3 Min / Normal+] | 3 points | |
Tac Win Qwikli [Wrestle War] Defeat Nim Rod Falcon in 1-Player Mode. [3 Min / Normal+] | 3 points | |
Titan Fall [Wrestle War] Defeat Titan Morgan in 1-Player Mode. [3 Min / Normal+] | 5 points | |
Captain Emeriqa [Wrestle War] Defeat Buckskin Rogers in 1-Player Mode. [3 Min / Normal+] | 10 points | |
King under the Kongs [Wrestle War] Defeat Grand Kong in 1-Player Mode. [3 Min / Normal+] | 10 points | |
Ultimate Wrestle War Champ [Wrestle War] Defeat Grand Kong in 1-Player Mode. [3 Min / Hard] | 10 points | |
Into the Ground [Wrestle War] Use the Finisher 'Super Piledriver' in 1-Player Mode. | 2 points | |
German Special [Wrestle War] Use the Finisher 'German Suplex' in 1-Player Mode. | 3 points | |
Knock 'em, Jackie [Wrestle War] Win a Round in 1-Player Mode without hitting the Opponent with any Kicks. | 2 points | |
Kick 'em, Bruce [Wrestle War] Win a Round in 1-Player Mode without hitting the Opponent with any Punches. | 1 points | |
Wrestling Trauma [Wrestle War] Win a Round in 1-Player Mode by letting the Opponent get a Ring Out. | 3 points | |
Special Hint [Wrestle War] Use the Secret Move in 2-Player Mode. | 3 points | |
Expecting Turtles? Wrong Game! [Streets of Rage 2] Complete Stage 1. No Very Easy Difficulty or Level Select. | 5 points | |
Always Construction Somewhere [Streets of Rage 2] Complete Stage 2. No Very Easy Difficulty or Level Select. | 5 points | |
Even Bad Guys Want To Have Fun [Streets of Rage 2] Complete Stage 3. No Very Easy Difficulty or Level Select. | 10 points | |
Don't Strike Out [Streets of Rage 2] Complete Stage 4. No Very Easy Difficulty or Level Select. | 10 points | |
No Icebergs At Least [Streets of Rage 2] Complete Stage 5. No Very Easy Difficulty or Level Select. | 10 points | |
No Georges In Sight [Streets of Rage 2] Complete Stage 6. No Very Easy Difficulty or Level Select. | 10 points | |
Factories? Never A Good Sign [Streets of Rage 2] Complete Stage 7. No Very Easy Difficulty or Level Select. | 10 points | |
Until The Next Game [Streets of Rage 2] Complete Stage 8. No Very Easy Difficulty or Level Select. | 25 points | |
Normal at the Downtown Area [Streets of Rage 2] Complete Stage 1 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 10 points | |
Normal at the Bridge Construction [Streets of Rage 2] Complete Stage 2 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 10 points | |
Normal at the Amusement Park [Streets of Rage 2] Complete Stage 3 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 10 points | |
Normal at the Stadium [Streets of Rage 2] Complete Stage 4 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 10 points | |
Normal at the Ship [Streets of Rage 2] Complete Stage 5 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 25 points | |
Normal at the Jungle [Streets of Rage 2] Complete Stage 6 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 25 points | |
Normal at the Munitions Plant [Streets of Rage 2] Complete Stage 7 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 25 points | |
Normal at the Syndicate Stronghold [Streets of Rage 2] Complete Stage 8 WITHOUT using Specials. No Very Easy Difficulty or Level Select. | 25 points | |
Downtown is Well Protected [Streets of Rage 2] Complete Stage 1 WITHOUT getting hit or using specials. No Very Easy Difficulty. | 10 points | |
Maximum Overdrive [Streets of Rage 2] Beat the game playing only as Max. No Level Select. Normal or harder required. | 25 points | |
An Axel To Grind [Streets of Rage 2] Beat the game playing only as Axel. No Level Select. Normal or harder required. | 25 points | |
Blazing A Trail [Streets of Rage 2] Beat the game playing only as Blaze. No Level Select. Normal or harder required. | 25 points | |
Skate And Live [Streets of Rage 2] Beat the game playing only as Skate. No Level Select. Normal or harder required. | 25 points | |
Flashdance Or Conan Gray? [Streets of Rage 2] Beat Stage 1 on Mania difficulty. | 10 points | |
Thank You Etron [Streets of Rage 2] Defeat 10 enemies with a weapon equipped. No dropping it! | 10 points | |
The Wilderness [Golden Axe] Complete Arcade Level 1 | 2 points | |
Turtle Village [Golden Axe] Complete Arcade Level 2 | 3 points | |
The Mainland [Golden Axe] Complete Arcade Level 3 | 5 points | |
Fiend's Path [Golden Axe] Complete Arcade Level 4 | 5 points | |
Palace Gates [Golden Axe] Complete Arcade Level 5 | 5 points | |
Saving the King [Golden Axe] Complete Arcade Level 6 | 5 points | |
The Dungeon [Golden Axe] Complete Arcade Level 7 | 10 points | |
Barbarian's Journey [Golden Axe] Beat Arcade mode as Ax Battler | 10 points | |
Dwarf's Journey [Golden Axe] Beat Arcade mode as Gilius Thunderhead | 10 points | |
Amazon's Journey [Golden Axe] Beat Arcade mode as Tyris Flare | 10 points | |
Bad Brothers [Golden Axe] Complete Arcade Level 1 without losing a Life [Level Select OK] | 5 points | |
Heninger Silver [Golden Axe] Complete Arcade Level 2 without losing a Life [Level Select OK] | 5 points | |
Heninger Gold [Golden Axe] Complete Arcade Level 3 without losing a Life [Level Select OK] | 5 points | |
Heninger Dark [Golden Axe] Complete Arcade Level 4 without losing a Life [Level Select OK] | 5 points | |
Colonel Bitter [Golden Axe] Complete Arcade Level 5 without losing a Life [Level Select OK] | 10 points | |
Death Adder [Golden Axe] Complete Arcade Level 6 without losing a Life [Level Select OK] | 10 points | |
General Bitter [Golden Axe] Complete Arcade Level 7 without losing a Life [Level Select OK] | 10 points | |
Death Bringer [Golden Axe] Complete Arcade Level 8 without losing a Life [Level Select OK] | 25 points | |
Golden Axe 1CC [Golden Axe] Beat Arcade mode without a Game Over | 50 points | |
No Jumper [Golden Axe] Beat Arcade mode without using jumping attacks | 25 points | |
Enjoying the Game? [Golden Axe] Beat Beginner mode | 5 points | |
Beginner's Luck [Golden Axe] Beat Beginner mode without a Game Over | 10 points | |
