icon | info | RA score |
---|---|---|
Courier [A] Complete mission 1: Courier, on Agent difficulty | 3 points | |
A Subdued Approach [A] Complete mission 1: Courier, on Agent difficulty, with at least 12 enemies subdued | 5 points | |
Courier [SA] Complete mission 1: Courier, on Secret Agent difficulty | 5 points | |
Suit Skins [SA] Complete mission 1: Courier, on Secret Agent difficulty, with a time of 2:00 or lower | 10 points | |
Dart Attack [SA] Complete mission 1: Courier, on Secret Agent difficulty, using only the watch dart to deal with enemies | 10 points | |
Courier [00] Complete mission 1: Courier, on 00 Agent difficulty | 10 points | |
Express Courier Complete mission 1: Courier, in less than 20 seconds | 0 points | |
King's Ransom [A] Complete mission 2: King's Ransom, on Agent difficulty | 3 points | |
Team King of the Hill Scenario [A] Complete mission 2: King's Ransom, on Agent difficulty, with a time of 2:20 or lower | 10 points | |
Watch Out for the Zap! [A] Complete mission 2: King's Ransom, on Agent difficulty, without receiving objective F | 0 points | |
King's Ransom [SA] Complete mission 2: King's Ransom, on Secret Agent difficulty | 5 points | |
Security Skins [SA] Complete mission 2: King's Ransom, on Secret Agent difficulty, with a time of 3:45 or lower | 25 points | |
Do You Want to Use My Pen? [SA] Kill 3 enemies at the same time in mission 2: King's Ransom, on Secret Agent difficulty | 1 points | |
Old School Agent [SA] Complete mission 2: King's Ransom, on Secret Agent difficulty, without picking up any body armor | 10 points | |
King's Ransom [00] Complete mission 2: King's Ransom, on 00 Agent difficulty | 10 points | |
Thames Chase [A] Complete mission 3: Thames Chase, on Agent difficulty | 3 points | |
Gymnast [A] Collect the body armor in mission 3: Thames Chase, on Agent difficulty | 1 points | |
Thames Chase [SA] Complete mission 3: Thames Chase, on Secret Agent difficulty | 5 points | |
Time is of the Essence [SA] Rescue all of the hostages in mission 3: Thames Chase, on Secret Agent difficulty, within 2 minutes | 10 points | |
Thames Chase [00] Complete mission 3: Thames Chase, on 00 Agent difficulty | 10 points | |
Exotic Weapons [00] Complete mission 3: Thames Chase, on 00 Agent difficulty, with a time of 4:25 or lower | 25 points | |
Underground Uprising [A] Complete mission 4: Underground Uprising, on Agent difficulty | 3 points | |
Stunner [A] Complete mission 4: Underground Uprising, on Agent difficulty, with no shots fired | 3 points | |
Castle Arena [A] Complete mission 4: Underground Uprising, on Agent difficulty, with a time of 2:15 or lower | 10 points | |
Underground Uprising [SA] Complete mission 4: Underground Uprising, on Secret Agent difficulty | 5 points | |
Vandal [SA] Knock all of the big paintings off the wall in mission 4: Underground Uprising, on Secret Agent difficulty | 5 points | |
Underground Uprising [00] Complete mission 4: Underground Uprising, on 00 Agent difficulty | 10 points | |
Cold Reception [A] Complete mission 5: Cold Reception, on Agent difficulty | 3 points | |
Crack Shot [A] Kill at least 55 enemies during mission 5: Cold Reception, on Agent difficulty | 25 points | |
Cold Reception [SA] Complete mission 5: Cold Reception, on Secret Agent difficulty | 5 points | |
Skyrail Arena [SA] Complete mission 5: Cold Reception, on Secret Agent difficulty, with a time of 3:15 or lower | 25 points | |
Full Speed Ahead [SA] Go full speed for the whole of mission 5: Cold Reception, on Secret Agent difficulty | 10 points | |
Cold Reception [00] Complete mission 5: Cold Reception, on 00 Agent difficulty | 10 points | |
Exotic Skins [00] Complete mission 5: Cold Reception, on 00 Agent difficulty, with a time of 3:05 or lower | 25 points | |
Night Watch [A] Complete mission 6: Night Watch, on Agent difficulty | 3 points | |
