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Dynamite Headdy [Japan]

Dynamite Headdy [Japan]

platforms

Sega Genesis

achievements (58)

iconinfoRA score
Act 1: IntroductionAct 1: Introduction
Clear Stage 1.
1 points
SBP: Puppet PrisonersSBP: Puppet Prisoners
Find this Secret Bonus Point in 1-1: Escape Hero!
1 points
SBP: Honeywan DuoSBP: Honeywan Duo
Find these 2 Secret Bonus Points in 2-2: North Town.
1 points
Safety LastSafety Last
After getting rid of the real final boss's goons, sit and watch the background.
1 points
SBP: Smiley MachineSBP: Smiley Machine
Find this Secret Bonus Point in 3-1: Fire Carnival.
1 points
SBP: Odd Bear OutSBP: Odd Bear Out
Find this Secret Bonus Point in 3-2: Backstage Battle. (Trigger will wait to not obscure action.)
2 points
SBP: Punching BagsSBP: Punching Bags
Find this Secret Bonus Point in 4-1: South Town.
1 points
SBP: Bouncy CannonballSBP: Bouncy Cannonball
Find this Secret Bonus Point in 4-1: South Town.
2 points
SBP: Tough TikiSBP: Tough Tiki
Find this Secret Bonus Point in 4-1: South Town.
1 points
SBP: Bino on the JobSBP: Bino on the Job
Find this Secret Bonus Point in 4-4: Mystery Spot.
1 points
SBP: Indecisive RouletteSBP: Indecisive Roulette
Find this Secret Bonus Point in 6-1: Air Walker.
1 points
SBP: Odd Animals OutSBP: Odd Animals Out
Find these 2 Secret Bonus Points in 7-1: Paradise?
2 points
SBP: Soldier SmasherSBP: Soldier Smasher
Find this Secret Bonus Point in 8-2: Missile Base.
2 points
SBP: Tower KnockerSBP: Tower Knocker
Find this Secret Bonus Point in 2-2: North Town.
1 points
SBP: Happy ComecomeSBP: Happy Comecome
Find this Secret Bonus Point in 2-2: North Town.
2 points
SBP: Bino in the ConcertSBP: Bino in the Concert
Find this Secret Bonus Point in 2-3: Concert Panic. (Trigger will wait to not obscure boss action.)
2 points
SBP: No StringsSBP: No Strings
Find this Secret Bonus Point in 3-3: Guest Area. (Trigger will wait to not obscure action.)
2 points
SBP: Clockwork Block SmasherSBP: Clockwork Block Smasher
Find this Secret Bonus Point in 4-2: Working Gear.
3 points
SBP: Not A Fan!SBP: Not A Fan!
Find these 2 Secret Bonus Points in 4-3: Restless Factory.
2 points
SBP: Stalling on the StairwaySBP: Stalling on the Stairway
Find this Secret Bonus Point in 5-2: Go Up! (Trigger will wait to not obscure action.)
2 points
SBP: Bino On The SkySBP: Bino On The Sky
Find this Secret Bonus Point in 5-4: On The Sky. (Trigger will wait to not obscure action.)
3 points
SBP: Go Moon???SBP: Go Moon???
Find this Secret Bonus Point in 6-1: Air Walker. (Trigger will wait to not obscure action.)
2 points
SBP: Help Biii-!SBP: Help Biii-!
Find this Secret Bonus Point in 7-1: Paradise? (Trigger will wait to not obscure action.)
4 points
SBP: Collector at D.D. Castle BaySBP: Collector at D.D. Castle Bay
Find this Secret Bonus Point in 8-1: Fight!
2 points
SBP: Triple HeartedSBP: Triple Hearted
Find this Secret Bonus Point in 8-3: Radical Party.
3 points
SBP: Don't Shoot!SBP: Don't Shoot!
Find this Secret Bonus Point in 8-3: Radical Party.
2 points
SBP: Fireball DeflectorSBP: Fireball Deflector
Find this Secret Bonus Point in 8-4: Reverse World.
2 points
SBP: Three Friends' RewardSBP: Three Friends' Reward
Find these 3 Secret Bonus Points in 2-1: Three Friends/Friend's Room.