Novice [Golden Axe] Complete a round of The Duel | 2 points | |
Apprentice [Golden Axe] Complete Round 3 of The Duel | 3 points | |
Journeyman [Golden Axe] Complete Round 6 of The Duel | 5 points | |
Master [Golden Axe] Complete Round 9 of The Duel | 10 points | |
Barbarian Duelist [Golden Axe] Complete The Duel as Ax Battler | 25 points | |
Dwarf Duelist [Golden Axe] Complete The Duel as Gilius Thunderhead | 25 points | |
Amazon Duelist [Golden Axe] Complete The Duel as Tyris Flare | 25 points | |
Anger of the Land [Golden Axe] Use Ax Battler's Strongest Spell | 2 points | |
Electrocute [Golden Axe] Use Gilius Thunderhead's Strongest Spell | 2 points | |
Dragon Rage [Golden Axe] Use Tyris Flare's Strongest Spell | 2 points | |
Lobster Sticks To Shuriken [Revenge of Shinobi] Defeat the Blue Lobster and clear Round 1 | 2 points | |
Where's Your Dog? [Revenge of Shinobi] Defeat the Shadow Dancer and clear Round 2 | 3 points | |
The Brain of the Operation [Revenge of Shinobi] Defeat the Computer and clear Round 3 | 4 points | |
It Can't Be Reasoned With [Revenge of Shinobi] Defeat the Master Attacker and clear Round 4 | 5 points | |
Truck Kicked [Revenge of Shinobi] Defeat the Armored Car and clear Round 5 | 5 points | |
Copyrighted Material Prohibited [Revenge of Shinobi] Defeat the Suspiciously Familiar Men and clear Round 6 | 5 points | |
The Visible Dinosaur [Revenge of Shinobi] Defeat Brontosaurus and clear Round 7 | 10 points | |
The Fall of Neo Zeed [Revenge of Shinobi] Bring down the leader of Neo Zeed in his headquarters | 25 points | |
Naoko Rescued [Revenge of Shinobi] Save your fiancee's life in the final battle and get the good ending | 10 points | |
Lobster Cooked [Revenge of Shinobi] Get a Perfect Bonus on Round 1 (Normal or higher, no mijin on boss) | 5 points | |
Drop Shadow [Revenge of Shinobi] Get a Perfect Bonus in Round 2 (Normal or higher, no mijin on boss) | 5 points | |
System Breakdown [Revenge of Shinobi] Get a Perfect Bonus on Round 3 (Normal or higher, no mijin on boss) | 5 points | |
It Can't Be Bargained With [Revenge of Shinobi] Get a Perfect Bonus on Round 4 (Normal or higher, no mijin on boss) | 5 points | |
Truck Surfing [Revenge of Shinobi] Get a Perfect Bonus in Round 5 (Normal or higher, no mijin on boss) | 5 points | |
Revision Bait [Revenge of Shinobi] Get a Perfect Bonus in Round 6 (Normal or higher, no mijin on boss) | 10 points | |
Jurassic Throwdown [Revenge of Shinobi] Get a Perfect Bonus in Round 7 | 10 points | |
A Perfect Revenge [Revenge of Shinobi] Defeat the leader of Neo Zeed with full HP (Normal or higher, no mijin) | 25 points | |
The Super Shinobi [Revenge of Shinobi] Complete the game on Hardest difficulty | 50 points | |
Technical Bonus [Revenge of Shinobi] Earn a Technical Bonus by having at least one magic remaining at the end of a round | 2 points | |
Secret Bonus [Revenge of Shinobi] Earn a secret bonus by ending a round with (lives x 11) shurikens. (Lives must be > 0) | 5 points | |
Ninjitsu Dabbler [Revenge of Shinobi] Use all four ninjitsu techniques in a single game | 5 points | |
Life Extension [Revenge of Shinobi] Extend your lifebar two units by scoring 100,000 points | 3 points | |
Second Life Extension [Revenge of Shinobi] Extend your lifebar another two units by scoring 200,000 points | 4 points | |
Third Life Extension [Revenge of Shinobi] Extend your lifebar another two units by scoring 300,000 points | 5 points | |
Maximum HP [Revenge of Shinobi] Receive your final two units of maximum HP at 400,000 points | 10 points | |
Extra Life [Revenge of Shinobi] Earn an extra life by scoring 50,000 points | 2 points | |
The Cat Ninja [Revenge of Shinobi] Have 9 lives or more in reserve (Normal or higher) | 10 points | |
Extra Lives In The Bamboo [Revenge of Shinobi] Get the 2up in Round 1-2 | 4 points | |
Extra Lives In The Waterfall [Revenge of Shinobi] Get the 2up in Round 2-1 | 4 points | |
Extra Lives In The Elevator [Revenge of Shinobi] Get the 2up in Round 3-2 | 4 points | |
Extra Lives In The Factory [Revenge of Shinobi] Get the 2up in Round 4-2 | 4 points | |
Extra Lives On The Freeway [Revenge of Shinobi] Get the 2up in Round 5-2 | 4 points | |
Speedy Recovery [Revenge of Shinobi] Defeat the leader of Neo Zeed and rescue Naoko without letting the trap ceiling stop | 10 points | |
Hold All These Shuriken? Shuriken! [Revenge of Shinobi] Hold 899 shuriken at once (Normal or higher, no mijin) | 100 points | |
Rise From Your Grave [Altered Beast] Beat Stage 1 on Normal or Harder [Standard Transform + Life + Player Count] | 10 points | |
Powerrr Upppp [Altered Beast] Beat Stage 2 on Normal or Harder [Standard Transform + Life + Player Count] | 10 points | |
Welcome To Your Doom! [Altered Beast] Beat Stage 3 on Normal or Harder [Standard Transform + Life + Player Count] | 10 points | |
Inaudible Beast Noise [Altered Beast] Beat Stage 4 on Normal or Harder [Standard Transform + Life + Player Count] | 10 points | |
Beast Master [Altered Beast] Beat Stage 5 on Normal or Harder [Standard Transform + Life + Player Count] | 10 points | |
Hard Night Riser [Altered Beast] Beat Stage 1 on Hard or Harder [Standard Transform + Life + Player Count] | 25 points | |
Power Up Harder [Altered Beast] Beat Stage 2 on Hard or Harder [Standard Transform + Life + Player Count] | 25 points | |
A Hard Doom's Night [Altered Beast] Beat Stage 3 on Hard or Harder [Standard Transform + Life + Player Count] | 25 points | |
Saved By the Bell Presents The Hard Screech [Altered Beast] Beat Stage 4 on Hard or Harder [Standard Transform + Life + Player Count] | 25 points | |
Hard Beast Master [Altered Beast] Beat Stage 5 on Hard or Harder [Standard Transform + Life + Player Count] | 25 points | |
Ultimate Morning Person [Altered Beast] Beat Stage 1 on Hardest [Standard Transform + Life + Player Count] | 50 points | |
Ultime Power [Altered Beast] Beat Stage 2 on Hardest [Standard Transform + Life + Player Count] | 50 points | |
