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Sly Cooper and the Thievius Raccoonus

Sly Cooper and the Thievius Raccoonus

platforms

PlayStation 2

achievements (110)

iconinfoRA score
Carmelita Forgot Her HomeworkCarmelita Forgot Her Homework
Get Sly's File at Police Headquarters without tripping the alarm
2 points
[m] Is Is Hot In Here, Or Is It Just Me?[m] Is Is Hot In Here, Or Is It Just Me?
Get the key at the end of "Into the Machine" without triggering alarms, losing a life, or losing a lucky charm
10 points
Just a Little RendezvousJust a Little Rendezvous
Complete the Prologue
1 points
Safe: A Stealthy ApproachSafe: A Stealthy Approach
Crack the safe in "A Stealthy Approach"
5 points
Into the MachineInto the Machine
Get the key at the end of "Into the Machine"
2 points
A Stealthy ApproachA Stealthy Approach
Get the Key in "A Stealthy Approach"
2 points
[m] A Real Stealthy Approach[m] A Real Stealthy Approach
Get the key at the end of A Stealthy Approach without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
BANG YOUR HEAD (Metal Health will drive you mad)BANG YOUR HEAD (Metal Health will drive you mad)
Have Sly and Bentley (or Murray) headbang during a radio call
1 points
Crabs.Crabs.
Get the key in "Treasure in the Depths"
2 points
Raleigh SunkRaleigh Sunk
Defeat Raleigh in "Eye of the Storm"
10 points
A Cunning DisguiseA Cunning Disguise
Get the Key in "A Cunning Disguise"
2 points
The Fire Down BelowThe Fire Down Below
Get the key in "The Fire Down Below"
2 points
The Gunboat GraveyardThe Gunboat Graveyard
Get the key in "The Gunboat Graveyard"
2 points
Safe: High Class HeistSafe: High Class Heist
Crack the Safe in "High Class Heist"
5 points
Safe: Into the MachineSafe: Into the Machine
Crack the safe in "Into the Machine"
5 points
Safe: A Cunning DisguiseSafe: A Cunning Disguise
Crack the safe in "A Cunning Disguise"
5 points
Safe: The Fire Down BelowSafe: The Fire Down Below
Crack the safe in "The Fire Down Below"
5 points
Safe: The Gunboat GraveyardSafe: The Gunboat Graveyard
Crack the safe in "The Gunboat Graveyard"
5 points
[m] First Class Heist[m] First Class Heist
Get the key at the end of "High Class Heist" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
[m] Want One?[m] Want One?
Have Murray offer you a peanut at HQ
0 points
[m] Not Bad For a Master Dart Board[m] Not Bad For a Master Dart Board
Get the key at the end of "A Cunning Disguise" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
A Speedy Spanner Sly Spun InA Speedy Spanner Sly Spun In
Complete the Master Thief Sprint for "Into the Machine"
5 points
A Speedy ApproachA Speedy Approach
Complete the Master Thief Sprint in "A Stealthy Approach"
5 points
A Speedy DisguiseA Speedy Disguise
Complete the Master Thief Sprint for "A Cunning Disguise"
5 points
The Fire On Your BelowThe Fire On Your Below
Complete the Master Thief Sprint for "The Fire Down Below"
5 points
The Ship Has SailedThe Ship Has Sailed
Complete the Master Thief Sprint for "The Gunboat Graveyard"
5 points
[m] The Fire is Dim, But Sly Slunk In[m] The Fire is Dim, But Sly Slunk In
Get the key at the end of "The Fire Down Below" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
[m] Silence the Cannons![m] Silence the Cannons!
Get the key at the end of "The Gunboat Graveyard" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Muggshot Over IceMuggshot Over Ice
Defeat Muggshot in "Last Call"
10 points
A Rocky StartA Rocky Start
Get the Key in "A Rocky Start"
3 points
Safe: A Rocky StartSafe: A Rocky Start
Crack the Safe in "A Rocky Start"
5 points
Jackhammer ChiselJackhammer Chisel
Complete the Master Thief Sprint for "A Rocky Start"
5 points
[m] No Echo Out Here![m] No Echo Out Here!
Get the Key in "A Rocky Start" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Boneyard CasinoBoneyard Casino
Get the Key in "Boneyard Casino"
3 points
Safe: Boneyard CasinoSafe: Boneyard Casino
Crack the safe in "Boneyard Casino"
5 points
[m] How Did He Do That?[m] How Did He Do That?
Witness Murray's sick dance moves
0 points
