icon | info | RA score |
---|---|---|
Destiny (Act I) Clear Act I. | 3 points | |
The Escape (Act II) Clear Act II. | 5 points | |
The Chase (Act III) Clear Act III. | 5 points | |
A Trap (Act IV) Clear Act IV. | 5 points | |
Life Or Death Combat (Act V) Clear Act V. | 10 points | |
The Fall Of The Demon (Act VI) Clear Act VI. | 25 points | |
Barbarian Defeat Barbarian with the Dragon Sword only and without taking damage. | 10 points | |
Bomberhead Defeat Bomberhead with Sub-Weapons only and without taking damage. | 25 points | |
Demon Statue Defeat Demon Statue with the Dragon Sword only and without jumping. | 25 points | |
Demonic Dogs Defeat Kelbeross with Sub-Weapons only and without jumping. | 25 points | |
Ride The Lightning Defeat Bloody Malth by staying on the right without touching the Pentagram. | 25 points | |
Behind The Mask Break the Demon's energy field 10 times during the fight with the Masked Devil. | 10 points | |
Face Off Avoid getting hit by Jaquio's attacks for 30 seconds. | 25 points | |
Stop The Breed Destroy 20 Eggs during the fight with the Demon. | 10 points | |
Ninja Break I (Stage 1-1) Destroy every item dropping object in Stage 1-1. | 5 points | |
Ninja Break II (Stage 2-1) Destroy every item dropping object in Stage 2-1. | 10 points | |
Ninja Break III (Stage 2-2) Destroy every item dropping object in Stage 2-2. | 5 points | |
Ninja Break IV (Stage 3-1) Destroy every item dropping object in Stage 3-1. | 10 points | |
Ninja Break V (Stage 3-2) Destroy every item dropping object in Stage 3-2. | 10 points | |
Ninja Break VI (Stage 4-1) Destroy every item dropping object in Stage 4-1. | 10 points | |
Ninja Break VII (Stage 4-2) Destroy every item dropping object in Stage 4-2. | 10 points | |
Ninja Break VIII (Stage 4-3) Destroy every item dropping object in Stage 4-3. | 10 points | |
Ninja Break IX (Stage 5-1) Destroy every item dropping object in Stage 5-1. | 10 points | |
Ninja Break X (Stage 5-2) Destroy every item dropping object in Stage 5-2. | 10 points | |
Ninja Break XI (Stage 5-3) Destroy every item dropping object in Stage 5-3. | 10 points | |
Ninja Break XII (Stage 6-1) Destroy every item dropping object in Stage 6-1. | 10 points | |
Ninja Break XIII (Stage 6-2) Destroy every item dropping object in Stage 6-2. | 10 points | |
Ninja Break XIV (Stage 6-3) Destroy every item dropping object in Stage 6-3. | 10 points | |
Way Of The Throwing Star Kill 30 enemies in 3 lives only using the Throwing Star, no Fire Wheel, Sub-Weapons progress saved until a Sword kill. | 25 points | |
Way Of The Windmill Star Kill 30 enemies in 3 lives only using the Windmill Star, no Fire Wheel, Sub-Weapons progress saved until a Sword kill. | 25 points | |
Way Of The Flame Shot Kill 30 enemies in 3 lives only using the Flame Shot, no Fire Wheel, Sub-Weapons progress saved until a Sword kill. | 25 points | |
Way Of The Slash Jump Kill 30 enemies in 3 lives only using the Slash Jump, no Fire Wheel, Sub-Weapons progress saved until a Sword kill. | 25 points | |
Fire Wheel Kill 12 Enemies with a single Fire Wheel instance. | 25 points | |
Time Freeze Kill 4 Enemies in different position in a single Time Freeze instance. | 25 points | |
Ryu's Legacy I Clear Act I with a Bonus Score of 18.000. | 25 points | |
Ryu's Legacy II Clear Act II with a Bonus Score of 20.000. | 25 points | |
Ryu's Legacy III Clear Act III with a Bonus Score of 20.000. | 25 points | |
Ryu's Legacy IV Clear Act IV with a Bonus Score of 20.000. | 50 points | |
Ryu's Legacy V Clear Act V with a Bonus Score of 20.000. | 25 points | |
Ryu's Legacy VI Clear Act VI with a Bonus Score of 35.000. | 50 points | |
Basaquer Defeat Basaquer without taking damage. | 10 points | |
Kelbeross Defeat Kelbeross without taking damage. | 25 points | |
Bloody Malth Defeat Bloody Malth without taking damage. | 25 points | |
Demon Slayer Defeat Masked Devil, Jaquio and the Demon without getting hit 16 times (one full health bar). | 50 points | |
Throwing Star Kill 50 enemies with the Throwing Star. | 10 points | |
Windmill Star Kill 12 enemies in a single Windmill Star instance. | 10 points | |
Flame Shot Kill 12 enemies in 6 Flame Shot instance. | 10 points | |