Ultimate Doom [Altered Beast] Beat Stage 3 on Hardest [Standard Transform + Life + Player Count] | 50 points | |
Ultimate Squawking [Altered Beast] Beat Stage 4 on Hardest [Standard Transform + Life + Player Count] | 50 points | |
Ultimate Beast Master [Altered Beast] Beat Stage 5 on Hardest [Standard Transform + Life + Player Count] | 50 points | |
Howl At The Moon [Altered Beast] Beat the Game as Only Wolf on Normal without Game Over, Need to use Transformation code | 25 points | |
Puff Like A Dragon [Altered Beast] Beat the Game as Only Dragon on Normal without Game Over, Need to use Transformation code | 25 points | |
Bare With the Bear [Altered Beast] Beat the Game as Only Bear on Normal without Game Over, Need to use Transformation code | 25 points | |
Burn Bright Like A Tiger [Altered Beast] Beat the Game as Only Lion on Normal without Game Over, Need to use Transformation code | 25 points | |
High Score Beast [Altered Beast] Set a cool high score of 500k to impress your friends [Standard Transform + Life + Player Count] | 10 points | |
Day 1: Terraport [Vectorman] Clear Terraport on Wicked or Insane, without cheats. | 3 points | |
Day 2: Metal Head [Vectorman] Clear Metal Head on Wicked or Insane, without cheats. | 3 points | |
Day 3: Tidal Surge [Vectorman] Clear Tidal Surge on Wicked or Insane, without cheats. | 3 points | |
Day 4: Absolute Zero [Vectorman] Clear Absolute Zero on Wicked or Insane, without cheats. | 3 points | |
Day 5: Arctic Ridge [Vectorman] Clear Arctic Ridge on Wicked or Insane, without cheats. | 3 points | |
Day 6: Bamboo Mill [Vectorman] Clear Arctic Ridge on Wicked or Insane, without cheats. | 5 points | |
Day 7: Rock N Roller [Vectorman] Clear Rock N Roller on Wicked or Insane, without cheats. | 5 points | |
Day 8: Death Alley [Vectorman] Clear Death Alley on Wicked or Insane, without cheats. | 5 points | |
Day 9: Hydroponic Lab [Vectorman] Clear Hidroponic Lab on Wicked or Insane, without cheats. | 5 points | |
Day 10: Superstructure [Vectorman] Clear Superstructure on Wicked or Insane, without cheats. | 5 points | |
Day 11: Stayin' Alive [Vectorman] Clear Stayin' Alive on Wicked or Insane, without cheats. | 5 points | |
Day 12: Nightscape [Vectorman] Clear Nightscape on Wicked or Insane, without cheats. | 10 points | |
Day 13: Dark Ruins [Vectorman] Clear Dark Ruins on Wicked or Insane, without cheats. | 10 points | |
Day 14: Underground Vault [Vectorman] Clear Underground Vault on Wicked or Insane, without cheats. | 10 points | |
Day 15: Worldlink Center [Vectorman] Clear Worldlink Center on Wicked or Insane, without cheats. | 10 points | |
Day 16: Twist and Shout [Vectorman] Clear Twist and Shout on Wicked or Insane, without cheats. | 25 points | |
Night 16: Twist and Scream [Vectorman] Finish the game on Insane, without cheats. | 50 points | |
Day 1: Sludge Barge Damageless [Vectorman] Defeat the Sludge Barge damageless on Wicked or Insane. Level Select allowed. | 5 points | |
Day 4: Aurora Borealis Damageless [Vectorman] Defeat Aurora Borealis damageless on Wicked or Insane. Level Select allowed. | 5 points | |
Day 6: Clockwork Damageless [Vectorman] Defeat Clockwork damageless on Wicked or Insane. Level Select allowed. | 10 points | |
Day 9: Acrobat Damageless [Vectorman] Defeat Acrobat damageless on Wicked or Insane. Level Select allowed. | 10 points | |
Day 14: Robot Crew Damageless [Vectorman] Defeat the Robot Crew damageless on Wicked or Insane. Level Select allowed. | 25 points | |
Day 16: Warhead Damageless [Vectorman] Defeat Warhead damageless on Wicked or Insane. Level Select allowed. | 50 points | |
VectorRapid! [Vectorman] Obtain the Rapidfire weapon. Cheats Restricted | 1 points | |
VectorWave! [Vectorman] Obtain the Wave weapon. Cheats Restricted | 1 points | |
VectorBolo! [Vectorman] Obtain the Bolo weapon. Cheats Restricted | 1 points | |
VectorOrb! [Vectorman] Obtain the Orb weapon. Cheats Restricted | 1 points | |
VectorShield! [Vectorman] Obtain the Shield. Cheats Restricted | 1 points | |
VectorBomb! [Vectorman] Transform into a Bomb. Cheats Restricted | 1 points | |
VectorFish! [Vectorman] Transform into a Fish. Cheats Restricted | 1 points | |
VectorDrill! [Vectorman] Transform into a Drill. Cheats Restricted | 1 points | |
VectorJet! [Vectorman] Transform into a Jet. Cheats Restricted | 1 points | |
VectorParachute! [Vectorman] Transform into a Parachute. Cheats Restricted | 1 points | |
VectorBuggy! [Vectorman] Transform into a Buggy. Cheats Restricted | 1 points | |
VectorMissile! [Vectorman] Transform into a Missile. Cheats Restricted | 1 points | |
Day 5: Radar Destroyed [Vectorman] Destroy the radar in the Arctic Ridge, on Wicked or Insane, without cheats. | 5 points | |
Day 8: Radar Destroyed [Vectorman] Destroy the radar in the Death Alley, on Wicked or Insane, without cheats. | 5 points | |
Day 10: Radar Destroyed [Vectorman] Destroy the radar in the Superstructure, on Wicked or Insane, without cheats. | 5 points | |
Day 13: Radar Destroyed [Vectorman] Destroy the radar in the Dark Ruins, on Wicked or Insane, without cheats. | 5 points | |
VectorWarp 5 [Vectorman] Take the level warp to Day 5. | 3 points | |
VectorWarp 10 [Vectorman] Take the level warp to Day 10. | 5 points | |
Winner Winner Vector Dinner! [Vectorman] Get a Success Bonus in a Bonus round, on Wicked or Insane, without cheats (stage select allowed). | 10 points | |
No Photons? [Vectorman] Get a No Photon Collected Bonus, on Wicked or Insane, without cheats (stage select allowed). | 10 points | |
Photon Rich! [Vectorman] Collect all Photons on any day, on Wicked or Insane, without cheats (stage select allowed). | 10 points | |
Must Destroy TV [Vectorman] Destroy all TVs on any day, on Wicked or Insane, without cheats (stage select allowed). | 10 points | |
Sorry, Blaster Broken [Vectorman] Get a No Shooting Bonus on any day, on Wicked or Insane, without cheats (stage select allowed). | 10 points | |
Day 2: Speed Head [Vectorman] Clear Metal Head within 15 seconds, on Wicked or Insane, without cheats. | 10 points | |