[m] Hey, Can I Play?[m] Hey, Can I Play?
Come on Murray, at least let me pretend to be Player 2...
0 points
Bankruptcy SpeedrunBankruptcy Speedrun
Complete the Master Thief Sprint for "Boneyard Casino"
5 points
[m] Betting From the Shadows[m] Betting From the Shadows
Get the Key in "Boneyard Casino" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Murray's Big GambleMurray's Big Gamble
Get through a frustrating turret section to get the key at the end of "Murray's Big Gamble"
3 points
At the Dog TrackAt the Dog Track
Manage to not pull your hair out in order to get the key from "At the Dog Track"
3 points
Two to TangoTwo to Tango
Get the key at the end of "Two to Tango"
3 points
Safe: Two to TangoSafe: Two to Tango
Crack the safe in "Two to Tango"
5 points
Speed DatingSpeed Dating
Complete the Master Thief Sprint for "Two to Tango"
5 points
Straight to the TopStraight to the Top
Get the Key in "Straight to the Top"
3 points
Safe: Straight to the TopSafe: Straight to the Top
Crack the Safe in "Straight to the Top"
5 points
Stealing UpwardsStealing Upwards
Complete the Master Thief Sprint for "Straight to the Top"
5 points
[m] Stealth Promotion[m] Stealth Promotion
Get the Key in "Straight to the Top" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Back Alley HeistBack Alley Heist
Get the Key from "Back Alley Heist"
3 points
Safe: Back Alley HeistSafe: Back Alley Heist
Crack the Safe from "Back Alley Heist"
5 points
Quick! Before the Fuzz Comes!Quick! Before the Fuzz Comes!
Complete the Master Thief Sprint for "Back Alley Heist"
5 points
[m] Shady Dealings[m] Shady Dealings
Get the Key from "Back Alley Heist" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
The Dread Swamp PathThe Dread Swamp Path
Get the key at the end of "The Dread Swamp Path"
4 points
Safe: The Dread Swamp PathSafe: The Dread Swamp Path
Crack the Safe in "The Dread Swamp Path"
5 points
The Dreaded Ghost CooperThe Dreaded Ghost Cooper
Complete the Master Thief Sprint for "The Dread Swamp Path"
5 points
[m] The Only Thing They Dread is You, Raccoon[m] The Only Thing They Dread is You, Raccoon
Get the key at the end of "The Dread Swamp Path" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
The Lair of the BeastThe Lair of the Beast
Get the key in "The Lair of the Beast"
4 points
Safe: The Lair of the BeastSafe: The Lair of the Beast
Crack the safe in "The Lair of the Beast"
5 points
Beastly SpeedBeastly Speed
Complete the Master Thief Sprint for "The Lair of the Beast"
5 points
[m] The Beast is Blind[m] The Beast is Blind
Get the key in "The Lair of the Beast" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Down Home CookingDown Home Cooking
Catch enough chickens to get the key in "Down Home Cooking"
4 points
A Ghastly VoyageA Ghastly Voyage
Get the key in "A Ghastly Voyage"
4 points
A Grave UndertakingA Grave Undertaking
Get the key in "A Grave Undertaking"
4 points
Safe: A Grave UndertakingSafe: A Grave Undertaking
Crack the safe in "A Grave Undertaking"
5 points
Morbidly FastMorbidly Fast
Complete the Master Thief Sprint for "A Grave Undertaking"
5 points
[m] It’s Just the Wind[m] It’s Just the Wind
Get the key in "A Grave Undertaking" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Descent into DangerDescent into Danger
Get the key in "Descent into Danger"
4 points
Safe: Descent into DangerSafe: Descent into Danger
Crack the Safe in "Descent into Danger"
5 points
Descent into the Danger ZoneDescent into the Danger Zone
Complete the Master Thief Sprint for "Descent into Danger"
5 points
[m] Ascent into Legend[m] Ascent into Legend
Get the key in "Descent into Danger" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Mz Ruby's Last DanceMz Ruby's Last Dance
Defeat Mz Ruby in "A Deadly Dance"
10 points
You Got Some Rhythm, RaccoonYou Got Some Rhythm, Raccoon
Defeat Mz Ruby in "A Deadly Dance" without taking damage or dying (exit level to retry)
10 points
A Perilous AscentA Perilous Ascent
Get the key in "A Perilous Ascent"
5 points
Safe: A Perilous AscentSafe: A Perilous Ascent
Crack the Safe in "A Perilous Ascent"