Camera Shy [A] Destroy all 9 cameras and complete mission 6: Night Watch, on Agent difficulty | 10 points | |
Night Watch [SA] Complete mission 6: Night Watch, on Secret Agent difficulty | 5 points | |
Master of Stealth [SA] Complete mission 6: Night Watch, on Secret Agent difficulty, without taking any damage | 25 points | |
Night Watch [00] Complete mission 6: Night Watch, on 00 Agent difficulty | 10 points | |
Forest Arena [00] Complete mission 6: Night Watch, on 00 Agent difficulty, with a time of 2:20 or lower | 25 points | |
Midnight Departure [A] Complete mission 7: Midnight Departure, on Agent difficulty | 3 points | |
Soldier Skins [A] Complete mission 7: Midnight Departure, on Agent difficulty, with a time of 3:05 or lower | 10 points | |
Going in Hot [A] Activate the alarm within 30 seconds and keep it active while completing mission 7: Midnight Departure, on Agent difficulty | 5 points | |
Midnight Departure [SA] Complete mission 7: Midnight Departure, on Secret Agent difficulty | 5 points | |
Going in Cold (Quiet) [SA] Do not allow an alarm to be activated while completing mission 7: Midnight Departure, on Secret Agent difficulty | 10 points | |
Midnight Departure [00] Complete mission 7: Midnight Departure, on 00 Agent difficulty | 10 points | |
Masquerade [A] Complete mission 8: Masquerade, on Agent difficulty | 3 points | |
Air Raid [A] Complete mission 8: Masquerade, on Agent difficulty, with a time of 3:15 or lower | 10 points | |
Full Auto [A] Kill at least 7 enemies while firing (continuously), a clip of the MB POW90-AUTO in mission 8: Masquerade, on Agent difficulty | 10 points | |
Masquerade [SA] Complete mission 8: Masquerade, on Secret Agent difficulty | 5 points | |
Pistolier [SA] Complete mission 8: Masquerade, on Secret Agent difficulty, using only the pistol to kill enemies | 25 points | |
Masquerade [00] Complete mission 8: Masquerade, on 00 Agent difficulty | 10 points | |
Scientist Skins [00] Complete mission 8: Masquerade, on 00 Agent difficulty, with a time of 4:20 or lower | 25 points | |
City of Walkways I [A] Complete mission 9: City of Walkways I, on Agent difficulty | 3 points | |
Civilian Skins [A] Complete mission 9: City of Walkways I, on Agent difficulty, with a time of 3:35 or lower | 10 points | |
Hunter in the Night [A] In mission 9: City of Walkways I, on Agent difficulty, activate night vision then kill 13 enemies before the battery goes flat | 25 points | |
City of Walkways I [SA] Complete mission 9: City of Walkways I, on Secret Agent difficulty | 5 points | |
Covert Skins [SA] Complete mission 9: City of Walkways I, on Secret Agent difficulty, with a time of 3:50 or lower | 25 points | |
Explosives Expert [SA] In mission 9: City of Walkways I, on Secret Agent difficulty, kill 5 enemies simultaneously | 3 points | |
City of Walkways I [00] Complete mission 9: City of Walkways I, on 00 Agent difficulty | 10 points | |
City of Walkways II [A] Complete mission 10: City of Walkways II, on Agent difficulty | 3 points | |
Wild Fire Weapons [A] Complete mission 10: City of Walkways II, on Agent difficulty, with a time of 3:40 or lower | 10 points | |
Evader [A] Complete mission 10: City of Walkways II, on Agent difficulty with 5 or fewer kills | 10 points | |
City of Walkways II [SA] Complete mission 10: City of Walkways II, on Secret Agent difficulty | 5 points | |
Heavy Armored [SA] Have body armor active throughout the whole of mission 10: City of Walkways II, on Secret Agent difficulty | 25 points | |
City of Walkways II [00] Complete mission 10: City of Walkways II, on 00 Agent difficulty | 10 points | |
Turncoat [A] Complete mission 11: Turncoat, on Agent difficulty | 3 points | |
Deadeye [A] Complete mission 11: Turncoat, on Agent difficulty, with 100% accuracy | 10 points | |
Turncoat [SA] Complete mission 11: Turncoat, on Secret Agent difficulty | 5 points | |