Day 7: Rock N Dodging [Vectorman] Clear Rock N Roller within 15 seconds, on Wicked or Insane, without cheats. | 10 points | |
Day 11: Stayin' Away [Vectorman] Clear Stayin' Alive within 15 seconds, on Wicked or Insane, without cheats. | 10 points | |
Master Teleporter [Phantasy Star II] Having reached level 7, Rolf now has access to both the RYUKA and HINAS techniques | 5 points | |
Rolf Fails to Budget [Phantasy Star II] While Nei is not equipped with a weapon, earn 80 meseta in battle in one session without exiting the game. Nei must be at or below level 5 and not KOed | 10 points | |
Efficient Dungeon Crawler (Shure) [Phantasy Star II] In 2,000 steps or less, obtain all treasure within Shure without leaving the dungeon or exiting the game. Count starts upon entering the dungeon. | 10 points | |
Cleared Shure [Phantasy Star II] Obtain the two sticks of dynamite in Shure. | 5 points | |
Looted Shure [Phantasy Star II] Obtained all treasure in Shure | 5 points | |
Efficient Dungeon Crawler (Nido) [Phantasy Star II] In 1,000 steps or less, obtain all treasure within Nido and locate Teim without leaving the dungeon or exiting the game. Count starts upon entering the dungeon. | 10 points | |
Cleared Nido [Phantasy Star II] Found Teim | 5 points | |
Looted Nido [Phantasy Star II] Obtain all treasure in Nido | 5 points | |
Efficient Dungeon Crawler (Biosystems Lab) [Phantasy Star II] In 1,750 steps or less, without leaving the dungeon, loading a save or exiting the game obtain all treasure and the Recorder within the Biosystems lab without leaving the dungeon or exiting the game. Count starts upon entry. | 10 points | |
Looted Biosystems Lab [Phantasy Star II] Open all treasure chests in the Biosystems Lab | 5 points | |
Cleared Biosystems Lab [Phantasy Star II] Make your way to the basement of the Biosystems lab and obtain the Recorder | 5 points | |
The Doctor Joins the Team [Phantasy Star II] Amy joins the group | 2 points | |
The Hunter Joins the Team [Phantasy Star II] Rudo joins the group | 2 points | |
The Biologist Joins the Team [Phantasy Star II] Hugh joins the party | 2 points | |
The Guardian Joins the Team [Phantasy Star II] Anna joins the party | 2 points | |
The Wrecker Joins the Team [Phantasy Star II] Kain joins the party | 2 points | |
The Thief Joins the Team [Phantasy Star II] Shir joins the party | 2 points | |
Efficient Dungeon Crawler (Roron) [Phantasy Star II] In 1,000 steps or less and without leaving the dungeon or exiting the game, locate all treasure (including garbage) in Roron. Count starts upon entering the dungeon. | 10 points | |
Looted Roron [Phantasy Star II] Obtain all treasure in Roron (including garbage) | 5 points | |
Looted the Yellow Dam [Phantasy Star II] Obtain all treasure in the Yellow Dam | 5 points | |
Looted Green Dam [Phantasy Star II] Obtain all treasure in the Green Dam | 5 points | |
Cleared Roron [Phantasy Star II] Obtained Jet Scooter. Must leave dungeon and interact with the scooter to unlock. | 5 points | |
Efficient Dungeon Crawler (Uzo Island) [Phantasy Star II] In 500 steps or less without leaving the dungeon, loading a save or exiting the game get the real Maruera Leaf on Uzo Island. Count starts from entering Uzo Island. | 10 points | |
Bringing the Right Person for the Job, or Not [Phantasy Star II] Clear Uzo Island with Kain in the party | 5 points | |
There Will Be Only One [Phantasy Star II] Find the real Maruera Leaf on Uzo Island | 5 points | |
Piano Virtuoso [Phantasy Star II] Have any character learn the Musik tech from Usvestia | 1 points | |
Chewy Scuba Gear [Phantasy Star II] Trade a Maruera Leaf for Maruera Gum | 2 points | |
Efficient Dungeon Crawler (Climatrol) [Phantasy Star II] In 1,500 steps or less and without leaving the dungeon, loading a save or exiting the game, locate all treasure in Climatrol and defeat Neifirst. Count starts upon entry and all treasure must be obtained before defeating Neifirst. | 25 points | |
Looted Climatrol [Phantasy Star II] Obtained all treasures in Climatrol | 10 points | |
Cleared Climatrol [Phantasy Star II] Reached the bottom of Climatrol and defeated Neifirst | 10 points | |
Efficient Dungeon Crawler (Control Tower) [Phantasy Star II] In 300 steps or less, without leaving the dungeon, loading a save or exiting the game, obtain all four of the cards. Count starts upon entering the Control Tower. | 10 points | |
Cards Obtained [Phantasy Star II] Obtain all four cards used to enter the dams | 5 points | |
Efficient Dungeon Crawler (Red Dam) [Phantasy Star II] In 500 steps or less without leaving the dungeon, loading a save or exiting the game obtain all treasure and open the Red Dam. Count begins upon entry. | 10 points | |
Looted the Red Dam [Phantasy Star II] Obtain all treasure in the Red Dam | 5 points | |
Red Dam Opened [Phantasy Star II] Open the Red Dam | 5 points | |
Efficient Dungeon Crawler (Yellow Dam) [Phantasy Star II] In 800 steps or less without leaving the dungeon, loading a save or exiting the game get all treasure and open the Yellow Dam. Count begins upon entry. | 10 points | |
Yellow Dam Opened [Phantasy Star II] Opened the Yellow Dam | 5 points | |
Efficient Dungeon Crawler (Blue Dam) [Phantasy Star II] In 1,000 steps or less without leaving the dungeon, loading a save or exiting the game obtain all treasure and open up the Blue Dam. Count begins upon entry. | 10 points | |
Looted Blue Dam [Phantasy Star II] Obtain all treasure in the Blue Dam | 5 points | |
Cleared Blue Dam [Phantasy Star II] Opened the Blue Dam | 5 points | |
Efficient Dungeon Crawler (Green Dam) [Phantasy Star II] In 900 steps or less, without leaving the dungeon, loading a save or exiting the game, obtain all treasure and open the Green Dam. Count begins upon entry. | 10 points | |
Cleared Green Dam [Phantasy Star II] Open the Green Dam | 5 points | |
Bringing the Right Person for the Job, or Not. Part 2 [Phantasy Star II] Clear either the Blue or Green Dam with Hugh in the party | 10 points | |