5 points
She’ll Be Running Up The Mountain When She ComesShe’ll Be Running Up The Mountain When She Comes
Complete the Master Thief Sprint for "A Perilous Ascent"
5 points
[m] Perilous? Ha![m] Perilous? Ha!
Get the key in "A Perilous Ascent" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
Panda King Rained OutPanda King Rained Out
Defeat Panda King in "Flame Fu!"
10 points
The King of the HillThe King of the Hill
Get the key from "The King of the Hill"
5 points
Rapid Fire AssaultRapid Fire Assault
Get the key in "Rapid Fire Assault"
5 points
A Desperate RaceA Desperate Race
Get the key in "A Desperate Race"
5 points
Flaming Temple of FlameFlaming Temple of Flame
Get the key in "Flaming Temple of Flame"
5 points
Safe: Flaming Temple of FlameSafe: Flaming Temple of Flame
Crack the Safe in "Flaming Temple of Flame"
5 points
Flaming FastFlaming Fast
Complete the Master Thief Sprint for "Flaming Temple of Flame"
5 points
The Unseen FoeThe Unseen Foe
Get the key in "The Unseen Foe"
5 points
Safe: The Unseen FoeSafe: The Unseen Foe
Crack the safe in "The Unseen Foe"
5 points
Too Fast For the Naked EyeToo Fast For the Naked Eye
Complete the Master Thief Sprint for "The Unseen Foe"
5 points
Duel by the DragonDuel by the Dragon
Get the key in "Duel by the Dragon"
5 points
Safe: Duel by the DragonSafe: Duel by the Dragon
Crack the safe in "Duel by the Dragon"
5 points
Speed DuelingSpeed Dueling
Complete the Master Thief Sprint for "Duel by the Dragon"
5 points
The Book is Finally CompleteThe Book is Finally Complete
Get back all pages of the Thievius Racoonus
25 points
You Are Granted the Rank of Master ThiefYou Are Granted the Rank of Master Thief
Complete all Master Thief Sprints
25 points
[m] No Smoke, No Fire[m] No Smoke, No Fire
Get the key in "Flaming Temple of Flame" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
[m] Practically Nonexistent Foe[m] Practically Nonexistent Foe
Get the key in "The Unseen Foe" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry)
10 points
[m] Those Things are Defective[m] Those Things are Defective
Tell Murray to knock it off with that paddlin'
0 points
Those Belong in a Museum!Those Belong in a Museum!
Defeat Panda King without letting him break any pots (die or exit and re-enter boss to retry)
10 points
The Burning Smell is Normal, Right?The Burning Smell is Normal, Right?
Finish the level "Burning Rubber" before the lava slugs can collect 30 computers
10 points
We're In!We're In!
Complete "Burning Rubber"
10 points
HackermanHackerman
Complete "Bentley Comes Through" without taking damage
10 points
Nice Job, RaccoonNice Job, Raccoon
Complete "A Temporary Truce"
10 points
Clockwerk ScrappedClockwerk Scrapped
Defeat Clockwerk in "A Strange Reunion"
25 points
Finger Lickin' GoodFinger Lickin' Good
Get all 50 chickens in "Down Home Cooking" with 20 seconds or more to spare
10 points
High Class HeistHigh Class Heist
Get the key in "High Class Heist"
2 points
One Percenter JauntOne Percenter Jaunt
Complete the Master Thief Sprint for "High Class Heist"
5 points
Piranha LakePiranha Lake
Get the key in "Piranha Lake"
4 points
[m] Rough Date in Mesa City[m] Rough Date in Mesa City
Get the key at the end of "Two to Tango" without taking damage or dying (exit level to rest)
5 points
[m] Someone Set Off The Fireworks Early[m] Someone Set Off The Fireworks Early
Get the key in "Duel by the Dragon" without taking damage or dying (exit level to retry)
5 points
The Bougiest of Boss BattlesThe Bougiest of Boss Battles
Defeat Raleigh in "Eye of the Storm" without taking damage or dying (exit level to retry)
10 points
Straight FlushStraight Flush
Defeat Muggshot in "Last Call" without taking damage or dying (exit level to retry)
10 points
With All Fingers IntactWith All Fingers Intact
Defeat Panda King in "Flame Fu!" without taking damage or dying (exit level to retry)
10 points
Sly Cooper is The Best AnimeSly Cooper is The Best Anime
Watch "The Tokyo Police File" in its entirety
0 points
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