Capture the Briefcase Scenario [SA] Complete mission 11: Turncoat, on Secret Agent difficulty, with a time of 3:20 or lower | 25 points | |
Weapon Merry-Go-Round [SA] Complete mission 11: Turncoat, on Secret Agent difficulty, without reloading any weapon (Pump action shotgun counts as reload) | 25 points | |
Turncoat [00] Complete mission 11: Turncoat, on 00 Agent difficulty | 10 points | |
Fallen Angel [A] Complete mission 12: Fallen Angel, on Agent difficulty | 3 points | |
It's a Trap! [A] Complete mission 12: Fallen Angel, on Agent difficulty, without triggering the poison trap | 5 points | |
Fallen Angel [SA] Complete mission 12: Fallen Angel, on Secret Agent difficulty | 5 points | |
Gadget War Weapons [SA] Complete mission 12: Fallen Angel, on Secret Agent difficulty, with a time of 2:45 or lower | 25 points | |
Licence to Kill [SA] Complete mission 12: Fallen Angel, on Secret Agent difficulty, while killing every single enemy in the level | 10 points | |
Fallen Angel [00] Complete mission 12: Fallen Angel, on 00 Agent difficulty | 10 points | |
A Sinking Feeling [A] Complete mission 13: A Sinking Feeling, on Agent difficulty | 3 points | |
SuperBond [A] In mission 13: A Sinking Feeling, on Agent difficulty, kill 8 enemies while wearing X-Ray Goggles, then complete the mission | 5 points | |
A Sinking Feeling [SA] Complete mission 13: A Sinking Feeling, on Secret Agent difficulty | 5 points | |
Intuition [SA] Complete mission 13: A Sinking Feeling, on Secret Agent difficulty, without using the X-Ray goggles | 10 points | |
A Sinking Feeling [00] Complete mission 13: A Sinking Feeling, on 00 Agent difficulty | 10 points | |
Navy Skins [00] Complete mission 13: A Sinking Feeling, on 00 Agent difficulty, with a time of 2:55 or lower | 25 points | |
Meltdown [A] Complete mission 14: Meltdown, on Agent difficulty | 3 points | |
Diver [A] Complete mission 14: Meltdown, on Agent difficulty, without running out of air at any point | 10 points | |
Meltdown [SA] Complete mission 14: Meltdown, on Secret Agent difficulty | 5 points | |
Grappler [SA] In mission 14: Meltdown, on Secret Agent difficulty, kill 3 enemies while on the grapple rope | 5 points | |
Meltdown [00] Complete mission 14: Meltdown, on 00 Agent difficulty | 10 points | |
Arena Champion Win a game of Arena against 3 bots [ Minimum time: 5 minutes | Minimum score: 20 | Radar: Off ] | 5 points | |
Team Arena Champion Win a 2v2 game of Team Arena [ Minimum time: 5 minutes | Minimum score: 20 | Radar: Off ] | 5 points | |
Capture the Flag Champion Win a 2v2 game of Capture the Flag [ Minimum time: 5 minutes | Minimum score: 60 | Radar: Specials Only ] | 5 points | |
Capture the Briefcase Champion Win a 2v2 game of Capture the Briefcase [ Minimum time: 5 minutes | Minimum score: 60 | Radar: Specials only ] | 5 points | |
King of the Hill Champion Win a game of King of the Hill [ Minimum time: 5 minutes | Minimum score: 50 | Radar: Specials only ] | 5 points | |
Team King of the Hill Champion Win a 2v2 game of Team King of the Hill [ Minimum time: 5 minutes | Minimum score: 50 | Radar: Specials Only ] | 5 points | |
Uplink Champion Win a 2v2 game of Uplink [ Minimum time: 5 minutes | Minimum score: 40 | Radar: Specials Only ] | 5 points | |
Last Agent Standing Champion Win a game of Last Agent Standing against 3 bots [ Minimum time: 5 minutes | Minimum lives: 10 | Radar: Off ] | 5 points | |
Golden Gun Champion Win a game of Golden Gun against 3 bots [ Minimum time: 5 minutes | Radar: Off ] | 5 points | |
Shutout Win a 1v1 game of Arena with a score of 10-0 [ Time: Unlimited | Score: 10 | Radar: Off | Weapon Mode: Explosive] | 25 points | |
The One True King Win a 1v3 game of Team King of the Hill [ Minimum time: 10 minutes | Minimum score: 100 | Map: MI-6 | Weapon Mode: Standard ] | 50 points |