Who Cares What the Guides Recommend? [Phantasy Star II] Open the Green Dam before opening any others | 5 points | |
The Explosion [Phantasy Star II] Cleared Gaira | 1 points | |
The Very Old Man [Phantasy Star II] Meet Lutz and obtain the Prism | 5 points | |
Looted Skure [Phantasy Star II] Obtained all treasure from Skure Spaceport, not including the newspapers. | 5 points | |
Efficient Dungeon Crawler (Menobe) [Phantasy Star II] In 1,100 steps or less without leaving the dungeon, loading a save or exiting the game, obtain all treasure and the Nei equipment in Menobe without leaving. Count begins upon entry. | 10 points | |
Looted Menobe [Phantasy Star II] Obtain all treasure in Menobe | 5 points | |
Cleared Menobe [Phantasy Star II] Obtain the Neimet and Neicrown from Menobe | 5 points | |
Efficient Dungeon Crawler (Guaron) [Phantasy Star II] In 1,400 steps or less without leaving the dungeon, loading a save or exiting the game get the Nei Armor and Nei Cape and all other treasure in Guaron, one session, no leaving or exiting the game. Count starts upon entry. | 10 points | |
Looted Guaron [Phantasy Star II] Obtained all treasure in Guaron | 5 points | |
Looted Ikuto [Phantasy Star II] Obtain all treasure in Ikuto | 5 points | |
Cleared Guaron [Phantasy Star II] Obtained the Nei Cape and Nei Armor | 5 points | |
Efficient Dungeon Crawler (Naval) [Phantasy Star II] In 1,300 steps or less without leaving the dungeon, loading a save or exiting the game, get the Nei Shield and Nei Emel along with all other treasure in Naval in one session and without quitting to the menu. Count starts upon entry. | 10 points | |
Looted Naval [Phantasy Star II] Obtain all treasure in Naval | 5 points | |
Cleared Naval [Phantasy Star II] Obtain the Nei Shield and Nei Emel | 5 points | |
Efficient Dungeon Crawler (Ikuto) [Phantasy Star II] In 1,100 steps or less without leaving the dungeon, loading a save or exiting the game obtain the Nei Shot and Nei Slasher along with the rest of the treasure in Ikuto in one session without leaving. Count starts upon entry. | 10 points | |
Cleared Ikuto [Phantasy Star II] Obtain the Nei Slasher and Nei Shot from Ikuto | 5 points | |
Off to Save the World! [Phantasy Star II] After obtaining all eight pieces of Nei equipment, gain the Nei Sword from Lutz | 5 points | |
Evil Vanquished! [Phantasy Star II] Defeat Dark Force | 25 points | |
Released From AI Control [Phantasy Star II] Defeat Mother Brain | 25 points | |
Don't Believe Their Lies! [Phantasy Star II] While wearing the Magic Cap, fall for one of the lies told by a resident of any Dezo town and get a bad deal. | 1 points | |
Feelin' the Breeze [Phantasy Star II] Shir steals a very useful and unique item | 5 points | |
The Best Attack Tech [Phantasy Star II] Rolf learns MEGID | 5 points | |
Great Hunter [Phantasy Star II] Rudo reaches level 25 | 5 points | |
Best Healer [Phantasy Star II] Amy learns NASAR | 5 points | |
Awesome Guardian [Phantasy Star II] Anna Learns FANBI | 5 points | |
Killer Biologist [Phantasy Star II] Hugh learns VOL | 5 points | |
Master Wrecker [Phantasy Star II] Kain learns GISAG | 5 points | |
Ready to Steal [Phantasy Star II] Shir reaches level 10 and now can steal a very useful item | 5 points | |
Timely [Sega Swirl] Completed Level 1 in Timed Level Challenge | 1 points | |
On Time [Sega Swirl] Completed Level 2 in Timed Level Challenge | 2 points | |
Like Clockwork [Sega Swirl] Completed Level 3 in Timed Level Challenge | 3 points | |
Timekeeper [Sega Swirl] Completed Level 4 in Timed Level Challenge | 4 points | |
Metronome [Sega Swirl] Completed Level 5 in Timed Level Challenge | 5 points | |
Time Lord [Sega Swirl] Completed Level 6 in Timed Level Challenge | 10 points | |
Call me Nick. Nick o' Time. [Sega Swirl] Completed Level 7 in Timed Level Challenge | 10 points | |
Rolex [Sega Swirl] Completed Level 8 in Timed Level Challenge | 25 points | |
88 MPH [Sega Swirl] Completed Level 9 in Timed Level Challenge | 25 points | |
Temporal Anamoly [Sega Swirl] Completed Level 10 in Timed Level Challenge | 50 points | |
Patient First Steps [Sega Swirl] Completed Level 1 in Untimed Level Challenge | 1 points | |
Patient Pondering [Sega Swirl] Completed Level 2 in Untimed Level Challenge | 2 points | |
Patient Good Job [Sega Swirl] Completed Level 3 in Untimed Level Challenge | 3 points | |
Patient Play [Sega Swirl] Completed Level 4 in Untimed Level Challenge | 4 points | |
Patient Strength [Sega Swirl] Completed Level 5 in Untimed Level Challenge | 5 points | |
Patient Journey [Sega Swirl] Completed Level 6 in Untimed Level Challenge | 10 points | |
Patient Study [Sega Swirl] Completed Level 7 in Untimed Level Challenge | 10 points | |
Patient Swirls [Sega Swirl] Completed Level 8 in Untimed Level Challenge | 25 points | |
Patient Sage [Sega Swirl] Completed Level 9 in Untimed Level Challenge | 25 points | |
President of Patience [Sega Swirl] Completed Level 10 in Untimed Level Challenge | 50 points | |
A Void of Three [Sega Swirl] Achieved a column bonus of 3 or more in a successful level challenge. | 2 points | |
Quadruple Void [Sega Swirl] Achieved a column bonus of 4 or more in a successful level challenge. | 3 points | |
Five Left in the Void [Sega Swirl] Achieved a column bonus of 5 or more in a successful level challenge. | 5 points | |
Master of the Void [Sega Swirl] Achieved a column bonus of 6 or more in a successful level challenge. | 5 points | |
Void that Warranty [Sega Swirl] Achieved a column bonus of 8 or more in a successful level challenge. | 10 points | |
Blast Five Apart [Sega Swirl] Achieved a combo of 5 or more in a successful level challenge. | 2 points | |
A Decade of Destruction [Sega Swirl] Achieved a combo of 10 or more in a successful level challenge. | 3 points | |
Smashed Twenty Things to Bits [Sega Swirl] Achieved a combo of 20 or more in a successful level challenge. | 5 points | |