3 points
SBP: Secret Bonus CosplaySBP: Secret Bonus Cosplay
Find this Secret Bonus Point in 3-4: Starlight Storm. (Trigger will wait to not obscure action.)
3 points
SBP: Damage-Free Tower ClimberSBP: Damage-Free Tower Climber
Find this Secret Bonus Point in 5-3: Rolling Rolling.
3 points
SBP: Bino in the FaceSBP: Bino in the Face
Find this Secret Bonus Point in 6-4: Baby Face.
5 points
SBP: Statue SmasherSBP: Statue Smasher
Find this Secret Bonus Point in 9-1: The Rival. (Trigger will wait to not obscure action.)
3 points
Write That Down!Write That Down!
Earn a Secret Number.
3 points
Keeping a Cool HeadKeeping a Cool Head
Clear Mokkun's Head training without taking damage.
3 points
Right On TARGETRight On TARGET
Clear Fukkun's target training with +19 seconds remaining.
4 points
SBP: Elevator Block SmasherSBP: Elevator Block Smasher
Find this Secret Bonus Point in 9-1: The Rival. (Trigger will wait to not obscure action.)
4 points
Act 2: The First Key MasterAct 2: The First Key Master
Clear Stage 2.
5 points
Act 3: The Second Key MasterAct 3: The Second Key Master
Clear Stage 3.
5 points
Act 4: The Third Key MasterAct 4: The Third Key Master
Clear Stage 4.
5 points
SBP: Bino in the HallSBP: Bino in the Hall
Find this Secret Bonus Point in 8-5: Funny Angry. (Trigger will wait to not obscure action.)
5 points
SBP: Maruyama-phobiaSBP: Maruyama-phobia
Find this Secret Bonus Point in 9-2: Brain Break! (Trigger will wait to not obscure action.)
10 points
Collector at North TownCollector at North Town
Earn 14500 Stage Points in Scene 2-2: North Town. (Vacuum Head doubles points sucked in.)
5 points
Collector at South TownCollector at South Town
Earn 18600 Stage Points in Scene 4-1: South Town. (Vacuum Head doubles points sucked in.)
5 points
Collector at Radical PartyCollector at Radical Party
Earn 11400 Stage Points in Scene 8-3: Radical Party.
5 points
The (Almost) 1-ShotThe (Almost) 1-Shot
Defeat Izayoi in Stage 7 with Bomb Head.
5 points
Backstage BeHeaddyBackstage BeHeaddy
Clear Stage 3 without using any Head items and without dying.
10 points
Act 5: The Fourth Key MasterAct 5: The Fourth Key Master
Clear Stage 5.
10 points
Act 6: The Fifth Key MasterAct 6: The Fifth Key Master
Clear Stage 6.
10 points
Act 7: Threshold GuardianAct 7: Threshold Guardian
Clear Stage 7.
10 points
SBP: Spike SmasherSBP: Spike Smasher
Find this Secret Bonus Point in 9-3: Final Attack. (Trigger will wait to not obscure action.)
10 points
Code BreakerCode Breaker
Earn all 4 Secret Numbers.
10 points
Perfect IzayoiPerfect Izayoi
Defeat Izayoi in Stage 7 without taking damage. (Damage vs Yayoi is OK.)
10 points
Act 8: Into the UnknownAct 8: Into the Unknown
Clear Stage 8.
25 points
Act 9: Grand FinaleAct 9: Grand Finale
Clear Stage 9.
25 points
Post-Credits ScenePost-Credits Scene
Defeat the real final boss.
25 points
Dynamite HydraDynamite Hydra
Use all 18 Heads in one play.
10 points
You're a Treasure!You're a Treasure!
Reach the ending credits without using a continue or stage select.
50 points
Inadequate JumperInadequate Jumper
Reach the top of Yakkun's grab training course without jumping and taking damage 2 times or less.
3 points
Theme:
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