Slash Jump Kill 10 enemies with a Slash Jump without changing direction. | 25 points | |
Ninja Up Get a Extra Life. | 2 points | |
Ninja Restore Restore Ryu's Health. | 2 points | |
Dragon Sword I Reach the Boss in Act I without picking up any Sub-Weapon and no Fire Wheel. | 10 points | |
Dragon Sword II Reach the Boss in Act II (cumulative) without picking up any Sub-Weapon and no Fire Wheel. | 10 points | |
Dragon Sword III Reach the Boss in Act III (cumulative) without picking up any Sub-Weapon and no Fire Wheel. | 10 points | |
Dragon Sword IV Reach the Boss in Act IV (cumulative) without picking up any Sub-Weapon and no Fire Wheel. | 10 points | |
Dragon Sword V Reach the Boss in Act V (cumulative) without picking up any Sub-Weapon and no Fire Wheel. | 10 points | |
Dragon Sword VI Reach the Boss in Act VI (cumulative) without picking up any Sub-Weapon and no Fire Wheel. | 25 points | |
One Ninja Army I Reach the Boss in Act I without taking damage. | 10 points | |
One Ninja Army II Reach the Boss in Act II (cumulative) without dying, restoring health blocks current Act. | 25 points | |
One Ninja Army III Reach the Boss in Act III (cumulative) without dying, restoring health blocks current Act. | 25 points | |
One Ninja Army IV Reach the Boss in Act IV (cumulative) without dying, restoring health blocks current Act. | 25 points | |
One Ninja Army V Reach the Boss in Act V (cumulative) without dying, restoring health blocks current Act. | 25 points | |
One Ninja Army VI Reach the Boss in Act VI (cumulative) without dying, restoring health blocks current Act. | 25 points | |
Translator-San Please! Change the Language by holding I and II, then pressing Select on Title Screen. | 0 points | |
Joe's Challenge I (Stage 1-1) Reach the End in 50 seconds, 2000 Score, Break all Sub-Weapons, 0 kills. [5 sec on Freeze] | 10 points | |
Joe's Challenge II (Stage 2-1) Reach the End in 50 seconds, 7x 1000 Score, Slash Jump. | 25 points | |
Joe's Challenge III (Stage 2-2) Reach the End in 55 seconds, 4x 1000 Score, Flame Shot, less than 3 damage (5 on Restore). | 10 points | |
Joe's Challenge IV (Stage 3-1) Reach the End in 30 seconds, 2x 1000 Score, Break Flame Shot, No Flame Shot, 10 kills, No Sword kills. | 25 points | |
Art Of Scoring I Collect 20 Bonus Score Bags without killing 10 enemies and losing a life. | 25 points | |
Art Of Scoring II Collect 35 Bonus Score Bags without killing 60 enemies, less than 20 Sword kills, without taking 16 damage and losing a life. | 50 points | |
Art Of Scoring III Collect 50 Bonus Score Bags in 600 seconds (10min in-game) without losing 3 lives. [-5s on DMG, -30s on Dead, 5s on Freeze] | 50 points | |
Joe's Challenge V (Stage 3-2) Reach the End in 50 seconds, 5x 1000 Score, Break Flame Shot, Windmill Star, 10 kills, 3 or less Sub-Weapon usage. | 25 points | |
Joe's Challenge VI (Stage 4-1) Reach the End in 40 seconds, 3x 1000 Score, Break Fire Wheel, Extra Life, No Fire Wheel. | 10 points | |
Joe's Challenge VII (Stage 4-2) Reach the End in 40 seconds, 3x 1000 Score, Extra Life, less than 3 damage (Stop on Restore). [5 sec on Freeze] | 25 points | |
Joe's Challenge VIII (Stage 4-3) Reach the End in 60 seconds, 6x 1000 Score, Break all Sub-Weapons, No damage (3 on Restore). | 25 points | |
Joe's Challenge IX (Stage 5-1) Reach the End in 50 seconds, 5x 1000 Score, Break all Sub-Weapons, less than 3 damage (Stop on Restore). | 25 points | |
Joe's Challenge X (Stage 5-2) Reach the End in 55 seconds, 5x 1000 Score, Break all SubW and Fire Wheel, No Fire Wheel, less than 3 damage (Stop on Restore). | 25 points | |
Joe's Challenge XI (Stage 5-3) Reach the End in 80 seconds, Break all Flame Shots, Get all 8 Spirits, No Fire Wheel, less than 3 damage (5 on Restore). | 25 points | |
Joe's Challenge XII (Stage 6-1) Reach the End in 20 seconds, Break all Sub-Weapons, less than 6 damage. [-1 sec on DMG, 3 sec on 1K Score (2x)] | 25 points | |
Joe's Challenge XIII (Stage 6-2) Reach the End in 55 seconds, Break all Windmill Stars, damage revoked on Restore. [-1 sec on DMG, 3 sec on 1K Score (8x)] | 25 points | |
Joe's Challenge XIV (Stage 6-3) Reach the End in 60 seconds, Break all Sub-Weapons, No Restore, No enemies on screen. [-1s on DMG, 3s on 1K (8x), 5s on FRZ] | 25 points |