C-C-C-Combo Master [Sega Swirl] Achieved a combo of 30 or more in a successful level challenge. | 5 points | |
One Grand [Sega Swirl] Achieved a level score of 1000 or more in a successful level challenge. | 2 points | |
Twice Grand [Sega Swirl] Achieved a level score of 2000 or more in a successful level challenge. | 2 points | |
Grand Three Times [Sega Swirl] Achieved a level score of 3000 or more in a successful level challenge. | 5 points | |
Found Times Grand [Sega Swirl] Achieved a level score of 4000 or more in a successful level challenge. | 5 points | |
Grand Grand Grand Grand Grand [Sega Swirl] Achieved a level score of 5000 or more in a successful level challenge. | 5 points | |
Bag of Points [Sega Swirl] Achieved a total score of 5000 or more in a successful level challenge. | 2 points | |
Sack of Points [Sega Swirl] Achieved a total score of 10000 or more in a successful level challenge. | 3 points | |
Chest of Points [Sega Swirl] Achieved a total score of 20000 or more in a successful level challenge. | 4 points | |
Vault of Points [Sega Swirl] Achieved a total score of 30000 or more in a successful level challenge. | 5 points | |
Clocked Practice Novice [Sega Swirl] Scored 2500 or more in Timed Single Game Challenge | 5 points | |
Clocked Practice Graduate [Sega Swirl] Scored 5000 or more in Timed Single Game Challenge | 5 points | |
Clocked Practice Veteran [Sega Swirl] Score 7500 or more in Timed Single Game Challenge | 10 points | |
Studious Practice Novice [Sega Swirl] Scored 2500 or more in Untimed Single Game Challenge | 5 points | |
Studious Practice Graduate [Sega Swirl] Scored 5000 or more in Untimed Single Game Challenge | 5 points | |
Studious Practice Veteran [Sega Swirl] Scored 7500 or more in Untimed Single Game Challenge | 10 points | |
Journey Has Started [Columns] Clear Level 0 on Easy in Aracde Mode | 2 points | |
Piece of Cake [Columns] Starting on Easy (Lvl 0), clear level 5 in Arcade Mode | 3 points | |
Speed is Nothing! [Columns] Starting on Medium (Lvl 5), clear level 10 in Arcade Mode | 5 points | |
Go Quicker! [Columns] Starting on Medium (Lvl 5), clear level 15 in Arcade Mode | 10 points | |
A New Challenger Approaches [Columns] Starting on Hard (Lvl 10), clear level 20 in Arcade Mode | 10 points | |
Breakin' Jewels Breakin' Fingers [Columns] Starting on Hard (Lvl 10), clear level 25 in Arcade Mode | 10 points | |
Master of Stacks [Columns] Starting on Hard (Lvl 10), clear level 30 in Arcade Mode | 25 points | |
Collecting Bounty [Columns] Break 100 jewels in one game of Arcade Mode | 5 points | |
Which One Shines More? [Columns] Break 300 jewels in one game of Arcade Mode | 10 points | |
Diamond Splendor [Columns] Break 500 jewels in one game of Arcade Mode | 10 points | |
The Long Vertical Gauntlet [Columns] Get at least 50.000 points on Easy in Arcade Mode | 10 points | |
An Average Challenge [Columns] Get at least 70.000 points on Medium in Arcade Mode | 25 points | |
Conqueror of Arcade Mode [Columns] Get at least 100.000 points on Hard in Arcade Mode | 25 points | |
No, I'm the Real Flash [Columns] Clear a game of Flash Columns in 1 minute or less | 5 points | |
I'm The Flash! [Columns] Clear a game of Flash Columns in 30 seconds or less | 5 points | |
Smoking Speed [Columns] Clear a game of Flash Columns in 10 seconds or less | 10 points | |
Faster Than Lightning [Columns] Clear a game of Flash Columns at maximum height in under 2 minutes! | 10 points | |
Definitely Not Worth Flashing [Columns] Clear a game of Flash Columns at maximum height on Pro Difficulty! | 25 points | |
Running Against the Clock [Columns] Get 30.000 score in one game of Original mode with Time Trial on! | 5 points | |
Dreaming to Be Sonic [Columns] Get 50.000 score in one game of Original mode with Time Trial on! | 10 points | |
Need for Speed [Columns] Get 70.000 score in one game of Original Mode with Time Trial on! | 25 points | |
Wombo Combo [Columns] Get a combo jewel break of 10 or higher! | 5 points | |
Jewel Heist [Virtua Cop 2] Complete [File 1] [Scene 1] on normal or above [Default Settings] | 5 points | |
Hard Jewel Heist [Virtua Cop 2] Complete [File 1] [Scene 1] on hard [Default Settings] | 5 points | |
City Streets [Virtua Cop 2] Complete [File 1] [Scene 2] on normal or above [Default Settings] | 5 points | |
Hard City Streets [Virtua Cop 2] Complete [File 1] [Scene 2] on hard [Default Settings] | 5 points | |
Downtown [Virtua Cop 2] Complete [File 1] [Scene 3 - Downtown] on normal or above [Default Settings] | 5 points | |
Seaside [Virtua Cop 2] Complete [File 1] [Scene 3 - Seaside] on normal or above [Default Settings] | 5 points | |
Hard Downtown [Virtua Cop 2] Complete [File 1] [Scene 3 - Downtown] on hard [Default Settings] | 5 points | |
Hard Seaside [Virtua Cop 2] Complete [File 1] [Scene 3 - Seaside] on hard [Default Settings] | 5 points | |
Heist in the Streets of Downtown [Virtua Cop 2] Complete [File 1] taking the downtown path on 1 credit on normal or above [Default Settings] | 10 points | |
Heist in the Streets of Seaside [Virtua Cop 2] Complete [File 1] taking the seaside path on 1 credit on normal or above [Default Settings] | 10 points | |
All Aboard! [Virtua Cop 2] Complete [File 2] [Scene 1 - All Aboard!] on normal or above [Default Settings] | 5 points | |
Hard All Aboard! [Virtua Cop 2] Complete [File 2] [Scene 1 - All Aboard!] on hard [Default Settings] | 5 points | |
On Deck [Virtua Cop 2] Complete [File 2] [Scene 2 - Deck] on normal or above [Default Settings] | 5 points | |
Bridge [Virtua Cop 2] Complete [File 2] [Scene 2 - Bridge] on normal or above [Default Settings] | 5 points | |
Hard Deck [Virtua Cop 2] Complete [File 2] [Scene 2 - Deck] on hard [Default Settings] | 5 points | |
Hard Bridge [Virtua Cop 2] Complete [File 2] [Scene 2 - Bridge] on hard [Default Settings] | 5 points | |
Poolside [Virtua Cop 2] Complete [File 2] [Scene 3 - Poolside] on normal or above [Default Settings] | 5 points | |
Wheel House [Virtua Cop 2] Complete [File 2] [Scene 3 - Wheel House] on normal or above [Default Settings] | 5 points | |
Hard Poolside [Virtua Cop 2] Complete [File 2] [Scene 3 - Poolside] on hard [Default Settings] | 5 points | |
Hard Wheel House [Virtua Cop 2] Complete [File 2] [Scene 3 - Wheel House] on hard [Default Settings] | 5 points | |
Ocean by the Poolside [Virtua Cop 2] Complete [File 2] taking the Deck path on 1 credit on normal or above [Default Settings] | 10 points | |
Ocean by the Wheel House [Virtua Cop 2] Complete [File 2] taking the Bridge path on 1 credit on normal or above [Default Settings] | 10 points | |
Subway [Virtua Cop 2] Complete [File 3] [Scene 1 - Subway] on normal or above [Default Settings] | 5 points | |
Hard Subway [Virtua Cop 2] Complete [File 3] [Scene 1 - Subway] on hard [Default Settings] | 5 points | |
Arcade Line [Virtua Cop 2] Complete [File 3] [Scene 2 - Arcade Line] on normal or above [Default Settings] | 5 points | |
Hard Arcade Line [Virtua Cop 2] Complete [File 3] [Scene 2 - Arcade Line] on hard [Default Settings] | 5 points | |
DC Way [Virtua Cop 2] Complete [File 3] [Scene 2 - DC Way] on normal or above [Default Settings] | 5 points | |
Hard DC Way [Virtua Cop 2] Complete [File 3] [Scene 2 - DC Way] on hard [Default Settings] | 5 points | |
Hangar on the Arcade Line [Virtua Cop 2] Complete [File 3] [Scene 3 - Hangar Arcade Line] on normal or above [Default Settings] | 5 points | |
Hangar on DC Way [Virtua Cop 2] Complete [File 3] [Scene 3 - Hangar DC Way] on normal or above [Default Settings] | 5 points | |
Hard Hangar on the Arcade Line [Virtua Cop 2] Complete [File 3] [Scene 3 - Hangar Arcade Line] on hard [Default Settings] | 5 points | |
Hard Hangar on DC Way [Virtua Cop 2] Complete [File 3] [Scene 3 - Hangar DC Way] on hard [Default Settings] | 5 points | |
Rolling In Arcade Line [Virtua Cop 2] Complete [File 3] taking the Arcade Line path on 1 credit on normal or above [Default Settings] | 10 points | |
Rolling In DC Way [Virtua Cop 2] Complete [File 3] taking the DC Way path on 1 credit on normal or above [Default Settings] | 10 points | |
Stop the Airship Bomb! [Virtua Cop 2] Complete [File 4] on normal or above [Default Settings] | 5 points | |
Hard Stop the Airship Bomb! [Virtua Cop 2] Complete [File 4] on hard [Default Settings] | 5 points | |
Watch Your Fire [Virtua Cop 2] Complete [File 4] on normal or above with no civillians shot [Default Settings] | 5 points | |
Fill the Cells I [Virtua Cop 2] Arrest a total of 200 gang members on normal or above [Default Settings] | 5 points | |
Fill the Cells II [Virtua Cop 2] Arrest a total of 500 gang members on normal or above [Default Settings] | 10 points | |
Triple-Tap I [Virtua Cop 2] Get 100 3 point shots on normal or above [Default Settings] | 5 points | |
Triple Tap II [Virtua Cop 2] Get 200 3 point shots on normal or above [Default Settings] | 10 points | |
Disarmer I [Virtua Cop 2] Get 100 Justice shots on normal or above [Default Settings] | 5 points | |
Disarmer II [Virtua Cop 2] Get 200 Justice shots on normal or above [Default Settings] | 10 points | |
Green Dream [Sonic 1] Complete all three Acts of Green Hill Zone | 5 points | |
Marble Dream [Sonic 1] Complete all three Acts of Marble Zone | 5 points | |
Spring Dream [Sonic 1] Complete all three Acts of Spring Yard Zone | 5 points | |
Labyrinth Dream [Sonic 1] Complete all three Acts of Labyrinth Zone | 10 points | |
Star Dream [Sonic 1] Complete all three Acts of Star Light Zone | 10 points | |
Scrap Dream [Sonic 1] Complete all three Acts of Scrap Brain Zone | 10 points | |
Final Dream [Sonic 1] Complete Final Zone | 25 points | |
Super Sonic-esque [Sonic 1] Have Invincibility, Shield and Speed Shoes active at the same time [Level Select Allowed] | 3 points | |
Life Without Regrets [Sonic 1] Collect 100 Rings [Level Select Allowed] | 4 points | |
Ring Removal Service [Sonic 1] Collect 200 Rings [Level Select Allowed] | 5 points | |
Miracle Gem [Sonic 1] Collect a Chaos Emerald | 5 points | |
Perfect Chaos [Sonic 1] Collect all Chaos Emeralds before entering Spring Yard Act 3 | 25 points | |
South Island Dreamer [Sonic 1] Complete the game with all Chaos Emeralds | 25 points | |
Keeping The Dream Alive [Sonic 1] Complete the game without losing a life | 50 points | |
Green Treasure [Sonic 1] Break 3 Life Monitors in Green Hill Zone without losing a life [Level Select Allowed] | 10 points | |
Marble Treasure [Sonic 1] Break 3 Life Monitors in Marble Zone without losing a life [Level Select Allowed] | 10 points | |
Spring Treasure [Sonic 1] Break 3 Life Monitors in Spring Yard Zone without losing a life [Level Select Allowed] | 10 points | |
Labyrinth Treasure [Sonic 1] Break the Life Monitor in Labyrinth Zone [Level Select Allowed] | 2 points | |
Star Treasure [Sonic 1] Break 3 Life Monitors in Star Light Zone without losing a life [Level Select Allowed] | 10 points | |
Scrap Treasure [Sonic 1] Break 2 Life Monitors in Scrap Brain Zone without losing a life [Level Select Allowed] | 10 points | |
Love Tap [Sonic 1] Damage Robotnik during his escape in Final Zone [Level Select Allowed] | 1 points | |
Dreams Come True [Sonic 1] Earn a Continue | 5 points | |
Wartime Allowance [Shining Force] Get 100 gold from the King of Guardiana | 1 points | |
Wood Choppin' Monk [Shining Force] Recruit Gong at his house | 3 points | |
Ancients' Gate [Shining Force] Battle 1 - Kill the Rune Knight in the first battle | 3 points | |
Return to Guardiana [Shining Force] Battle 2 - Defeat all enemies or have Max step foot in Guardiana | 3 points | |
Path to Alterone [Shining Force] Battle 3 - Defeat all enemies or have Max set foot into Alterone | 5 points | |
Alterone [Shining Force] Battle 4 - Defeat all enemies | 5 points | |
An Elderly Dwarf [Shining Force] Recruit Gort in Guardiana | 3 points | |
Treasure Hunter I [Shining Force] Loot all treasure in Chapter 1 | 5 points | |
To Anri [Shining Force] Battle 5 - Defeat all enemies or have Max step foot into Manarina | 5 points | |
Cavern of Darkness [Shining Force] Battle 6 - Defeat the Skeleton | 5 points | |
The Laundry Man of Manarina [Shining Force] Recruit Arthur in Manarina | 3 points | |
Circus Tent [Shining Force] Battle 7 - Defeat the Marionette | 5 points | |
Shade Abbey Chapel [Shining Force] Battle 8 - Defeat all enemies | 5 points | |
Treasure Hunter II [Shining Force] Loot all treasure in Chapter 2 | 4 points | |
Bustoke's Quarry [Shining Force] Battle 9 - Defeat the Master Mage | 5 points | |
Cool Swimsuit [Shining Force] Obtain the Sugoi Mizugi for Tao | 3 points | |
Lunar Dew 4 U [Shining Force] Recruit Zylo in Bustoke | 5 points | |
Bustoke Outskirts [Shining Force] Battle 10 - Reach the Bridge with Max | 5 points | |
Tight Clothes! [Shining Force] Obtain the Kitui Huku for Anri | 3 points | |
Laser Eye [Shining Force] Battle 11 - Defeat the Silver Knight that pushed Pelle off of the cliff | 5 points | |
He Isn't Really Real [Shining Force] Have Jogurt, or Yogurt, or whatever his name is join you | 4 points | |
Mr. Skyman [Shining Force] Recruit Kokichi in Pao | 4 points | |
The Nose Knows [Shining Force] Recruit Vankar in Pao | 4 points | |
Pao Prairie [Shining Force] Battle 12 - Defeat General Elliot | 5 points | |
A Magical Creature [Shining Force] Hatch an egg for a new best friend named Domingo | 4 points | |
Stunning Guntz [Shining Force] Have this strange person(?) join you | 4 points | |
Public Prosecutor [Shining Force] Obtain the hidden Kenji item | 3 points | |
Uranbatol [Shining Force] Battle 13 - Defeat the Hellhound and Artillery blocking the doors | 5 points | |
Screaming for Vengeance [Shining Force] Have Earnest join your cause | 4 points | |
Urantanbol Dock [Shining Force] Battle 14 - Defeat Balbazak | 5 points | |
Treasure Hunter III [Shining Force] No treasure in Chapter 3? Well then... loot all treasure in Chapter 4 | 5 points | |
Ship Deck [Shining Force] Battle 15 - Defeat all enemies | 5 points | |
Ring Reef [Shining Force] Battle 16 - Defeat the Master Mage | 5 points | |
No Raifu No Laifu [Shining Force] Obtain the hidden Teppou item | 3 points | |
Second Voyage [Shining Force] Battle 17 - Defeat all enemies | 5 points | |
Rockin' Rocket Centaur [Shining Force] Recruit Lyle in Rudo | 5 points | |
Treasure Hunter IV [Shining Force] Loot all treasure in Chapter 5 | 4 points | |
To Dragonia [Shining Force] Battle 18 - Defeat Durahan or Reach Dragonia | 5 points | |
Youji... [Shining Force] Obtain the hidden, yet worthless Youji item | 3 points | |
Dragonia [Shining Force] Battle 19 - Defeat Cain | 5 points | |
To Demon Castle [Shining Force] Battle 20 - Defeat all enemies or reach Demon Castle | 5 points | |
Treasure Hunter V [Shining Force] Loot all treasure in Chapter 6 | 5 points | |
Demon Castle [Shining Force] Battle 21 - Defeat Mashaela | 5 points | |
Samurai God [Shining Force] Recruit a very secret character named Musashi | 5 points | |
To Tower of the Ancients [Shining Force] Battle 22 - Defeat all enemies or reach the Tower of the Ancients | 5 points | |
Tower of the Ancients [Shining Force] Battle 23 - Defeat the Demon Master | 5 points | |
Metapha [Shining Force] Battle 24 - Defeat Chaos | 5 points | |
Treasure Hunter VI [Shining Force] Loot all treasure in Chapter 7 | 3 points | |
To Runefaust [Shining Force] Battle 25 - Defeat the Armed Skeleton in front of the gate | 5 points | |
Beating Around the Bush [Shining Force] Recruit Hanzou in Runefaust | 4 points | |
Keeping Simone Entertained [Shining Force] Have a full roster of 30 in the Shining Force | 25 points | |
Runefaust Castle [Shining Force] Battle 26 - Defeat all enemies | 5 points | |
Runefaust Castle Part 2 [Shining Force] Battle 27 - Defeat Ramladu | 5 points | |
Papa Doll [Shining Force] Obtain the hidden Kaku-chan item | 3 points | |
Castle of the Ancients [Shining Force] Battle 28 - Defeat the main Colossus | 10 points | |
Darksol [Shining Force] Battle 29 - Defeat Darksol | 10 points | |
Treasure Hunter VII [Shining Force] Loot all treasure in Chapter 8. Yes, there are only two chests. | 1 points | |
Dark Dragon [Shining Force] Battle 30 - Defeat Dark Dragon and reward yourself with the credits | 25 points | |
Our Only Hope Till Our Next Only Hope [Shining Force] Promote a Level 20 Swordsman to a Hero | 10 points | |
Unga Bunga [Shining Force] Promote a Level 20 Warrior to a Gladiator | 5 points | |
Centaur Privilege [Shining Force] Promote a Level 20 Knight to a Paladin | 5 points | |
It's Magic! [Shining Force] Promote a Level 20 Mage to a Wizard | 5 points | |
Pre-Sniper Sniper [Shining Force] Promote a Level 20 Archer to a Bow Master | 5 points | |
AKA Snotty High Priests [Shining Force] Promote a Level 20 Healer to a Vicar | 5 points | |
Fist Master [Shining Force] Promote a Level 20 Monk to a Master Monk | 10 points | |
Way Up in the Sky [Shining Force] Promote a Level 20 Birdman to a Sky Warrior | 5 points | |
Lycanthrope [Shining Force] Promote a Level 20 Werewolf to a Wolf Baron | 10 points | |
Snails in the Sky [Shining Force] Promote a Level 20 Wing Knight to a Sky Lord | 10 points | |
Steampunk Before It Was Cool [Shining Force] Promote a Level 20 Steam Knight to a Steam Baron | 10 points | |
Death on Hooves [Shining Force] Promote a Level 20 Assault Knight to a Strike Knight | 10 points | |
All Growed Up [Shining Force] Promote a Level 20 Dragon to a Great Dragon | 10 points | |
They've Got Robots 'n Shit [Shining Force] Promote a Level 20 Robot to a Cyborg | 10 points | |
Legends of Runefaust I [Shining Force] Complete Battle 27 without any of your units falling in battle | 10 points | |
Legends of Runefaust II [Shining Force] Complete Battle 28 without any of your units falling in battle | 10 points | |
Legends of Runefaust III [Shining Force] Complete Battle 29 without any of your units falling in battle | 10 points | |
Legends of Runefaust IV [Shining Force] Complete Battle 30 without any of your units falling in battle | 10 points |